* Added utility to make non-parametric Arch component
* Ability for all Arch components to be a clone of another Arch component of same type
* Modified the Draft Clone tool to produce Arch Clones if applicable
* Fixed Arch Roofs so they can be based on a solid shape like other Arch objects
* Ability to change the Root element to be imported in IFC preferences
* Ability to import IFC files also as compounds, Part shapes or non-parametric Arch objects
* Added an "only" parameter to importIFC.open() to import only a certain object ID.
* Ability to read colors (IfcSurfaceStyle) from IFC objects
The purpose of this tool is to handle standalone objects such as
furniture or sanitary equipment in a building. It is mesh-based,
and accepts either a mesh or a part shape as its base object.
* Removed roundings in exported objects
* Added toggleIfcBrepFlag command to force export as BREP
* Prepared Arch objects for Materials and custom IFC attributes
* Supported latest developement version of IfcOpenShell
* Cleanup of IFC exporter
* Export of Arch Sites as IfcSite
* Export of Groups as IfcGroup
Arch objects can now have Fixtures, which is a mesh or part attached to
them, but that doesn't modify the geometry of the base object. They are
normally hidden, except when the new Display Mode "Detailed" is used.
Fixtures can be added to any Arch object using the new Arch_Fixture command
and removed with the standard Arch_Remove command.
Fixtures are useful for small unimportant details like window latches or hinges,
that should stay hidden most of the time.
The Arch module now features a webgl exporter that produces an all-included
HTML file that displays the exported objects in WebGL-capable web browsers.
Many enhancements are still necessary, especially with lights and materials.
At time of export, the exporter downloads the three.js library from github
and includes it in the HTML file, so it has no other dependencies.