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The link support means that an object can now appear in more than one
places, and even inside a document different from its own. This patch
adds support for in-place editing, meaning that the object can be edited
at correct place regardless where it is.
See [here](https://git.io/fjPIk) for more info about the relavent APIs.
This patch includes two example of modifications to support in-place
editing. One is the ViewProviderDragger, which simply adds the dragger
node to editing root node by calling
View3DInventorViewer::setupEditingRoot(dragger). The other much more
complex one is ViewProviderSketch which calls setupEditingRoot(0) to
transfer all its children node into editing root. ViewProviderSketch
also includes various modifications to command invocation, because we
can no longer assume the active document is the owner of the editing
object.
This patch also includes necessary modification of the 'Show' module to
support in-place editing.
===============================================
It is a long felt need that redundant constraints are not generated while autoconstraining.
The solver sketcher in v0.17 is überpicky with redundants due to the new popularity contest algorithm. The former behaviour is exhacerbated.
This new mode enables automatic redundant constraint removal.
In UI operations IN EDIT MODE, upon detection of redundancy by the solver, the Sketcher will remove all redundant constraints detected by that solve.
This makes the sketcher much less annoying.
How to test this?
The easiest example is to create a vertical line. Then make the endpoints symmetric with respect to the horizontal axis. Without this mode,
the vertical constraint and the symmetry constraint are redundant. With this mode, the vertical constraint gets automatically removed by the Sketcher.
=============================================================
- Modification to transparently switch from SparseQR to DenseQR and back to SparseQR when using the DoF finder command.
- Command Tools dof finder command name change
=========================================================================
- Long felt need of refactoring the code so as not to repeat code already existing in SketchObject.
- Refactored code supports preexisting Ellipse and Arc of Ellipse and adds support for Arcs of Hyperbola and Parabola.
===============================================
Support for mirroring a full sketch.
A dialog appears allowing to select X, Y axis mirroring or mirroring about the origin of the sketch.
=========================================================
This commit provides with a single toolbar button to select between a copy and clone.
Copy just copies the constraints.
Clone modifies the dimensional constraints to geometric constraints, so that the constrained geometry follows the changes in the original object.
=============================================================
This commit allows the user to select in advance whether he wants a simple copy or a clone.
This involves substitution of dimensional constraints in the copies by equality and parallel constraints.
Terminology change for Arrays, now it is Rectangular array
==========================================================
- Support for copying geometric elements in the sketcher with Ctrl+C (or using the still missing icon). It will show you the vector of displacement from the
"reference point". The reference point can be chosen by the user (although it is not necessary to do it so) by making the point the user wish to be the reference point
the last selected element. It conveniently incorporates "autoconstraints", so that you can make this point (the one of the copy) directly coincident with any other point in the sketch.
- Python 2D array command modified to lock elements position using construction lines and constraints.
- Support for different spacing between u and v directions (the direction of the cols and the direction of the rows).
- Support to avoid copying DistanceX and DistanceY constraints when used for locking a point. This means that if the geometry that you copy(array) is
fully constraint, the resulting 2D array is also fully constraint.
- UI support for creating 2D linear arrays in the sketcher.
- Bug fix in python addArray, wrong line copy startingpoint calculation fixed.
How to create a 2D array in the sketcher:
1. Select your geometric elements.
2. Click the button
3. Fill in the rows/cols and preferences on spacing and constraining each element of the array
4. Click Ok
5. Define the direction of the cols of the array and click
========================================================
For a while End-to-endpoint tangency is implemented via AngleViaPoint constraint. The code was not recalculating the "value" of the constraint in this case.
This also forces to set the geometry first and constraints afterwards, as the AutoLockTangencyAndPerpty function requires a valid GeoId to operate (not a big deal anyway).
Correction of the condition to allow the symmetry when a single line is mirrored about a point pertaining to a geometric element.
=====================================
Creates geometry symmetric to the selected one with respect to the last selected point or line.
It does not support the following constraints:
- Angle
- Horiz/vertical distance
- SnellLaw
Horizontal and Vertical (directional) dimensions removed from the the copying process when created
on a single edge (by picking one edge instead of two points), i.e. Constraint involving only one GeoId at "First".
===============================================================================================
Group creation:
- complex geometries (consisting of several geometry elements and constraints) have been rewritten to use python list (one command call for all geometries and constraints)
- Ellipse ExposeInternalGeo as group creation of geometries and constraints
To construction mode creation:
- addGeometry python and SketchObject functions modified to take an additional optional parameter "construction" to create the geometry/geometries directly as construction.
In addition to the shorter form, this helps generate less amount of onChange propagation and Redraws.
- all the geometry creation commands in CommandCreateGeo.cpp have been rewritten to use the new construction argument. This includes modifying the regular polygon script to
take a new optional parameter to create geometry as construction in addGeometry.
- special care is taken in group creation not make construction points
- Show/hide internal geometry implemented with this option.
To solving:
- the solve previously included after every geometry addition (when in no Update, e.i. no Recompute mode) has been removed and each Gui::Command calls either an UpdateActive
for recompute or a Solve in no Update mode. This is behaviour is less intrusive and uniform with group creation.
Bug fixes and redrawing reduction:
- Fixes the CheckId exception problem. The solution also helps further remove redraws during creation of complex geometry (e.g. Slot)
- Fixes touching the sketch by only opening it.
- Code clean up.