The basic tests now run on Windows correctly without needing to manually
copy any files -- the executables are output in the same location as the
necessary DLLs. However, tests that require *.pyd files (all code in the
Mod subdirectory, basically) still do not work on Windows as the test
executables cannot find those files. This is a work in progress.
Fixes the problem where if user has selected `Position and dimensions`
mode in Preferences, then after first keystroke on 2nd label after
typing something in 1st label before, the input is being accepted
without allowing them to enter a number with more than 2 digits.
Stupid mistake of mine from previous refactor - some of the OVPs do not
contain those elements and thus should not be accessed prematurely.
This patch moves access to the OVPs when it's actually needed so it
won't go out of bounds.
paddlestroke:
> Here we actually need to keep App::Origin. Because we do not allow deletion ONLY of origin objects. Not of normal LCS.
While the original code:
```cpp
auto origin = dynamic_cast<App::Origin*>(lcs);
if (origin && !origin->getInList().empty()) {
```
...handles this perfectly fine, intent isn't obvious when reading it.
Using `is<T>()` shows intent better and should avoid similar situations in the future.
* use early exit to highlight main execution path
* use `auto*` for pointer
* use getObject<T>() instead of casting result from getObject()
* remove empty updateData()
* rename origin to lcs in setTemporaryVisibility for clarity
As the title says. I think personally this increases readability just a
little bit and I thought it's low effort to refactor.
Instead of checking the OVPs through array everytime, since we access
them multiple times in different scenarios - just cache them on the
beginning of state and access the variable, instead of array.
This is a left-over of the regressions introduced with PR 18126.
Thanks to some moderinization of the code base and replacing static with dynamic casts undefined behaviour
has changed to well-defined behaviour but now unchecked null pointers.
This change does some extra null pointer checks and uses the now correct types for down casting.
Hint: Upstream still uses many static casts here that already cause undefined behaviour when creating a LCS.
This could be the reason for the possible crashes when deleting a LCS as described in 20261
# Conflicts:
# src/Gui/ViewProviderCoordinateSystem.cpp