/*************************************************************************** * Copyright (c) 2013 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ #include #include #include #endif #include "Dialogs/DlgUnitsCalculatorImp.h" #include "ui_DlgUnitsCalculator.h" #include #include using namespace Gui::Dialog; using Base::Quantity; using Base::Unit; using Base::UnitsApi; /* TRANSLATOR Gui::Dialog::DlgUnitsCalculator */ /** * Constructs a DlgUnitsCalculator which is a child of 'parent', with the * name 'name' and widget flags set to 'f' * * The dialog will by default be modeless, unless you set 'modal' to * true to construct a modal dialog. */ DlgUnitsCalculator::DlgUnitsCalculator(QWidget* parent, Qt::WindowFlags fl) : QDialog(parent, fl) , ui(new Ui_DlgUnitCalculator) { // create widgets ui->setupUi(this); this->setAttribute(Qt::WA_DeleteOnClose); ui->comboBoxScheme->addItem(QStringLiteral("Preference system"), -1); auto addItem = [&, index {0}](const auto& item) mutable { ui->comboBoxScheme->addItem(QString::fromStdString(item), index++); }; auto descriptions = UnitsApi::getDescriptions(); std::for_each(descriptions.begin(), descriptions.end(), addItem); // clang-format off connect(ui->unitsBox, qOverload(&QComboBox::activated), this, &DlgUnitsCalculator::onUnitsBoxActivated); connect(ui->comboBoxScheme, qOverload(&QComboBox::activated), this, &DlgUnitsCalculator::onComboBoxSchemeActivated); connect(ui->spinBoxDecimals, qOverload(&QSpinBox::valueChanged), this, &DlgUnitsCalculator::onSpinBoxDecimalsValueChanged); connect(ui->ValueInput, qOverload(&InputField::valueChanged), this, &DlgUnitsCalculator::valueChanged); connect(ui->ValueInput, &InputField::returnPressed, this, &DlgUnitsCalculator::returnPressed); connect(ui->ValueInput, &InputField::parseError, this, &DlgUnitsCalculator::parseError); connect(ui->UnitInput, &QLineEdit::textChanged, this, &DlgUnitsCalculator::textChanged); connect(ui->UnitInput, &QLineEdit::returnPressed, this, &DlgUnitsCalculator::returnPressed); connect(ui->pushButton_Close, &QPushButton::clicked, this, &DlgUnitsCalculator::accept); connect(ui->pushButton_Copy, &QPushButton::clicked, this, &DlgUnitsCalculator::copy); // clang-format on ui->ValueInput->setParamGrpPath(QByteArray("User parameter:BaseApp/History/UnitsCalculator")); // set a default that also illustrates how the dialog works ui->ValueInput->setText(QStringLiteral("1 cm")); ui->UnitInput->setText(QStringLiteral("in")); units << Unit::Acceleration << Unit::AmountOfSubstance << Unit::Angle << Unit::Area << Unit::Density << Unit::CurrentDensity << Unit::DissipationRate << Unit::DynamicViscosity << Unit::ElectricalCapacitance << Unit::ElectricalInductance << Unit::ElectricalConductance << Unit::ElectricalResistance << Unit::ElectricalConductivity << Unit::ElectricCharge << Unit::ElectricCurrent << Unit::ElectricPotential << Unit::Force << Unit::Frequency << Unit::HeatFlux << Unit::InverseArea << Unit::InverseLength << Unit::InverseVolume << Unit::KinematicViscosity << Unit::Length << Unit::LuminousIntensity << Unit::Mass << Unit::MagneticFieldStrength << Unit::MagneticFlux << Unit::MagneticFluxDensity << Unit::Magnetization << Unit::Power << Unit::Pressure << Unit::SpecificEnergy << Unit::SpecificHeat << Unit::Stiffness << Unit::Temperature << Unit::ThermalConductivity << Unit::ThermalExpansionCoefficient << Unit::ThermalTransferCoefficient << Unit::TimeSpan << Unit::VacuumPermittivity << Unit::Velocity << Unit::Volume << Unit::VolumeFlowRate << Unit::VolumetricThermalExpansionCoefficient << Unit::Work; for (const Unit& it : units) { ui->unitsBox->addItem(QString::fromStdString(it.getTypeString())); } ui->quantitySpinBox->setValue(1.0); ui->quantitySpinBox->setUnit(units.front()); ui->spinBoxDecimals->setValue(UnitsApi::getDecimals()); } /** Destroys the object and frees any allocated resources */ DlgUnitsCalculator::~DlgUnitsCalculator() = default; void DlgUnitsCalculator::accept() { QDialog::accept(); } void DlgUnitsCalculator::reject() { QDialog::reject(); } void DlgUnitsCalculator::textChanged(QString unit) { Q_UNUSED(unit) valueChanged(actValue); } void DlgUnitsCalculator::valueChanged(const Quantity& quant) { std::string unitTypeStr; try { unitTypeStr = Quantity::parse(ui->UnitInput->text().toStdString()).getUnit().getTypeString(); } catch (const Base::ParserError&) { } // first check the unit, if it is invalid, getTypeString() outputs an empty string // explicitly check for "ee" like in "eeV" because this would trigger an exception in Unit // since it expects then a scientific notation number like "1e3" if ((ui->UnitInput->text().mid(0, 2) == QStringLiteral("ee")) || unitTypeStr.empty()) { ui->ValueOutput->setText( QStringLiteral("%1 %2").arg(tr("unknown unit:"), ui->UnitInput->text())); ui->pushButton_Copy->setEnabled(false); } else { // the unit is valid // we can only convert units of the same type, thus check if (unitTypeStr != quant.getUnit().getTypeString()) { ui->ValueOutput->setText(tr("unit mismatch")); ui->pushButton_Copy->setEnabled(false); } else { // the unit is valid and has the same type double convertValue = Quantity::parse("1" + ui->UnitInput->text().toStdString()).getValue(); // we got now e.g. for "1 in" the value '25.4' because 1 in = 25.4 mm // the result is now just quant / convertValue because the input is always in a base // unit (an input of "1 cm" will immediately be converted to "10 mm" by Gui::InputField // of the dialog) double value = quant.getValue() / convertValue; // determine how many decimals we will need to avoid an output like "0.00" // at first use scientific notation, if there is no "e", we can round it to the // user-defined decimals, but the user-defined decimals might be too low for cases like // "10 um" in "in", thus only if value > 0.005 because FC's default are 2 decimals QString val = QLocale().toString(value, 'g'); if (!val.contains(QChar::fromLatin1('e')) && (value > 0.005)) { val = QLocale().toString(value, 'f', UnitsApi::getDecimals()); } // create the output string QString out = QStringLiteral("%1 %2").arg(val, ui->UnitInput->text()); ui->ValueOutput->setText(out); ui->pushButton_Copy->setEnabled(true); } } // store the input value actValue = quant; } void DlgUnitsCalculator::parseError(const QString& errorText) { ui->pushButton_Copy->setEnabled(false); ui->ValueOutput->setText(errorText); } void DlgUnitsCalculator::copy() { QClipboard* cb = QApplication::clipboard(); cb->setText(ui->ValueOutput->text()); } void DlgUnitsCalculator::returnPressed() { if (ui->pushButton_Copy->isEnabled()) { ui->textEdit->append(ui->ValueInput->text() + QStringLiteral(" = ") + ui->ValueOutput->text()); ui->ValueInput->pushToHistory(); } } void DlgUnitsCalculator::onUnitsBoxActivated(int index) { // SI units use [m], not [mm] for lengths // Quantity q = ui->quantitySpinBox->value(); int32_t old = q.getUnit().length(); double value = q.getValue(); Unit unit = units[index]; int32_t len = unit.length(); ui->quantitySpinBox->setValue(Quantity(value * std::pow(10.0, 3 * (len - old)), unit)); } void DlgUnitsCalculator::onComboBoxSchemeActivated(int index) { int item = ui->comboBoxScheme->itemData(index).toInt(); if (item > 0) { ui->quantitySpinBox->setSchema(item); } else { ui->quantitySpinBox->clearSchema(); } } void DlgUnitsCalculator::onSpinBoxDecimalsValueChanged(int value) { ui->quantitySpinBox->setDecimals(value); } #include "moc_DlgUnitsCalculatorImp.cpp"