Gui::Dialog::DlgSettings3DView
0
0
477
763
3D View
-
3D View settings
-
Main coordinate system will always be shown in
lower right corner within opened files
Show coordinate system in the corner
true
CornerCoordSystem
View
-
Time needed for last operation and resulting frame rate
will be shown at the lower left corner in opened files
Show counter of frames per second
ShowFPS
View
-
-
Navigation cube will always be shown in opened files
Show navigation cube
true
ShowNaviCube
View
-
Qt::Horizontal
40
20
-
Corner
-
Corner where navigation cube is shown
1
-
Top left
-
Top right
-
Bottom left
-
Bottom right
-
If selected, Vertex Buffer Objects (VBO) will be used.
A VBO is an OpenGL feature that provides methods for uploading
vertex data (position, normal vector, color, etc.) to the graphics card.
VBOs offer substantial performance gains because the data resides
in the graphics memory rather than the system memory and so it
can be rendered directly by GPU.
Note: Sometimes this feature may lead to a host of different
issues ranging from graphical anomalies to GPU crash bugs. Remember to
report this setting as enabled when seeking support on the FreeCAD forums
Use OpenGL VBO (Vertex Buffer Object)
UseVBO
View
-
-
Render cache
-
'Render Caching' is another way to say 'Rendering Acceleration'.
There are 3 options available to achieve this:
1) 'Auto' (default), let Coin3D decide where to cache.
2) 'Distributed', manually turn on cache for all view provider root node.
3) 'Centralized', manually turn off cache in all nodes of all view provider, and
only cache at the scene graph root node. This offers the fastest rendering speed
but slower response to any scene changes.
0
-
Auto
-
Distributed
-
Centralized
-
true
Enable animated rotations
Enable animation
false
UseAutoRotation
View
-
-
0
0
List the mouse button configs for each chosen navigation setting.
Select a set and then press the button to view said configurations.
Mouse...
-
Anti-Aliasing
-
Rotation orbit style.
Trackball: moving the mouse horizontally will rotate the part around the y-axis
Turntable: the part will be rotated around the z-axis.
1
-
Turntable
-
Trackball
-
What kind of multisample anti-aliasing is used
AntiAliasing
View
-
None
-
Line Smoothing
-
MSAA 2x
-
MSAA 4x
-
MSAA 8x
-
New Document Camera Orientation
-
Navigation settings set
-1
-
Orbit style
-
3D Navigation
-
Camera orientation for new documents
-
New document scale
-
Sets camera zoom for new documents.
The value is the diameter of the sphere to fit on the screen.
mm
0.000010000000000
10000000.000000000000000
NewDocumentCameraScale
View
100.000000000000000
-
-
Zoom operations will be performed at position of mouse pointer
Zoom at cursor
true
ZoomAtCursor
View
-
Qt::Horizontal
40
20
-
Zoom step
-
How much will be zoomed.
Zoom step of '1' means a factor of 7.5 for every zoom step.
0.010000000000000
1.000000000000000
0.050000000000000
0.200000000000000
ZoomStep
View
-
Direction of zoom operations will be inverted
Invert zoom
true
InvertZoom
View
-
Prevents view tilting when pinch-zooming.
Affects only gesture navigation style.
Mouse tilting is not disabled by this setting.
Disable touchscreen tilt gesture
true
DisableTouchTilt
View
-
Rotations in 3D will use current cursor position as center for rotation
Rotate at cursor
false
DragAtCursor
View
-
6
0
0
0
0
-
Marker size:
-
Size of vertices in the Sketcher workbench
-
QFrame::HLine
QFrame::Sunken
Qt::Horizontal
-
6
11
11
11
11
-
Eye to eye distance for stereo modes:
-
Eye-to-eye distance used for stereo projections.
The specified value is a factor that will be multiplied with the
bounding box size of the 3D object that is currently displayed.
1
0.100000000000000
1000.000000000000000
2.000000000000000
5.000000000000000
EyeDistance
View
-
QFrame::StyledPanel
QFrame::Raised
-
11
11
11
11
6
-
false
0
0
Intensity of the backlight
100
1
100
Qt::Horizontal
QSlider::TicksBelow
10
BacklightIntensity
View
-
false
Backlight color
255
255
255
BacklightColor
View
-
Intensity of backlight
-
Backlight is enabled with the defined color
Enable backlight color
EnableBacklight
View
-
Camera type
11
11
11
11
6
-
Objects will be projected in orthographic projection
Or&thographic rendering
true
Orthographic
View
-
Objects will appear in a perspective projection
Perspective renderin&g
Perspective
View
-
Qt::Vertical
455
16
Gui::ColorButton
QPushButton
Gui::PrefCheckBox
QCheckBox
Gui::PrefRadioButton
QRadioButton
Gui::PrefComboBox
QComboBox
Gui::PrefColorButton
Gui::ColorButton
Gui::PrefSlider
QSlider
Gui::PrefDoubleSpinBox
QDoubleSpinBox
PrefUnitSpinBox
QWidget
1
CheckBox_CornerCoordSystem
CheckBox_ShowFPS
CheckBox_NaviCube
CheckBox_useVBO
CheckBox_UseAutoRotation
comboNavigationStyle
mouseButton
comboOrbitStyle
comboNewDocView
checkBoxZoomAtCursor
spinBoxZoomStep
checkBoxInvertZoom
checkBoxDragAtCursor
FloatSpinBox_EyeDistance
checkBoxBacklight
backlightColor
sliderIntensity
radioPerspective
radioOrthographic
checkBoxBacklight
toggled(bool)
backlightColor
setEnabled(bool)
161
227
290
224
checkBoxBacklight
toggled(bool)
sliderIntensity
setEnabled(bool)
92
235
293
256