- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in LineNameEnum.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in QGIFace.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in Enums.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in QGVPage.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in TaskSurfaceFinishSymbols.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* Remove magic number and hard type enums in QGTracker.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.