The Materials module does a conversion from float to double when saving the transparency and again a conversion from double to float to double
when restoring it. This causes a considerable loss of accuracy so that the representation in percent leads to different numbers.
Using consistently some helper functions to do a proper conversion from float to long and back fixes the problem.
The new property ShapeAppearance is a PropertyMaterialList and always read after the DiffuseColor property when restoring a document.
Thus, the method onChanged() doesn't override DiffuseColor when restoring a document. Additionally, the method finishRestoring() is re-implemented
to set the colours per face in case DiffuseColor has defined multiple colors.
* Correctly load a file if colors are set per face
* Result of boolean operation is correctly colored if source objects have different colors
* Result of compound is correctly colored if source objects have different colors
* fix several linter warnings
* remove code that cannot be executed: inside the constructor it cannot ever happen that getObject()
returns a valid object
* in ViewProviderGeometryObject::handleChangedPropertyName call the method of the direct base class
as otherwise this may break the mechanism in the future
* Shape is a property of an extension module -> move its handling to ViewProviderPartExt
The explicit activation of the MaterialWorkbench breaks the toolbars layout for every start. When fixing it manually it will be broken
again after the next start.
Because the core doesn't depend on the Material module it's a no-go to add an explicit runtime dependency to the corresponding workbench.
Since the Part module depends on the Materials module and the PartGui on MatGui the correct way is to let Part an PartGui load their
dependencies.
Uses new material system for appearance
Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.
The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.
A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
* Updated ts files
* Merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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Some instances of TimeInfo serve the sole purpose of measuring time
duration. Using system time is unfortunate as it returns wall clock,
which is not guaranteed to be monotonic. Replace such a usage with
the new TimeElapsed class based on steady clock.
* Update translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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* PD: Implement 1D intersection for attachments
Extract a line from the intersection of two faces.
Closes#6870
* fixup! Use Handle macro
For some reason I don't fully understand yet the CI was failing, let's
see if this fixes the compilation errors.
* fixup! Add missing(?) header
Well, it compiles just fine on my system...
* fixup! Be more specific in error messages
Fixes the problem where View_FitAll would compute a huge bounding box
when the infinite grid is enabled.
Closes#11570
Co-authored-by: wwmayer <werner.wm.mayer@gmx.de>
* updated ts files
* merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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* Update translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.
The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).
Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".
The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.