Continues the work of the material subsystem improvements.
Add support for embedded SVG files. These are not the same
as image files so need to be handled differently.
Add the ability to filter materials in the editor when called from
code. This allows programs to select objects supporting specific
models, complete models, older models, etc.
Updated tests, and refactored code.
New models and materials supporting patterns such as used by the
TechDraw workbench.
fixes#11686 - checks for the presense of a model property before
assinging a value. This can happen when a required model definition is
not available.
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Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.
The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).
Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".
The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.