=====================================
- Avoid using EditCurve for the double use of storing the pole positions and the last mouse position. Split into individual vector for poles and previous cursor position (with appropriate names).
- Store all pole geoids to better show the intend of the code.
- Avoid indexing when referring the last inserted value of a std::vector, use back() instead.
- Encapsulate code to draw the bspline polygon and the cursor text to the given position. This allow to select the right function for every case, while avoiding unclear names, such as "mousemove()".
- Refactor code to finish command, to avoid calling unclear names such as "releasebutton" to better show the intend of the function call.
- Ensure deleted pole does not appear anymore in the scenograph.
* fix -Winconsistent-missing-override
* fix -Woverloaded-virtual that is also a bug because the DrawSketchHandlerArcOfParabola didn't set the suitable mouse cursor
==============================================================
With the introduction of overridable default behaviour for commands, it makes sense to keep control of the execution path of the activation and deactivation.
Non-virtual interface pattern enforces execution control of the virtual functions, while allowing the behaviour to be overriden in a case by case basis.
======================================================
Creation of EditModeCoinManager class and helpers.
In a nutshell:
- EditModeCoinManager gets most of the content of struct EditData
- Drawing is partly outsourced to EditModeCoinManager
- EditModeCoinManager gets a nested Observer class to deal with parameters
- A struct DrawingParameters is created to store all parameters used for drawing
- EditModeCoinManager assume responsibility for determining the drawing size of the Axes
- Preselection detection responsibility is moved to EditModeCoinManager.
- Generation of constraint nodes and constraint drawing is moved to EditModeCoinManager.
- Constraint generation parameters are refactored into ConstraintParameters.
- Text rendering functions are moved to EditModeCoinManager.
- Move HDPI resolution responsibility from VPSketch to EditModeCoinManager
- Move responsibility to create the scenograph for edit mode to EditModeCoinManager
- Move full updateColor responsibility to EditModeCoinManager
- Allows for mapping N logical layers (LayerId of GeometryFacade) to M coin Layers (M<N). This
is convenient as, unless the representation must be different, there is no point in creating coin
layers (overhead).
Refactoring of geometry drawing:
- Determination of the curve values to draw are outsourced to OCC (SRP and remove code duplications).
- Refactor specific drawing of each geometry type into a single template method, based on classes of geometry.
- Drawing of geometry and constraints made agnostic of scale factors of BSpline weights so that a uniform treatment can be provided.
Refactoring of Overlay Layer:
- A new class EditModeInformationOverlayConverter is a full rewrite of the previous overlay routines.
ViewProviderSketch:
- Major cleanup due to migration of functionalities to EditModeCoinManager
- Reduce public api of ViewProviderSketch due to refactor of DrawSketchHandler
- Major addition of documentation
- ShortcutListener implementation using new ViewProvider Attorney
- Gets a parameter handling nested class to handle all parameters (observer)
- Move rubberband to smart pointer
- Refactor selection and preselection into nested classes
- Removal of SEL_PARAMS macro. This macro was making the code unreadable as it "captured" a local stringstream that appeared unused. Substituted by local private member functions.
- Remove EditData
- Improve documentation
- Refactor Preselection struct to remove magical numbers
- Refactor Selection mechanism to remove hacks
ViewProviderSketchDrawSketchHandlerAttorney:
- new Attorney to limit access to ViewProviderSketch and reduce its public interface
- In order to enforce a certain degree of encapsulation and promote a not too tight coupling, while still allowing well
defined collaboration, DrawSketchHandler accesses ViewProviderSketch via this Attorney class.
-DrawSketchHandler has the responsibility of drawing edit temporal curves and markers necessary to enable visual feedback
to the user, as well as the UI interaction during such edits. This is its exclusive responsibility under the Single
Responsibility Principle.
- A plethora of speciliased handlers derive from DrawSketchHandler for each specialised editing (see for example all the
handlers for creation of new geometry). These derived classes do * not * have direct access to the
ViewProviderSketchDrawSketchHandlerAttorney. This is intentional to keep coupling under control. However, generic
functionality requiring access to the Attorney can be implemented in DrawSketchHandler and used from its derived classes
by virtue of the inheritance. This promotes a concentrating the coupling in a single point (and code reuse).
EditModeCoinManager:
- Refactor of updateConstraintColor
- Multifield - new struct to identify a single element in a multifield field per layer
- Move geometry management to delegate class EditModeCoinGeometryManager
- Remove refactored code that was never used in the original ViewProviderSketch.
CommandSketcherBSpline:
- EditModeCoinManager automatically tracks parameter change and triggers the necessary redraw, rendering an explicit redraw obsolete and unnecessary.
Rebase on top of master:
- Commits added to master to ViewProviderSketch applied to EditModeCoinManager.
- Memory leaks - wmayer
- Constraint Diameter Symbol - OpenBrain
- Minor bugfix to display angle constraints - syres
Architecture Description
=======================
* Encapsulation and collaboration - restricting friendship - reducing public interface
Summary:
- DrawSketchHandler to ViewProviderSketch friendship regulated via attorney.
- ShortcutListener to ViewProviderSketch friendship regulated via attorney.
- EditModeCoinManager (new class) to ViewProviderSketch friendship regulated via attorney.
- ViewProviderSketch public interface is heavily reduced.
In further detail:
While access from ViewProviderSketch to other classes is regulated via their public interface, DrawSketchHandler, ShortcutListener and EditCoinManager (new class) access
to ViewProviderSketch non-public interface via attorneys. Previously, it was an unrestricted access (friend classes). Now this interface is restricted and regulated via attorneys.
This increases the encapsulation of ViewProviderSketch, reduces the coupling between classes and promotes an ordered growth. This I call the "collaboration interface".
At the same time, ViewProviderSketch substantially reduces its public interface. Access from Command draw handlers (deriving from DrawSketchHandler) is intended to be restricted to
the functionality exposed by DrawSketchHandler to its derived classes. However, this is still only partly enforced to keep the refactoring within limits. A further refactoring of
DrawSketchHandler and derivatives is for future discussion.
* Complexity and delegation
Summary:
- Complexity of coin node management is dealt with by delegation to helper classes and specialised objects.
In further detail:
ViewProviderSketch is halved in terms of code size. Higher level ViewProviderSketch functions remain
* Automatic update of parameters - Parameter observer nested classes
Summary:
- ViewProviderSketch and CoinManager get their own observer nested classes to monitor the parameters relevant to them and automatically update on change.
The split enables that each class deals only with parameters within their own responsibilities, effectively isolating the specifics and decoupling the implementations. It is
more convenient as there is no need to leave edit mode to update parameters. It is more compact as it leverages core code.
More information:
https://forum.freecadweb.org/viewtopic.php?p=553257#p553257
===================================================
This commit is an independent refactor of the identifications used at Sketcher level.
It introduces a new type "GeoElementId" as a combination of GeoId and PointPos.
It moves the Undefined GeoId, previous Constraint::GeoUndef to GeoEnum, together with all
other fixed values of GeoIds.
=================================================================
Common utility functions used by almost all Command classes were previous in Constraint.h.
Aside from providing a very bad intent, it created unnecessary header dependencies.
This commit separates these common functions into a new header, utils.h, which is then
used in all command classes where it is necessary.
In practical work it turned out that the slot command is not as convenient as it should because one cannot snap to a proper endpoint and one is restricted to work perpendicular to the sketch axes
This PR fixes this by setting the second snap point to the center of the second arc and removing the perpendicularity.
Benefits:
when you want to get the slot at a line, edge or sketch axis, set the two center points accordingly. The line does not have to be parallel to one of the sketch axes
when you want to define the slot using 2 points in the sketch you can do this now
while constructing I miss often that one cannot insert directly rounded rectangles. As it is, one needs first to insert a rectangle, then go to fillet mode, then click 4 times, then set equal constraint, then often also replace the vertical/horizontal constraints since a rectangle must not necessarily be parallel to a sketch axis
As solution this PR adds rounded rectangles in one step. This saves a lot of time since this object is e.g. often used for milled rectangular pockets, for 3D-printed pads etc.
As discussed I grouped the rectangle and rounded rectangle.
==========================
* Enable to select any GeomTrimmedCurve (any arc supported by the Sketcher), as well as B-Splines.
* Use Edit Markers to provide visualisation of the cutting position and cut segment end point before trimming.
* Reject trimming Internal aligned geometry (internals of complex geometries such as ellipses or hyperbolas)
=============================================================================================
This commits removes the Geometry construction data member and adapts sketcher code to use
GeometryFacade to access construction information via the SketchGeometryExtension.
========================================================================
Until now BSpline poles were circles relying on physical length units. This lead to several
problems:
- While the BSpline weight follows the circle size, weights do not have length units, but are adimensinal
- As representation of the BSpline depends on the physical size of the circle, the numerical value to be
set to a pole circle differs from the numerical value of the weight.
The present commit:
1. Separates pole circle representation (physical size), from the numerical value used in the radius constraint,
so that the value in the constraint is the weight, the value representation is a factor of the weight value (in this
commit is getScaleFactor(), but this will change in the next commit). Dragging accounts for this scale factor too.
2. While Radius constraint button is used to constraint a B-Spline weight as before, this creates a Weight constraint,
which is a new type of constraint. This is done so that the value is truly adimensional and is so presented in all kind
of editors that rely on the units indicated by the constraint. It is obviously also shown as adimensional (thus without units),
in the 3D view and in the datum dialogs.
3. Because the circle of the pole of a B-Spline is not a geometric circle, but a graphical representation of the pole and how
it affects the corresponding B-Spline, constraint creation commands are limited so that no point on object, tangent, perpendicular
or SnellLaw constraints can be created on a B-Spline weight circle. This is also the case for the Diameter constraint, which won't
accept the circle. Equality constraints work either on only circles or only weights, but not on a mixture of them.
Bonus: This commit fixes a bug in master, that using the select equality constraint then click in two geometric elements mode, you
could make a circle equal to an ellipse resulting in malformed solver constraints.