OCC currently does not reliably enforce linear deflection on curved
surfaces, especially curved lofts over nurbs splines. To avoid surprises
when tight tolerances are needed, replace the static default angular
deflection of 0.5 radians (~28 degrees), with a more sensible angular
deflection derived from the provided linear deflection tolerance.
By adding the default heuristic to TopoShape, we can keep typical
tessellate() and STL export functionality users simple, and also avoid
the need to implement similar heuristics in many places. If more
explicit control over angular deflection is needed for some use cases,
then we could still choose to expose the option to override the derived
default explicitly.
The hope is that OCC's linear deflection enforcement will be more
reliable at some point, at which point this heuristic will no longer be
needed.
Since Py3.3: 'Py_ssize_t PyUnicode_GetSize(PyObject*)' is deprecated [-Wdeprecated-declarations]
Since Py3.9: 'PyObject* PyEval_CallObjectWithKeywords(PyObject*, PyObject*, PyObject*)' is deprecated [-Wdeprecated-declarations]
Since Py3.9: 'void PyEval_InitThreads()' is deprecated [-Wdeprecated-declarations]
Update parameters for all BRepMesh_IncrementalMesh instances to allow
parallel meshing. This matches what is already done for view
tessellations.
Other positional parameters are filled with their defaults in
BRepMesh_IncrementalMesh, so there should be no behavior change outside
of allowing parallelism.
========================
fixes#4087
Missing "break" in loop after finding the extension was causing segfault because of null pointer access, as the unique pointer had been std:move-d when found and was thus no longer valid.
std::move is redundant when it is used to return a local object from a function (eg return std::move(local)): indeed, returning a local object from a function implicitly moves it. Moreover using std::move this way
See https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rf-return-move-local
However, in order to avoid -Wreturn-std-move as well, a Base object is move-constructed
from Derived when required.
Found via `codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,currenty,dof,doubleclick,dum,eiter,elemente,feld,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml`