- to avoid invalid results:
- don't allow to set equal radii for cones
- don't allow to set equal wedge parameters
- don't allow zero quantities like e.g. the box width
- use full internal precision because it must be possible to create an e.g. 23.5 um wide box and using the default 2 displayed digits
- take spinbox limits from App
- add missing tooltips
- remove disturbing commented out line from Workbench.cpp
- some coding style issues fixed automatically by the MSVC IDE
We already have the possibility to create skewed prisms. I recently stumbled upon that I would need this feature for cylinders too.
This PR takes the existing prism extrude direction feature and use it for cylinders too
the UI and the property is not consistent. In the dialog we use the term angle upon user feedback while the property still has the name "skew" in it.
I simply forgot this change in my PR that implemented skew prisms.
This is now corrected by this PR.
With the recently introduced AttachExtension the PartDesign primitives can be attachable by themself and don't need anymore the helping coordinate system datum. This simplyfies the code and the TreeView largely