"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* fix split apart and splice
* fix hasher gen issue in extrusion
* fix broken gen in fillet/chamfer
* error when elements go missing in fillet/chamfer
* fix hashing in some elements
* fix compiler errors
* fix sweep
* remove hasher from mirror
* remove old import
* add clarifying comment
* Linter cleanup
---------
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Light refactor of getTopoShape function
* Fix hole edge case
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Shorten enum name and move it from class scope to namespace scope
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update to Toposhape versions and fix shapebinder references with test
* Update src/Mod/PartDesign/PartDesignTests/TestShapeBinder.py
---------
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Added Part::Feature::getTopoShape/getShape() function that can obtain
shape from any object with proper implementation of getSubObject(). It
can even construct compound from group object with proper implementation
of getSubObjects().
* Modified ViewProviderExt to work on any object, because it now obtain
the shape using Part::Feature::getShape()
* Modified various Part features to obtain base/tool shapes using
Part::getShape(), which allows them to be any type of object,
including Link and groups.
* Modified various Part command to relax type requirement on selected
objects.
* Add support of link and group to dimension, and add dimension refresh
command
* Support link and group in simple command command, and add a few more
copy command variations.
* Add special handling of 'Shape' attribute in PropertyContainerPy and
use Part::Feature::getShape() to return shape for any object without
Shape property. This allows many python feature work with any object
without modification.
* GeometrySurface/CurvePy, add convenience attribute 'Rotation'
* TopoShapePy:
* Extended support of sub shape attribute, e.g. Compound1, Solid2,
SubShape3 ('SubShape' is used to access child shape of a compound)
* makeWires(), new API to sort and return wires given a list of edges.
* transformed/translated/rotated/scaled(), return a new shape with
some transformation.
* findPlane(), find the plane of a planar shape
* isCoplanar(), check if two shape are coplanar
When facemakers were introduced, Solid property of Revolve and Extrude
was made strict: it calls facemaker if Solid==true, and facemaker would
fail if shape being extruded/revolved is a face.
This is fixed by testing there are no faces in source shape prior to
calling facemaker.
Part::FaceMaker::ConstructFromType() could return null pointer if
abstract class type is supplied.
Here, it is fixed by checking for null pointer in facemaker itself,
rather than in every place ConstructFromType is being used.
I didn't know BRepAdaptor_Curve does not take shape orientation
(reverseness) into account.
The commit can break existing projects. If revolution feature was
created with axis linked to reversed edge, and angle span is not 360,
the revolution direction will now swap. The chances of this situation
are pretty low, and revolution supports axis linkage for not long yet.
So I hope it won't cause any noticeable trouble.
--DeepSOIC
Changes on the App side only.
Added two properties:
* AxisLink (accepts an edge - line or arc of circle)
* Symmetric (for distributing the revolution symmetrically in both
directions)
Move from float to double
Further suggestions for float -> double move
Moved Tools2D from float to double
More suggestions for float->double move from Gui subdirectory
Changes to FEM constraint visuals for float->double move
Suggested changes for float -> double move
Suggestions for Part module moving float -> double