Added the following properties to Sketch ViewProvider:
* 4 bools to enable/disable parts of automation
* TempoVis property to hold instance of TempoVis python object, that helps with the automation
=====================================
When the solver converged (but did not succeed) or when the solver succeded but the solution is not OCC-valid, no error message was shown in the solver messages dialog.
================================================
Issue reported inter alia here:
http://forum.freecadweb.org/viewtopic.php?f=10&t=12380#p99456
How to reproduce:
1. Make an external geometry hexagon (make a hexagon, pad it, make a sketch on a hexagonal face and make all the lines external geometry)
2. Box select the external lines and press "del"
On the first pressing of "del" 3 lines were deleted and 3 remained, select again, on the second press 1 remains, select again, on the last press all are deleted.
Why?
Internal and External geometry were handled together in a single set. Group deletion of geometry is effected starting from the highest index,
so that upon deleting an element, the index of the remaining elements does not change. Handling both groups together caused that the external geometry
was actually deleted on the inversed order (as they are (decreasing) negative values for representation, but increasing positive indexes in the external geometry array).
Solution:
Internal and External geometries are handled separatedly
=================================================================
First bug: Inability to create links to external geometry as described here:
http://forum.freecadweb.org/download/file.php?id=16668
Second bug: FC crashes on changing the support after having imported external geometry as described here:
http://forum.freecadweb.org/viewtopic.php?f=10&t=12380
and solving this ticket:
http://www.freecadweb.org/tracker/view.php?id=2225
Solution to first bug:
If for some reason a sketch ends up having a list of external geometries (property) that can not be recreated (rebuilt),
they remain latent, do not show the external elements in the elements widget or in the screen and prevent adding the
elements again.
In cases where the saved file contains invalid external geometry links (which will give raise to a handled exception that would prevent external geometry creation),
this condition gets detected during restore and the invalid links are deleted before external geometry creation, so as to allow the rest of external links to be recreated.
Solution to second bug:
It is also related to invalid external links (the link was existing, but upon change on the support, it is possible that an external edge is no longer valid, reduction of edges in support).
This situation is detected upon entering into edit mode, and the invalid ones are deleted.
Note that there is still the possibility for the user to remap an invalid sketch BEFORE editing, if the remapping is successful, it may not be necessary to delete links (all depends on the
specific case).
=============================================================
http://forum.freecadweb.org/viewtopic.php?f=10&t=11341&start=80#p92820
...I already have a minor bug, if you insert a conflicting dimensional constraint,
the solver information is not updated, the work-around is to hit "Manual Update".
=========================================================================
What?
Sometimes this widgets where out of sync
Why?
Under the update only when it is redrawn policy, sometimes only one of them, i.e. the one associated with the property
triggering the updateData was updated.
Solution:
Both are updated after every redraw.
It also complements the previous bug fix related to crash on deleting, by updating the widgets to account for the deleted geometry.
==========================================================
Fixes the one reported by JMG here (Thanks!!):
http://forum.freecadweb.org/viewtopic.php?f=3&t=11508#p92693
Why?
- The newly introduced redrawing policy requires that the solver geometry matches in number the sketchobject geometry.
- Most (all) problems with updateColor or getGeometry returning a null pointer are related to an out of sync between UI geometry and SketchObject geometry.
General solution:
- In other bugs, a missing "solve()" is the problem, once the solver and sketchobject geometries have the same number, an SketchObject::OnChanged triggers
a VPSketch::draw (via VPSketch::updateData) which updates the UI geometry to match SketchObject geometry and then the problem does not arise.
Particular solution:
- In this bug, the problem is not a missing solve, but the fact that the solving was not succesful and did not synchronize the geometries, however triggering a
draw() on unsuccessful solving, syncronizes the UI geometry with the SketchObject geometry and the crash is gone.
===============================================================
The sketcher crashed for example during effecting a fillet operation.
Cause:
The ElementsWidget/ConstraintWidget was being updated as a consequence of adding/removing geometry/constraints, and it was effecting
a selection after the update, in cases where the geometry in the screen was not being redraw (because the sketchobject was still unsolved), therefore
trying to select an element that according to ViewProvider did not exist (as it is created during redraw).
Solution:
Widgets update when their properties changes, provided that a redraw is effected (which actually also saves some (negligible) time, as they are only updated when they should).
============================================================
- Crashing on deleting line on fully constraint box
As a bonus:
- Fully constrained sketch not shown in green on opening the sketch
===============================================================================================
Group creation:
- complex geometries (consisting of several geometry elements and constraints) have been rewritten to use python list (one command call for all geometries and constraints)
- Ellipse ExposeInternalGeo as group creation of geometries and constraints
To construction mode creation:
- addGeometry python and SketchObject functions modified to take an additional optional parameter "construction" to create the geometry/geometries directly as construction.
In addition to the shorter form, this helps generate less amount of onChange propagation and Redraws.
- all the geometry creation commands in CommandCreateGeo.cpp have been rewritten to use the new construction argument. This includes modifying the regular polygon script to
take a new optional parameter to create geometry as construction in addGeometry.
- special care is taken in group creation not make construction points
- Show/hide internal geometry implemented with this option.
To solving:
- the solve previously included after every geometry addition (when in no Update, e.i. no Recompute mode) has been removed and each Gui::Command calls either an UpdateActive
for recompute or a Solve in no Update mode. This is behaviour is less intrusive and uniform with group creation.
Bug fixes and redrawing reduction:
- Fixes the CheckId exception problem. The solution also helps further remove redraws during creation of complex geometry (e.g. Slot)
- Fixes touching the sketch by only opening it.
- Code clean up.
================================================
Fixes a bug in master that the dependent 3D geometry would not update on Undo (in Auto update mode enabled).
Undo and redo signals are handled by ViewProvider in order to introduce an recompute or solve() of the sketchObject
as determined by the Auto Update Mode in order to update DoF and dependent geometry if necessary.
======================================================================================
There is a checkbox, default disabled, that makes the commands NOT to generate a recompute after each.
This means that if you are editing a sketch that is used to generate a pad or pocket, if the checkbox is
disabled, the dependent objects do not get recomputed.
There is a button next to it to force a manual recompute, in case it is needed.
If the user wants the previous behavior, he only needs to activate the checkbox. The previous status of the box
is restored upon entering a sketch in edit mode.
It is remarkable the case of the Fillet and Trim
On changing ActSketch (solvedSketch) to SketchObject and making movePoint not systematically update the geometry, the solving in MovePoint was confronted with solving for "the last solved geometry",
which is the default behaviour, in some situations (Fillet and Trim) where geometry had changed at SketchObject level, and was the subject of the moving actions.
MovePoint has been updated to take an extra optional parameter, to force the change in solved geometry in those situations.
Some other minor bug also fixed in Fillet creation in CommandCreateGeo.cpp
This commit also introduces conditional recompute on some operations of:
- constraints
- geometry creation (reubication of update active to comprise the autoconstraints within a single UpdateActive)
=======================================================================================
ActSketch in ViewProvider dissapears. The temporal sketch (sketch.cpp) for solving is now a data member of SketchObject.cpp (hereinafter solvedSketch). All the solving is concentrated in SketchObject.cpp.
SketchObject provides an interface to expose its solver, as it is still currently needed for some UI operations from ViewProviderSketch, like dragging points (solving rubber bands).
ViewProviderSketch still can select whether to draw the solvedSketch geometry (previously ActSketch) geometry (UI staff) or the SketchObject geometry. Performancewise, it makes sense to separate this two
geometries, as the SketchObject one involves modifying the Geometry and Constraint Properties (including all the undo related functionality), which would mess the undo functinality and incur in a big
peformance penalisation while dragging. One characteristic of solvedSketch is that its geometry is solved, whereas the geometry of SketchObject may not have been solved yet.
These geometries may differ at for the following reasons:
1. The geometry corresponds to an ongoing dragging operation, so solvedSketch has the last calculated dragging geometry, while SketchObject has the one corresponding to initial position.
2. Geometry/constraints were added to the sketch, but no solve/execute was triggered yet (envisioned situation is the future group creation functionality not in this commit).
What do I gain?
- Inserting a (simple) geometry element now costs 1 solver execution.
- Inserting a constraint now costs 1 solver executions.
For reference, in previous versions inserting a constraint involved 5 solver executions.
The following information provide a historical review of the coding of this commit (formed of 10 squashed commits):
This is a general sketch solve call reduction, not only during geometry creation (this commit does not include until here any specific measure to reduce calls on geometry creation, that is another branch)
After a lot of profiling, it seems that the "cause"(tm) that creates so many solver calls is that every update generates a solving in ViewProviderSketch, regardless of the need for that update,
many times with the only aim of providing the DoF for the message dialog and keeping ActSketch in sync with SketchObject in case it is needed (currently UI moving points, constraints,...).
Sketch solver is now a data member of SketchObject instead of a temporal object that gets initilized and destroyed.
This allows:
1. Potentially more synergy reducing calls to setUpSketch (still to be seen, still to be optimized)
2. Allowing SketchObject to access the latest geometry that has been solved => In future, allow objects that use SketchObject to obtain the latest
solved geometry instead the geometry of SketchObject that may still be unsolved. This is relevant for drawing the geometry
No more solving in ViewProviderSketch. Solving a Sketch is now an exclusive competence of SketchObject.
There is however a lot of cleaning to do in ViewProviderSketch
(I mean, not that these commits are making a mess in VPSketch,
but that as a consequence of the changes, it should be possible to
optimize VPSketch, specially moving and drawing methods)
Very useful comment for future developers that may wonder why a solve per constraint just upon addition is necessary.
Added a new function to get the size of the geometry of the instance of the solver object (Sketch.cpp).
The previous way was to extract the geometry, which is costly and error prone, as you have to delete it afterwards.
Inserted comment about the necessity of triggering a Part2D update during edit mode