Introduced new toolbit and shape models for tapered ball nose tools,
including schema, summary, and integration into CMake and module
imports. Added corresponding SVG and FCStd files to resources.
Updated SVGs so end markers (arrows) render correctly in Qt by
converting markers to paths. Kept a source SVG with markers as
strokes (not paths) for future editing and updates.
Reworked the ToolBitEditor UI to display the toolbit to the right of the
toolbit properties, improving usability. Shrunk the overall height of
the editor window to better fit typical screen sizes.
src/Mod/CAM/CMakeLists.txt:
- Registered new taperedballnose toolbit and shape models and resources
- Added updated SVGs and source SVGs for marker compatibility
src/Mod/CAM/Path/Tool/shape/__init__.py:
- Imported ToolBitShapeTaperedBallNose and added to __all__
src/Mod/CAM/Path/Tool/shape/models/taperedballnose.py:
- Added ToolBitShapeTaperedBallNose class with schema and label
src/Mod/CAM/Path/Tool/toolbit/__init__.py:
- Imported ToolBitTaperedBallNose and added to __all__
src/Mod/CAM/Path/Tool/toolbit/models/taperedballnose.py:
- Added ToolBitTaperedBallNose class with summary and integration
Tools/Shape/taperedballnose.svg, Tools/Shape/taperedballnose.fcstd:
- Added new SVG and FCStd for tapered ball nose
- Updated SVGs for correct marker rendering in Qt
- Kept editable source SVGs with markers as strokes for future updates