- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
* * Move pyopen with encoding to utils.
and modify all importing library to use pyopen with encoding.
with this change, DXF OCA AirfoilDAT with multibyte sequence always read as utf-8.
* Fix SVG transform attribute is not handler collectly.
#19568 adds the SolidWorks navigation style. In the Gui the new style appeared at the bottom of the list below 'Touchpad'. This PR restores the A-Z order of the list.
* [BIM] Use relative imports
Also fix other issues with imports.
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
* [BIM] Avoid two bare except
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
* [BIM] Replace not ... in with ... not in
Also fix whitespace between functions.
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
* [BIM] Fix error with missing IFC2X3.IfcProject.Declares
Fix `entity instance of type 'IFC2X3.IfcProject' has no attribute 'Declares'`.
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
---------
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
Co-authored-by: Gaël Écorchard <gael@km-robotics.cz>
Fixes#19577
Apparently the ViewObject can be updated before the Shape of the objects has been changed. To catch this the number of edges is checked in the `onChanged` method of the ViewObject.
There was an additional index error if the Limit property was not zero.
Previously the code defined compatiblity usings in `QtOpenGL.h` header,
which I think was added for backwards compatiblity with previous Qt
OpenGL widgets.
As far as I can tell, this is not necessary anymore, and can be cleaned
up.