According to the source this command was deactivated until issue #0477
and hence #1954 could be solved. However, since those issues
haven't been addressed the command has remained hidden for a long time.
This command does not work with objects that reimplement
their edit modes, meaning that it may work with Part and PartDesign
created objects but not with Draft and Arch objects.
The command is added to the standard `View` menu,
and to one `Part tools` toolbar so that it is no longer hidden.
The limitations of the command can be described in the documentation,
and then somebody else can help solve the problem
with the edit modes.
A new icon for the command is also provided.
The previous icon did not follow the general style and colors
of other icons in the workbench.
If there is no `Stencil` in the `CompoundFilter` object, raise
a `ValueError` exception when the `FilterType` is `'collision-pass'`
or `'window-distance'`.
Raise an exception when `items` is empty, or has a malformed string,
when `Filtertype` is `'specific items'`.
Fix the `getNullShapeShape` function to return a simple
`Part.Shape`, so that there is no error raised if `_nullShapeShape`
doesn't exist. This function doesn't work at all. It was probably
a prototype which was never fully developed; it may be removed
completely in the future.
The docstrings for the commands `CompoundFilter` and `ExplodeCompound`
were revised.
Clean up the spacing of the code so that lines aren't very long.
The previous icon was improperly trimmed. The new icon
shows the projection more clearly as one object imprinting itself
over another.
Also update the tooltip, fix the indentation of the code,
and the title of the taskpanel `DlgProjectionOnSurface.ui`.
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
Rename icon `Part_CreatePrimitives.svg` to `Part_Primitives.svg`.
Part Reverse Shape command does not have icon for the FreeCAD UI (Part WB).
This commit adds SVG file with icon for this command. Also, it makes the necessary changes on Command.cpp and Part.qrc files.
The new SVG icon follows the FreeCAD Artwork Guidelines and were saved as Plain SVG format.
The icon designs keep the style of the existing icons in the Part Workbench:
https://wiki.freecadweb.org/Part_Module
The discussion with the request can be found in the UX/UI Design FreeCAD Forum:
https://forum.freecadweb.org/viewtopic.php?f=34&t=44278&hilit=bitacovir
while fixing a SVG export issue for techDraw I noticed that some SVG files have program-dependent (and thus not clean) code in it. These are traces of the programs Sodipodi and Inkscape, like e.g. this line:
inkscape:export-filename="/home/yorik/PartDesign_Groove.png
This is unnecessary and FC should not use program-dependent code in the SVG but use instead plain SVG strictly following the SVG specification.
This PR transforms the few affected SVGs to a plain version.
* Added Part::Feature::getTopoShape/getShape() function that can obtain
shape from any object with proper implementation of getSubObject(). It
can even construct compound from group object with proper implementation
of getSubObjects().
* Modified ViewProviderExt to work on any object, because it now obtain
the shape using Part::Feature::getShape()
* Modified various Part features to obtain base/tool shapes using
Part::getShape(), which allows them to be any type of object,
including Link and groups.
* Modified various Part command to relax type requirement on selected
objects.
* Add support of link and group to dimension, and add dimension refresh
command
* Support link and group in simple command command, and add a few more
copy command variations.
* Add special handling of 'Shape' attribute in PropertyContainerPy and
use Part::Feature::getShape() to return shape for any object without
Shape property. This allows many python feature work with any object
without modification.
* GeometrySurface/CurvePy, add convenience attribute 'Rotation'
* TopoShapePy:
* Extended support of sub shape attribute, e.g. Compound1, Solid2,
SubShape3 ('SubShape' is used to access child shape of a compound)
* makeWires(), new API to sort and return wires given a list of edges.
* transformed/translated/rotated/scaled(), return a new shape with
some transformation.
* findPlane(), find the plane of a planar shape
* isCoplanar(), check if two shape are coplanar