LGTM objected to the re-use of the loop variable a in the algorithm.
Upon closer inspection, the algorithm in this function could be modified
to match the algorithm in sync_snap_statusbar_button (which does the
same thing to the statusbar that this does to the toolbar). This
eliminates the double-use. This change does not affect the functionality
of the routine.
In Python 3 `super()` can be used without an argument
in order to get the parent class, `super()`.
In Python 2 the present class must be used as an argument,
`super(ThisClass, self)`.
This commit is done to support Python 2,
as without it all Gui Command tools will be broken
and will fail to launch, even if the unit tests pass.
Also, set the `__metaclass__` variable to `type`.
This is done to turn all classes into "new style" classes
in Python 2. This is required so `super()` works correctly
in this version of Pyton.
This commit can be reverted once Python 2 support
is completely dropped, and only Python 3 compatible code
is used.
Changed snap toolbar behaviour:
- create a list of available snaps (Gui.Snapper.snaps)
- make it consistent with Snap Gui Commands (in gui_snaps module)
- create a list of active snaps (Gui.Snapper.active_snaps)
- refactor the isEnabled() method to allow it to check if the given snap is in Gui.Snapper.active_snaps and not if the snap toolbar button isChecked()
- updated and reordered the new list of gui snap commands in draftutils.init_tools and used it as a base to refactor the creation of draft toolbar
- updated all the draft snap gui tools to make them control the toolbar buttons directly
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