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It allows to select whether the geometry will be created as construction geometry or normal geometry.
This commit includes an important bug fix to reduce the number of times the sketcher solver is called when toggling
geometry. It makes an important difference in the creation during construction mode and InternalAligment geometry like the ellipse.
This commit does not include icons.
You have a button next to toggle that after having been clicked, switches from Normal to Construction geometry and vice versa
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It lifts the need of clicking on the external geometry icon upon importing each external geometry element.
All the elements on which the user clicks are imported until the user right clicks with the mouse or presses ESC, like the Trim or Fillet tools.
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When creating a type of geometric element, the user can create as many elements of that type he wishes without having to click the button before each insertion.
The insertion of that type of elements ends by pressing ESC or clicking the right button of the mouse.
This mode is by default disabled and can be enabled in Preferences->Display->Sketch->Geometry Creation "Continue Mode".
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This fixes a bug in the original implementation, that a non-driving constraint value could be
edited by double clicking on it in the 3D view.
It also includes minimal documentation on some functions.
It also includes:
- Color setting for non-driving constraints was not working.
- Settle UI terminology dispute:
* Driving Constraint (normal red constraint)
* Reference Constraint (non-driving constraint)
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It allows to enable and disable a constraint in the constraint list.
When disabled, the constraints current value is shown, but its value is not enforced (it is driven by the other constraints and user interaction).
A disabled constraint can be enabled (as far as it is enforceable, see non-driving constraints to external geometry below).
The sketcher functionality has been extended to support non-driving constraints to external geometry elements. This were previously excluded from
the possibility of creating a constraint on them (as their values depend on other sketches and would be redundant with the unchanged value or conflicting when value is changed).
Now these constraints are created as non-driving, but as they are not enforceable, the UI does not allow you to make them driving.
The constraint filter has been extended to include a Non-Driving constraints category.
Thanks again to Werner for his continuous support, and specially in this case to DeepSOIC, as he pointed towards a much better implementation solution than my original idea.
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The autoconstraints on creation of an hexagon were not working.
How to reproduce?
1. In a sketch make a couple of lines
2. Create an hexagon (or other polygon of your choice) with center in one end of a line and with side coincident with the end point of the other line
Result:
Neither the center nor the side autoconstraints are properly created.
Fix:
Straightforward. Just correct the indexes. Last is always the circle. Last but one is always a side.
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How to replicate:
1. Go to Preferences->Display->Sketch and disable that checkbox.
2. Create a distance constraint (radius, distance, ...)
It will ask for the value regardless of whether the checkbox is clicked or not.
Why?
In SketcherSettings.ui the prefpath is "Mod/Sketcher"
The code refered to ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/Mod/Sketcher/General");
Added buttons to port sketches to CCW-emulation Sketcher.
Bonus =) : Added constraint orientation lock/unlock buttons (affects
point-wise modes of tangent and perpendicular constraints so far)
Fixes a bug where an arc, ellipse, or arc-of-ellipse, being reversed in
XY plane, behaved badly in sketcher (see forum thread "Sketch: how to
handle reversed external arcs?"
http://forum.freecadweb.org/viewtopic.php?f=10&t=9130 ).
Also fixes a problem with rotated arcs (see forum thread "Rotating Arc
in Sketcher"
http://forum.freecadweb.org/viewtopic.php?f=22&t=9145#p74262 ).
This is done by adding an emulation flag to a few methods in
Part::GeomXXX, which makes the shape to pretend being non-reversed
(CCW). This causes endpoints of reversed arcs of circles lineked as
external geometry to swap, causing broken sketches sometimes.
Fix AngleViaPoint to support new derivative calculation technique.
OpticConstraints: Adding Snell's law. Fix AngleViaPoint to support new derivative calculation technique.
Snell's law constraint added to GCS, but not yet exposed and cannot be
tested.
Since the way CalculateNormal() returns derivatives had changed,
AngleViaPoint constraint needed modifications. Nothing serious.
OpticConstraints: SnellsLaw progress
Addable through python. Fix math. Some quick-and-dirty visual stuff to
get rid of hangs and to see the constraint in action.
OpticConstraints: SnellsLaw: flipping logic fix
OpticConstraints: SnellsLaw progress
Added toolbar button. Allowed editing a datum by doubleclick. New error
message approach during constraint creation.
OpticConstraints: SnellsLaw
OpticConstraints: SnellsLaw: list label improvement
OpticConstraints: SnellsLaw: fix after rebase
OpticConstraints: SnellsLaw: expose helper constraints
Snell's law internally is made of three constraints: point-on-object,
coincident and the Snell's sin/sin. They were all buried under one UI
constraint. Exposing them allows to construct reflection and
birefringence on the point (attempting to do so used to result in
redundant constraints and was often not functional at all).
This commit breaks compatibility with older files.
OpticConstraints: SnellsLaw: small refactor of math
Placing the duplicated code of error and gradient calculation into a
private method.
OpticConstraints: SnellsLaw: fix datum edit unit
OpticConstraints: SnellsLaw: fix datum edit bug
After previous fix, the dimensionless value was not accepted (the
constraint's value did not change, the changes were ignored).
AngleViaPoint: fixes in UI routines + new messages
Goofed undo message in tangency via point is fixed.
Forgotten updateActive, clearSelection have been added.
New more informative error messages for tangent constraint.
AngleViaPoint: using it instead of via line tangency
* replaced the helper construction line for ellipse-to-ellipse and
similar tangency with a point. Using tangent-via-point there
* deleted tangency via line for point-to-point on
(cherry picked from commit 9e3fa8c8de0f49c0ef3c978e015eb905358dbdd9)
AngleViaPoint: internal/external tangency locking
*Added automatic tangency type lockdown for all new constraints (only
for point-wise tangency).
Tangency type is stored in the constraint datum field, as an angle value
shifted by Pi/2 (to be able to treat 0.0 as undefined type).
Added ability to switch the tangency by setting datum value from python
(can be abused by passing arbitrary angle).
Further simplified the tangency related code in Sketch.cpp.
AngleViaPoint: added license to Geo.cpp
AngleViaPoint: renames in Constraints.cpp/.h
Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"
AngleViaPoint: renames in Constraints.cpp/.h
Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"
AngleViaPoint: using for endpoint perpendicularity
+ direction lockdown, just as with tangency.
+ quite a lot of old code is gone because of that
AngleViaPoint: perp-ty UI routine made similar to tangent
(Git has made a very messy diff.)
The changes are:
* Perpendicularity-via-point (3-element selection) support added.
* Endpoint-to-curve and endpoint-to-endpoint supports all shape
combinations.
* a bit of code cleanup and clarifications.
AngleViaPoint: placement of perpendicular icon in 3d view
AngleViaPoint: fix: allow setDatum of perpendicular constraint
AngleViaPoint: fix: centers of ellipses are not endpoints
isSimpleVertex used to return false for centers of ellipses and arcs of
ellipses, which made them being accepted for point-to-point tangency.
Should be fixed forever, mo more changes are expected to be necessary
for new types of geometry.
AngleViaPoint: precalc with OCC (work in progress)
Work in progress (not yet working).
Using OCC's tangent to replace implementation of
SketchObject::calculateAngleViaPoint.
AngleViaPoint: fix math: normal now points inwards, where it was intended initially and goofed up.
AngleViaPoint: adding comments to the code
AngleViaPoint: using GeomCurve::closestParameterToBasicCurve for angle precalculation
AngleViaPoint: Py method: changeConstraintsLocking
changeConstraintsLocking(True) - locks/re-locks all lockable
tangency/perpendicularity constraints of the sketch (applicable to
existing sketches).
changeConstraintsLocking(False) - removes locking information from
lockable constraints
AngleViaPoint: final SketchObject::calculateAngleViaPoint
Now, finally, using OCC functionality (thanks Abdullah!), without
composing temporary Sketch object.
Solver iteration limit independent of system size (reduces hangs when
solver fails to converge).
Repaint() instead of update() to force render for every movePoint.
Sketcher: New Constraint AngleViaPoint
* Adding generic CalculateNormal() method
* Reconfiguration of GCS geometry classes: adding a base class "Curve",
that has a pure virtual function CalculateNormal().
* Initial inplementation of the new function.
* adding Vector2D class (I wanted to reuse the existing, but got wierd
compile errors, so implemented a new one... TODO.)
* Adding redirection support into GCS shapes. Adding a Copy method to
GCS::Curve.
* Automatic point-on-object
* Angle precalculation: when AngleViaPoint is added, angle is properly calculated based on
existing geometry.
* Added tangency-via-point using one.
* Implemented placement of tangency-via-point icon in 3d view. Also
affected is the placement of point-on-object icon (since it is very
similar code, it is now shared with tangency-via-point)
* Placement and moving of angle datum
Functions: calculateAngleViaPoint, isPointOnCurve,
calculateConstraintError exposed to python
* Endpoint tangency: All endpoint-to-endpoint and endpoint-to-curve tangency now works
through AngleViaPoint constraint and obsolete code clean up (most procedures
addConstraintTangentXXX2YYY)
- ArcOfEllipse enhancement: Tangency ArcOfEllipse to ArcOfEllipse or ArcOfCircle by selecting end/starting points...
- Minor bug corrections (Thanks DeepSOIC)
- ExposeInternalGeometry python command
- DeleteUnusedInternalGeometry python command
- On deletion of an Ellipse/ArcOfEllipse all further unconstrained internal geometry is also deleted.
- This cleans up the code by eliminating code repetition in the creation methods.
- Major bug fix for autoconstraints for ellipse and arc of ellipse creation (for both creation methods)
- Major bug fix Start and Endpoint constraints of an arc of ellipse where not taking into account that Sketcher arcs are always CCW, so they have to be exchanged if we convert a CW arc into a CCW arc.
Sketcher: General bug fix: Tangency wrongly suggested
What?
=====
- On creation of a shape autoconstraints are suggested.
- Tangent autoconstraint was suggested even with lines perpendicular to the tangency direction
Reproduce
=========
- Make a circle on the origin and move the mouse along the X axis, it will suggest a tangency that is impossible
- Click on the axis and no circle will be created
Solution
========
- The SeekConstraint now can use the parameter dir to give a direction that is substantially perpendicular to the expected tangency, so that
if an object having a direction (a line) is hit, a tangency will not be suggested if within around 6 degrees of being parallel.
- Additionally, if such a line is an X,Y axis of the sketch, tangency will only be suggested if the direction is within 6 degrees of being perpendicular (i.e. it is almost tangent already while sketching).
- This difference is due to the fact that an X or Y axis can not "move" to meet the object under creation, whereas a line can.
I. Fix minor bug where wrong b was used to create ellipse internal geometry.
Tweak the internal geometry code a bit and reformat it so it isn't so wide.
Also begin debugging constraint conflicts on small circular ellipses.
There seem to be two issues currently in major/minor internal geometry lines:
1) Sometimes minorLength > majorLength due to round-tripping doubles, and
2) Constraint conflicts when majorLength > minorLength by an epsilon on the order of 1e-6
(cherry picked from commit 5c3e20af1a95c860112289dcdda54ea99778bc3a)
II. When testing for a valid ellipse, also ensure that the mangled major axis length > the mangled axis length.
This additional condition ensures that major and minor axis constraints don't conflict in the case of small
(nearly) circular ellipses.
The is still a potential bug in the solver when the major length is just slightly larger than the minor, but this fix
makes it nigh impossible to reproduce.
(cherry picked from commit 7e274bc32d9aa1a12ab52bfa33ed80353540b062)
III. Code clean up
Remove redundant 3d vectors.
(cherry picked from commit c656d5165c8bae8f101a2b46af6b12348d06cefe)