Commit Graph

16092 Commits

Author SHA1 Message Date
Markus Lampert
159a6350f3 Assign unique ToolNumber to newly created TC 2019-11-28 17:31:36 -08:00
Markus Lampert
7f4ad01bd2 Fixed Deburr op and v-bit template to communicate properly 2019-11-28 17:31:36 -08:00
Markus Lampert
75272f20a5 Ignore distance check when copying holding tags 2019-11-28 17:31:35 -08:00
Markus Lampert
6260f862e7 Added some sample tools for playing around 2019-11-28 17:31:35 -08:00
Markus Lampert
296058d6dd Added ToolController creation 2019-11-28 17:31:35 -08:00
Markus Lampert
a6ce76c586 Basic ToolBitSelector dialog 2019-11-28 17:31:35 -08:00
Markus Lampert
2670895496 Added loading of existing ToolBits 2019-11-28 17:31:35 -08:00
Markus Lampert
21d7a1df31 Added save and save as menu to ToolBit 2019-11-28 17:31:35 -08:00
Markus Lampert
7a46335211 Added command to create a ToolBit 2019-11-28 17:31:35 -08:00
Markus Lampert
b50b74fb07 Fixed typo 2019-11-28 17:31:35 -08:00
Markus Lampert
3a23ea25bb Added search path and preferences support for tools 2019-11-28 17:31:35 -08:00
Markus Lampert
9178c670c4 Add support for ToolBit to ToolController 2019-11-28 17:31:35 -08:00
Markus Lampert
c452447bd4 Added ToolBit sources to installation files 2019-11-28 17:31:35 -08:00
markus
8a3694efc4 Added storing and loading of tools in json files 2019-11-28 17:31:35 -08:00
markus
85c4e4f626 Updated readme 2019-11-28 17:31:35 -08:00
markus
9fa4c9f826 Add separator after path context menues 2019-11-28 17:31:35 -08:00
markus
ba769396be Load template during editing but unload it afterwards 2019-11-28 17:31:35 -08:00
Markus Lampert
92cdc3d78a Fixed typo 2019-11-28 17:31:35 -08:00
Markus Lampert
35275d3a8d Added editing functionality to the tool editor 2019-11-28 17:31:35 -08:00
Markus Lampert
a4d5ab37c7 Set property editor mode on creation. 2019-11-28 17:31:35 -08:00
Markus Lampert
cf8c0fadd1 Basic editor and shape update. 2019-11-28 17:31:35 -08:00
Markus Lampert
9a7db28819 Added tool bits concept and some initial templates 2019-11-28 17:31:35 -08:00
wmayer
58fdbdc4d1 pivy: avoid possible segfault when setting None to an SoSFImage field 2019-11-28 15:44:42 +01:00
wandererfan
2efd9a133e [TD]fix "override" compiler warnings 2019-11-27 07:31:45 -05:00
wandererfan
ba28f959af [TD]fix assembly CS has wrong XDir 2019-11-27 07:31:45 -05:00
wandererfan
fff0029de5 [TD]correct face detection to avoid ghost faces 2019-11-27 07:31:45 -05:00
wandererfan
90702da536 [TD]Add geometry debugging tool 2019-11-27 07:31:45 -05:00
wandererfan
cefb719b6e [TD]Add Scale to Section gui 2019-11-27 07:31:45 -05:00
wandererfan
a2390cb33f [TD]TaskSectionView minor tune up 2019-11-27 07:31:45 -05:00
wandererfan
acc7686b83 [TD]Section Line position 2019-11-27 07:31:45 -05:00
wandererfan
54d9e04304 [TD]use XDirection to align DPGI in DPG 2019-11-27 07:31:45 -05:00
wandererfan
9381d4cb9f [TD]Handle missing XDirection on old files 2019-11-27 07:31:45 -05:00
wandererfan
cd2764fcb9 [TD]let DVD fail gracefully 2019-11-27 07:31:45 -05:00
wandererfan
4323ca24e7 [TD]Fix detail position 2019-11-27 07:31:45 -05:00
wandererfan
92dfecea75 [TD]correct alignment of Section & Detail with Base 2019-11-27 07:31:45 -05:00
wandererfan
333b67026c [TD] add CS3 dump 2019-11-27 07:31:45 -05:00
wandererfan
51d4c16e47 [TD]Section UI changes 2019-11-27 07:31:45 -05:00
wmayer
fb43b00501 [skip ci] fix SyntaxWarning: 'is not' with a literal. Did you mean '!='? 2019-11-25 16:29:56 +01:00
wmayer
5cbf18b8bf for point clouds set default selection style to bounding box 2019-11-23 15:46:27 +01:00
wmayer
9e93e621f9 command to create a structured points object from a unstructured points object 2019-11-22 19:48:46 +01:00
asapelkin
8bc5b585c8 Used single quotes for single character in string::find algorithm, more efficient 2019-11-21 18:59:43 +01:00
asapelkin
e9814d9183 used in-built methods instead of external algoritms 2019-11-21 18:57:06 +01:00
asapelkin
f13a7627ae used make_shared and make_unique for creating shared pointers 2019-11-21 18:51:43 +01:00
vocx-fc
5ee4a2e87c Draft: PySide should be available already 2019-11-21 16:35:29 +01:00
asapelkin
e951094af9 use emplace_back instead of push_back where justified 2019-11-21 14:48:09 +01:00
Zheng, Lei
079808b816 Mesh: support multiple context in OpenGLMultiBuffer 2019-11-21 14:24:55 +01:00
Zheng, Lei
4b07117a2e Mesh: fix material leaking when using VBO 2019-11-21 12:06:23 +01:00
Zheng, Lei
df0366a6f3 Part: reduce memory usage in SoBrepFaceSet
Can we further reduce it to num_triangles = num_indices/4*3?
2019-11-21 11:58:44 +01:00
Zheng, Lei
95f20b9d85 MeshPart: support link in Tessellation 2019-11-21 11:30:02 +01:00
howetuft
fb64a860e6 Fix -Wredundant-move warnings, 2nd try
std::move is redundant when it is used to return a local object from a function (eg return std::move(local)): indeed, returning a local object from a function implicitly moves it. Moreover using std::move this way
See https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rf-return-move-local
However, in order to avoid -Wreturn-std-move as well, a Base object is move-constructed
from Derived when required.
2019-11-18 13:44:40 +01:00