B-spline faces can be avoided if the absolute values of the scaling factors are the same. The `transformShape` method can handle this if two additional arguments are provided.
* Updated ts files
* Merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fixes spelling of "Allow to" to "Allow one to"
and those variants:
Allows to -> Allows one to
allow to -> allow one to
allows to -> allows one to
* Fix "Let's -> Lets"
(and lower case variant.)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update src/3rdParty/salomesmesh/inc/MED_Wrapper.hxx
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Base/PyObjectBase.cpp
Update src/App/ExtensionContainer.h
Update src/App/PropertyContainer.h
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Use gerund in user-facing texts.
* Use gerund for two more user-facing strings.
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
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Co-authored-by: Tobias Frost <tobi@debian.org>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Draft: props_changed_placement_only should ignore material props
The new material related properties (Density, Volume and Mass) must be ignored by the `props_changed_placement_only` function.
Without this moving a Draft_Point will fail for example.
* Draft: Closed corners for extruded Facebinders
Fixes#13816.
The `makeOffsetShape` method that creates the extruded shape is quite picky. For example, it will work for a pyramidal shell (4 triangles) with a square floorplan, but not if the floorplan is slightly rectangular. To get closed corners the `Sew` property of the Facebinder must be set to `True`. If extruding does not work properly, the code will retry with `Sew` disabled.
There is also some code that tries to convert flat B-spline faces created between the main offset faces into planar faces. In some cases that code will fail (the results of `makeOffsetShape` can already contain errors). If that is the case the original shape created by `makeOffsetShape` is used.
* Rebase to restore base.py
The new material related properties (Density, Volume and Mass) must be ignored by the `props_changed_placement_only` function.
Without this moving a Draft_Point will fail for example.
* Draft: make_sketch.py: Use sketcher methods to add constraints
A sketch object has its own methods to add coincident, horizontal and vertical constraints. Using those methods allows to simplify the make_sketch.py code. The new code applies the mentioned constraints to the whole sketch, instead of per object. The old code would not add coincident constraints between seperate, but connected, objects. the new code does.
Note that the code for point objects (not changed in this PR) does not work properly.
* Fix 2 issues
* The Sketcher detect functions need a tolerance argument.
* obj.Shape.copy() does not work properly for a Draft_Point. As a workaround a Part Vertex is created instead.
Some Draft test files contain only dummy tests (`aux.fake_function`). Running them will just open a new file and then immediately close it. This can result in issues with code that is called with a delay. See #18679. Disabling these tests by commenting them out avoids this.
* Fixed access to Addon::Metadat::Url attributes
* Fixed invalid vector in distance calculation
* SH3D importer initial version
* Cleaned up and added baseboard
* Make sure notificationWidth is properly enabled/disabled
* Added furnitureGroup, color prefs, light weight mesh object
* Allow to join walls
* Prepare to join wall, improved status feedback
* Removing trailing white space
* SH3D importer initial version
* Cleaned up and added baseboard
* Make sure notificationWidth is properly enabled/disabled
* Added furnitureGroup, color prefs, light weight mesh object
* Allow to join walls
* Prepare to join wall, improved status feedback
* Removing trailing white space
* fixing tipo, 80 charlines, etc
* Adding a basic import test
* Work in local but fails on pipeline. Commenting out.
* Adding testcase and join wall path
* Use ruled surface to fix failed sweep
* Fixed faces order when joining walls
* Fixed missing sample importer file
* Allow to change pref just before import
* Fixed excessive debug output
* Allow to import from string. Test use embedded string
* Fixed tipo in comment
Co-authored-by: João Matos <joao@tritao.eu>
* Improved door import
Also added coloring for wall section's edges when debuging
* Moved debug init script to FreeCAD-Docker repo
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Co-authored-by: João Matos <joao@tritao.eu>
Co-authored-by: Yorik van Havre <yorik@uncreated.net>
Found via `codespell -q 3 -L aci,addmin,ake,aline,alle,alledges,alocation,als,ang,anid,anormal,aply,apoints,ba,beginn,behaviour,bloaded,bottome,brushin,bu,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childrens,childs,colour,colours,commen,connexion,currenty,documentin,dof,doubleclick,dum,eiter,elemente,ende,feld,finde,findf,findn,fle,freez,graphin,hist,iff,incrementin,indexin,indicies,initialisation,initialise,initialised,initialises,initialisiert,inout,ist,itsel,kilometre,leadin,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oce,oder,ontop,orgin,orginx,orginy,ot,pard,parm,parms,pres,programm,que,rady,recurrance,renderin,rin,ro,rougly,sectionin,seperator,serie,shs,sinc,siz,som,strack,substraction,te,technic,thist,thru,tread,tru,ue,uint,unter,uptodate,vas,vertexes,vew,wallthickness,whitespaces -S "./.git,*.po,*.ts,*.pdf,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml,./src/Base/StackWalker.cpp,./build/doc/SourceDoc,./tools/build/WindowsInstaller/lang,./src/Mod/TechDraw/Templates/locale"`
Fixes#14826.
If the point for the extrusion height is co-planar with the face, the normal of the face is used for the direction of the extrusion. The user can then enter a positive or negative value in the task panel. It is probably not the ideal solution, but better than what we have now I think.
Fixes#16550.
Fixes#16552.
* Layer blocks receive a name with the "LayerBlock_" prefix.
* They are put in a layer if the "Use layer" import option is checked.
* If Draft or Sketch objects are created a Part_Compound instead of a Draft_Block is created. This was done because a Draft_Block does not claim its children. I am not sure about this change. Maybe the behavior of the Draft_Block should be changed instead.
@yorikvanhavre: do you know why a Draft_Block does not claim its children?
* Draft: Draft_Fillet: fix error in #17945
In #17945 the delete option of the command results in an error if subobjects are selected.
* Command should not be available if there is no selection
* Update copyright notice
If `get_diffuse_color` returned a list with a single color, the list was wrongly multiplied. Regression introduced in V0.21, but in that version the error was masked by how Core handled the diffuse color.
Fixes#17052.
Fixes#16210.
Note that `Draft.format_object` is called from gui_split.py (in the commit). This is not consistent with other tools where this is handled in the `make_*` functions. In this case the new object is formatted twice. The 1st time by the `make_wire` code which (wrongly) applies the current default props.
Forum topic:
https://forum.freecad.org/viewtopic.php?t=92476
For LinkGroups and Links to Std_Groups that do not have a default placement, a temporary hidden document is used to handle the placement of their children. This is a bit of a hack of course.