wmayer
363de2f7da
take care of global placement when exporting from Mesh menu
2018-09-05 17:46:31 +02:00
wmayer
7cd4d37306
add comment about using readLockNormalCache
2018-09-03 13:16:16 +02:00
Zheng, Lei
3f0c474a71
GLBuffer: fix isVBOSupported()
2018-09-03 12:59:27 +02:00
Zheng, Lei
864ca1e470
MeshGui::SoFCIndexedFaceSet: fix missing normal cache unlock
2018-09-03 12:59:13 +02:00
wmayer
1d11f742ca
now each module registers its unit tests itself
2018-08-28 13:14:16 +02:00
wmayer
7a5a17c744
add static function isVBOSupported to OpenGLBuffer to check for the GL_ARB_vertex_buffer_object extension
2018-08-21 10:29:55 +02:00
wmayer
ed974394fa
CMP0050: make Mesh module aware of cmake policy
2018-08-20 15:22:00 +02:00
wmayer
52a5c4aafd
add Mesh_Data target to handle scripts files
2018-08-19 22:56:12 +02:00
wmayer
266f82bca4
move OpenGLBuffer class to core system
2018-08-16 01:30:23 +02:00
wmayer
59b8f21585
simplifiy code in SoFCIndexedFaceSet::GLRender, fix bug in wireframe mode when panning/rotating
2018-08-15 22:24:24 +02:00
wmayer
41f8718ef4
Fix globalPosition in Stl export
2018-08-11 15:36:08 +02:00
wmayer
17a453b6f4
compute the actual placement to apply instead of transforming the points twice
2018-08-11 14:36:50 +02:00
wandererfan
310337574e
Fix double application of Placement
...
- global placement already contains feature
placement, so multiplying aPoints by
global placement applies feature placement
twice.
2018-08-11 13:49:29 +02:00
luz.paz
a10e5aced8
whitespace fixes
2018-08-07 11:13:31 -04:00
luz.paz
e086967dac
Source typo change
2018-08-07 11:13:31 -04:00
luz.paz
424cd49398
Typos and whitespace fixes
2018-08-07 11:13:31 -04:00
wmayer
d1a051721d
fix build failure on Linux
2018-08-06 10:16:18 +02:00
wmayer
a0be7c3eff
fix macOS build failure of MeshGui
2018-08-05 22:08:46 +02:00
wmayer
6080cef0cc
replace Qt's OpenGL buffer with own implementation based on Coin3d API
2018-08-03 13:07:55 +02:00
wmayer
5e75f3bc97
remove undesired dependency of Mesh to Part module
2018-07-28 11:58:39 +02:00
wmayer
424c78d451
implement fast mesh rendering for Qt5 port (7x faster)
2018-07-28 11:08:03 +02:00
wandererfan
e1e5ca413b
Fix #3329 globalPosition in Stl export
2018-07-27 10:37:06 -03:00
wmayer
170708a4f1
Mesh improvements:
...
+ support of Simple Model Format (smf)
+ improve reading of STL files (reduce by ~70%)
2018-07-26 13:19:35 +02:00
wmayer
0260370b65
+ add option to switch off precompiled header
2018-07-25 20:17:11 +02:00
wmayer
989274a331
+ Improve mesh selection (precompute projection matrix and use polygon bounding box)
2018-07-25 18:00:42 +02:00
wmayer
7dc1dd21fb
+ implement a faster method to multiply vector with matrix
...
+ add convenience method to transform a point array
2018-07-25 17:31:11 +02:00
JimStar
6a5ad383ab
Extended global marker size to be used for other modes
2018-07-11 21:22:28 -03:00
luz.paz
43244aa762
More misc. typos
2018-05-19 12:17:52 -04:00
luz.paz
ec072982f7
Added missing comma
2018-05-11 10:02:56 -03:00
luz.paz
b36b21247c
follow-up source typos
2018-05-11 10:02:56 -03:00
luz.paz
9167064fc1
Misc. typos
...
Found via `codespell`
2018-04-25 09:41:33 -03:00
wmayer
27743d4a5d
Improvements on mesh flattening commands:
...
comment out import of pivy because it's not used and pivy.graphics isn't available on all platforms
Add MeshPart_ prefix to command names for consistency reasons and to make Qt help working correctly
When adding commands to Mesh workbench make sure the commands could be created beforehand to avoid annoying warnings
2018-04-23 11:09:26 +02:00
looooo
e2eb12d6c6
MeshFlattening: add function to unwrap face
2018-04-23 09:56:23 +02:00
looooo
22fbe35ceb
MeshFlattening: add function to unwrap mesh
2018-04-23 09:56:23 +02:00
looooo
eb783b9054
MeshFlattener: boundary extractor
2018-04-23 09:56:23 +02:00
wmayer
0c394ff352
extend API of smooth command to allow to run different algorithms
2018-04-14 18:44:03 +02:00
Yorik van Havre
46fd41d70a
Merged translations from crowdin
2018-03-26 18:52:02 -03:00
luz.paz
bb9d49dd18
Weekly misc. typo fixes
2018-03-05 09:25:48 -05:00
Yorik van Havre
143b89c8f3
Applied latest translations from crowdin
2018-02-21 14:25:31 -03:00
luz.paz
be870deb4d
Misc. source comment typo [skip ci]
...
Found via `codespell`
[skip ci]
2018-02-14 14:26:04 -05:00
wmayer
d777fcc099
See PR 1309
2018-02-10 11:31:43 +01:00
luzpaz
c4dd42de98
Typos: Various workbenches and misc.
...
[skip ci]
2017-12-25 10:58:10 +01:00
Unknown
e3eca59173
Misc. typo fixes
...
Various workbenches
2017-12-23 14:30:30 +01:00
wmayer
60b8b0da67
fix broken transparency mode of mesh objects
2017-12-19 23:24:30 +01:00
Unknown
7d36590917
Typo fixes
...
[skip ci]
2017-12-16 09:45:15 -02:00
Unknown
f5146508bb
Misc. typos
2017-12-06 20:59:55 +01:00
Unknown
88f6ecc118
SVG Cleanup: remove typos + uniformity fixes
2017-12-02 14:02:14 +01:00
luzpaz
985980648c
Typos: user-facing and trivial
...
Several typos and uniformity fixes.
Note:
*SCL/SimpleDataTypes.py is a upstream stepcode file whose fiz has been submitted upstream and accepted.
*the header of Tools/generateBase/generateMetaModel_Module.xsd had redundant data. It has been removed. Please double check it.
2017-12-02 14:00:57 +01:00
luzpaz
35ec477426
More typos, grammar fixes, uniformity
2017-11-15 10:46:43 -05:00
wmayer
3998eb964e
add kd tree class
...
add mesh decimation algorithm
2017-11-14 14:17:19 +01:00