/*************************************************************************** * Copyright (c) 2020 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include #endif #include "ui_TaskPadPocketParameters.h" #include "TaskExtrudeParameters.h" #include #include #include #include #include "ReferenceSelection.h" using namespace PartDesignGui; using namespace Gui; /* TRANSLATOR PartDesignGui::TaskExtrudeParameters */ TaskExtrudeParameters::TaskExtrudeParameters(ViewProviderSketchBased *SketchBasedView, QWidget *parent, const std::string& pixmapname, const QString& parname) : TaskSketchBasedParameters(SketchBasedView, parent, pixmapname, parname) , ui(new Ui_TaskPadPocketParameters) { // we need a separate container widget to add all controls to proxy = new QWidget(this); ui->setupUi(proxy); ui->lineFaceName->setPlaceholderText(tr("No face selected")); Gui::ButtonGroup* group = new Gui::ButtonGroup(this); group->addButton(ui->checkBoxMidplane); group->addButton(ui->checkBoxReversed); group->setExclusive(true); this->groupLayout()->addWidget(proxy); } TaskExtrudeParameters::~TaskExtrudeParameters() { } void TaskExtrudeParameters::setupDialog() { // Get the feature data PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); Base::Quantity l = extrude->Length.getQuantityValue(); Base::Quantity l2 = extrude->Length2.getQuantityValue(); Base::Quantity off = extrude->Offset.getQuantityValue(); bool alongNormal = extrude->AlongSketchNormal.getValue(); bool useCustom = extrude->UseCustomVector.getValue(); double xs = extrude->Direction.getValue().x; double ys = extrude->Direction.getValue().y; double zs = extrude->Direction.getValue().z; bool midplane = extrude->Midplane.getValue(); bool reversed = extrude->Reversed.getValue(); int index = extrude->Type.getValue(); // must extract value here, clear() kills it! App::DocumentObject* obj = extrude->UpToFace.getValue(); std::vector subStrings = extrude->UpToFace.getSubValues(); std::string upToFace; int faceId = -1; if (obj && !subStrings.empty()) { upToFace = subStrings.front(); if (upToFace.compare(0, 4, "Face") == 0) faceId = std::atoi(&upToFace[4]); } // set decimals for the direction edits // do this here before the edits are filed to avoid rounding mistakes int UserDecimals = Base::UnitsApi::getDecimals(); ui->XDirectionEdit->setDecimals(UserDecimals); ui->YDirectionEdit->setDecimals(UserDecimals); ui->ZDirectionEdit->setDecimals(UserDecimals); // Fill data into dialog elements // the direction combobox is later filled in updateUI() ui->lengthEdit->setValue(l); ui->lengthEdit2->setValue(l2); ui->offsetEdit->setValue(off); ui->checkBoxAlongDirection->setChecked(alongNormal); ui->checkBoxDirection->setChecked(useCustom); onDirectionToggled(useCustom); // disable to change the direction if not custom if (!useCustom) { ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } ui->XDirectionEdit->setValue(xs); ui->YDirectionEdit->setValue(ys); ui->ZDirectionEdit->setValue(zs); // Bind input fields to properties ui->lengthEdit->bind(extrude->Length); ui->lengthEdit2->bind(extrude->Length2); ui->offsetEdit->bind(extrude->Offset); ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.x"))); ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.y"))); ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.z"))); ui->checkBoxMidplane->setChecked(midplane); // According to bug #0000521 the reversed option // shouldn't be de-activated if the pad has a support face ui->checkBoxReversed->setChecked(reversed); // Set object labels if (obj && PartDesign::Feature::isDatum(obj)) { ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue())); ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument())); } else if (obj && faceId >= 0) { ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3") .arg(QString::fromUtf8(obj->Label.getValue())) .arg(tr("Face")) .arg(faceId)); ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument())); } else { ui->lineFaceName->clear(); ui->lineFaceName->setProperty("FeatureName", QVariant()); } ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str())); translateModeList(index); connectSlots(); this->propReferenceAxis = &(extrude->ReferenceAxis); // Due to signals attached after changes took took into effect we should update the UI now. updateUI(index); } void TaskExtrudeParameters::readValuesFromHistory() { ui->lengthEdit->setToLastUsedValue(); ui->lengthEdit->selectNumber(); ui->lengthEdit2->setToLastUsedValue(); ui->lengthEdit2->selectNumber(); ui->offsetEdit->setToLastUsedValue(); ui->offsetEdit->selectNumber(); } void TaskExtrudeParameters::connectSlots() { QMetaObject::connectSlotsByName(this); connect(ui->lengthEdit, SIGNAL(valueChanged(double)), this, SLOT(onLengthChanged(double))); connect(ui->lengthEdit2, SIGNAL(valueChanged(double)), this, SLOT(onLength2Changed(double))); connect(ui->offsetEdit, SIGNAL(valueChanged(double)), this, SLOT(onOffsetChanged(double))); connect(ui->directionCB, SIGNAL(activated(int)), this, SLOT(onDirectionCBChanged(int))); connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)), this, SLOT(onAlongSketchNormalChanged(bool))); connect(ui->checkBoxDirection, SIGNAL(toggled(bool)), this, SLOT(onDirectionToggled(bool))); connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onXDirectionEditChanged(double))); connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onYDirectionEditChanged(double))); connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onZDirectionEditChanged(double))); connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)), this, SLOT(onMidplaneChanged(bool))); connect(ui->checkBoxReversed, SIGNAL(toggled(bool)), this, SLOT(onReversedChanged(bool))); connect(ui->changeMode, SIGNAL(currentIndexChanged(int)), this, SLOT(onModeChanged(int))); connect(ui->buttonFace, SIGNAL(clicked()), this, SLOT(onButtonFace())); connect(ui->lineFaceName, SIGNAL(textEdited(QString)), this, SLOT(onFaceName(QString))); connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)), this, SLOT(onUpdateView(bool))); } void TaskExtrudeParameters::tryRecomputeFeature() { try { // recompute and update the direction recomputeFeature(); } catch (const Base::Exception& e) { e.ReportException(); } } void TaskExtrudeParameters::onSelectionChanged(const Gui::SelectionChanges& msg) { if (msg.Type == Gui::SelectionChanges::AddSelection) { // if we have an edge selection for the extrude direction if (!selectionFace) { selectedReferenceAxis(msg); } // if we have a selection of a face else { QString refText = onAddSelection(msg); if (refText.length() > 0) { QSignalBlocker block(ui->lineFaceName); ui->lineFaceName->setText(refText); ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName)); ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName)); // Turn off reference selection mode onButtonFace(false); } else { clearFaceName(); } } } else if (msg.Type == Gui::SelectionChanges::ClrSelection && selectionFace) { clearFaceName(); } } void TaskExtrudeParameters::selectedReferenceAxis(const Gui::SelectionChanges& msg) { std::vector edge; App::DocumentObject* selObj; if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) { exitSelectionMode(); propReferenceAxis->setValue(selObj, edge); tryRecomputeFeature(); // update direction combobox fillDirectionCombo(); } } void TaskExtrudeParameters::clearFaceName() { QSignalBlocker block(ui->lineFaceName); ui->lineFaceName->clear(); ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); } void TaskExtrudeParameters::onLengthChanged(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Length.setValue(len); tryRecomputeFeature(); } void TaskExtrudeParameters::onLength2Changed(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Length2.setValue(len); tryRecomputeFeature(); } void TaskExtrudeParameters::onOffsetChanged(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Offset.setValue(len); tryRecomputeFeature(); } bool TaskExtrudeParameters::hasProfileFace(PartDesign::ProfileBased* profile) const { try { Part::Feature* pcFeature = profile->getVerifiedObject(); Base::Vector3d SketchVector = profile->getProfileNormal(); Q_UNUSED(pcFeature) Q_UNUSED(SketchVector) return true; } catch (const Base::Exception&) { } return false; } void TaskExtrudeParameters::fillDirectionCombo() { bool oldVal_blockUpdate = blockUpdate; blockUpdate = true; if (axesInList.empty()) { bool hasFace = false; ui->directionCB->clear(); // we can have sketches or faces // for sketches just get the sketch normal PartDesign::ProfileBased* pcFeat = static_cast(vp->getObject()); Part::Part2DObject* pcSketch = dynamic_cast(pcFeat->Profile.getValue()); // for faces we test if it is verified and if we can get its normal if (!pcSketch) { hasFace = hasProfileFace(pcFeat); } if (pcSketch) addAxisToCombo(pcSketch, "N_Axis", tr("Sketch normal")); else if (hasFace) addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Face normal"), false); // add the other entries addAxisToCombo(0, std::string(), tr("Select reference...")); // we start with the sketch normal as proposal for the custom direction if (pcSketch) addAxisToCombo(pcSketch, "N_Axis", tr("Custom direction")); else if (hasFace) addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Custom direction"), false); } // add current link, if not in list // first, figure out the item number for current axis int indexOfCurrent = -1; App::DocumentObject* ax = propReferenceAxis->getValue(); const std::vector& subList = propReferenceAxis->getSubValues(); for (size_t i = 0; i < axesInList.size(); i++) { if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) { indexOfCurrent = i; break; } } // if the axis is not yet listed in the combobox if (indexOfCurrent == -1 && ax) { assert(subList.size() <= 1); std::string sub; if (!subList.empty()) sub = subList[0]; addAxisToCombo(ax, sub, getRefStr(ax, subList)); indexOfCurrent = axesInList.size() - 1; // the axis is not the normal, thus enable along direction ui->checkBoxAlongDirection->setEnabled(true); // we don't have custom direction thus disable its settings ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } // highlight either current index or set custom direction PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); bool hasCustom = extrude->UseCustomVector.getValue(); if (indexOfCurrent != -1 && !hasCustom) ui->directionCB->setCurrentIndex(indexOfCurrent); if (hasCustom) ui->directionCB->setCurrentIndex(DirectionModes::Custom); blockUpdate = oldVal_blockUpdate; } void TaskExtrudeParameters::addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText, bool hasSketch) { this->ui->directionCB->addItem(itemText); this->axesInList.emplace_back(new App::PropertyLinkSub); App::PropertyLinkSub& lnk = *(axesInList.back()); // if we have a face, we leave the link empty since we cannot // store the face normal as sublink if (hasSketch) lnk.setValue(linkObj, std::vector(1, linkSubname)); } void TaskExtrudeParameters::setCheckboxes(Modes mode, Type type) { // disable/hide everything unless we are sure we don't need it // exception: the direction parameters are in any case visible bool isLengthEditVisible = false; bool isLengthEdit2Visible = false; bool isOffsetEditVisible = false; bool isOffsetEditEnabled = true; bool isMidplaneEnabled = false; bool isMidplaneVisible = false; bool isReversedEnabled = false; bool isFaceEditEnabled = false; if (mode == Modes::Dimension) { isLengthEditVisible = true; ui->lengthEdit->selectNumber(); QMetaObject::invokeMethod(ui->lengthEdit, "setFocus", Qt::QueuedConnection); isMidplaneVisible = true; isMidplaneEnabled = true; // Reverse only makes sense if Midplane is not true isReversedEnabled = !ui->checkBoxMidplane->isChecked(); } else if (mode == Modes::ThroughAll && type == Type::Pocket) { isOffsetEditVisible = true; isOffsetEditEnabled = false; // offset may have some meaning for through all but it doesn't work isMidplaneEnabled = true; isReversedEnabled = !ui->checkBoxMidplane->isChecked(); } else if (mode == Modes::ToLast && type == Type::Pad) { isOffsetEditVisible = true; isReversedEnabled = true; } else if (mode == Modes::ToFirst) { isOffsetEditVisible = true; isReversedEnabled = true; } else if (mode == Modes::ToFace) { isOffsetEditVisible = true; isReversedEnabled = true; isFaceEditEnabled = true; QMetaObject::invokeMethod(ui->lineFaceName, "setFocus", Qt::QueuedConnection); // Go into reference selection mode if no face has been selected yet if (ui->lineFaceName->property("FeatureName").isNull()) onButtonFace(true); } else if (mode == Modes::TwoDimensions) { isLengthEditVisible = true; isLengthEdit2Visible = true; isReversedEnabled = true; } ui->lengthEdit->setVisible(isLengthEditVisible); ui->lengthEdit->setEnabled(isLengthEditVisible); ui->labelLength->setVisible(isLengthEditVisible); ui->checkBoxAlongDirection->setVisible(isLengthEditVisible); ui->lengthEdit2->setVisible(isLengthEdit2Visible); ui->lengthEdit2->setEnabled(isLengthEdit2Visible); ui->labelLength2->setVisible(isLengthEdit2Visible); ui->offsetEdit->setVisible(isOffsetEditVisible); ui->offsetEdit->setEnabled(isOffsetEditVisible && isOffsetEditEnabled); ui->labelOffset->setVisible(isOffsetEditVisible); ui->checkBoxMidplane->setEnabled(isMidplaneEnabled); ui->checkBoxMidplane->setVisible(isMidplaneVisible); ui->checkBoxReversed->setEnabled(isReversedEnabled); ui->buttonFace->setEnabled(isFaceEditEnabled); ui->lineFaceName->setEnabled(isFaceEditEnabled); if (!isFaceEditEnabled) { onButtonFace(false); } } void TaskExtrudeParameters::onDirectionCBChanged(int num) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); if (axesInList.empty()) return; // we use this scheme for 'num' // 0: normal to sketch or face // 1: selection mode // 2: custom // 3-x: edges selected in the 3D model // check the axis // when the link is empty we are either in selection mode // or we are normal to a face App::PropertyLinkSub& lnk = *(axesInList[num]); if (num == DirectionModes::Select) { // to distinguish that this is the direction selection selectionFace = false; setDirectionMode(num); TaskSketchBasedParameters::onSelectReference(AllowSelection::EDGE | AllowSelection::PLANAR | AllowSelection::CIRCLE); } else { if (lnk.getValue()) { if (!extrude->getDocument()->isIn(lnk.getValue())) { Base::Console().Error("Object was deleted\n"); return; } propReferenceAxis->Paste(lnk); } // in case the user is in selection mode, but changed his mind before selecting anything exitSelectionMode(); setDirectionMode(num); extrude->ReferenceAxis.setValue(lnk.getValue(), lnk.getSubValues()); tryRecomputeFeature(); updateDirectionEdits(); } } void TaskExtrudeParameters::onAlongSketchNormalChanged(bool on) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->AlongSketchNormal.setValue(on); tryRecomputeFeature(); } void TaskExtrudeParameters::onDirectionToggled(bool on) { if (on) ui->groupBoxDirection->show(); else ui->groupBoxDirection->hide(); } void TaskExtrudeParameters::onXDirectionEditChanged(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Direction.setValue(len, extrude->Direction.getValue().y, extrude->Direction.getValue().z); tryRecomputeFeature(); // checking for case of a null vector is done in FeatureExtrude.cpp // if there was a null vector, the normal vector of the sketch is used. // therefore the vector component edits must be updated updateDirectionEdits(); } void TaskExtrudeParameters::onYDirectionEditChanged(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Direction.setValue(extrude->Direction.getValue().x, len, extrude->Direction.getValue().z); tryRecomputeFeature(); updateDirectionEdits(); } void TaskExtrudeParameters::onZDirectionEditChanged(double len) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Direction.setValue(extrude->Direction.getValue().x, extrude->Direction.getValue().y, len); tryRecomputeFeature(); updateDirectionEdits(); } void TaskExtrudeParameters::updateDirectionEdits() { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); // we don't want to execute the onChanged edits, but just update their contents QSignalBlocker xdir(ui->XDirectionEdit); QSignalBlocker ydir(ui->YDirectionEdit); QSignalBlocker zdir(ui->ZDirectionEdit); ui->XDirectionEdit->setValue(extrude->Direction.getValue().x); ui->YDirectionEdit->setValue(extrude->Direction.getValue().y); ui->ZDirectionEdit->setValue(extrude->Direction.getValue().z); } void TaskExtrudeParameters::setDirectionMode(int index) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); // disable AlongSketchNormal when the direction is already normal if (index == DirectionModes::Normal) ui->checkBoxAlongDirection->setEnabled(false); else ui->checkBoxAlongDirection->setEnabled(true); // if custom direction is used, show it if (index == DirectionModes::Custom) { ui->checkBoxDirection->setChecked(true); extrude->UseCustomVector.setValue(true); } else { extrude->UseCustomVector.setValue(false); } // if we dont use custom direction, only allow to show its direction if (index != DirectionModes::Custom) { ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } else { ui->XDirectionEdit->setEnabled(true); ui->YDirectionEdit->setEnabled(true); ui->ZDirectionEdit->setEnabled(true); } } void TaskExtrudeParameters::onMidplaneChanged(bool on) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Midplane.setValue(on); ui->checkBoxReversed->setEnabled(!on); tryRecomputeFeature(); } void TaskExtrudeParameters::onReversedChanged(bool on) { PartDesign::FeatureExtrude* extrude = static_cast(vp->getObject()); extrude->Reversed.setValue(on); ui->checkBoxMidplane->setEnabled(!on); // update the direction tryRecomputeFeature(); updateDirectionEdits(); } void TaskExtrudeParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector& sub) const { if (axesInList.empty()) throw Base::RuntimeError("Not initialized!"); int num = ui->directionCB->currentIndex(); const App::PropertyLinkSub& lnk = *(axesInList[num]); if (!lnk.getValue()) { // Note: It is possible that a face of an object is directly padded/pocketed without defining a profile shape obj = nullptr; sub.clear(); } else { PartDesign::ProfileBased* pcDirection = static_cast(vp->getObject()); if (!pcDirection->getDocument()->isIn(lnk.getValue())) throw Base::RuntimeError("Object was deleted"); obj = lnk.getValue(); sub = lnk.getSubValues(); } } void TaskExtrudeParameters::onButtonFace(const bool pressed) { // to distinguish that this is the direction selection selectionFace = true; // only faces are allowed TaskSketchBasedParameters::onSelectReference(pressed ? AllowSelection::FACE : AllowSelection::NONE); // Update button if onButtonFace() is called explicitly ui->buttonFace->setChecked(pressed); } void TaskExtrudeParameters::onFaceName(const QString& text) { if (text.isEmpty()) { // if user cleared the text field then also clear the properties ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); } else { // expect that the label of an object is used QStringList parts = text.split(QChar::fromLatin1(':')); QString label = parts[0]; QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName")); if (name.isValid()) { parts[0] = name.toString(); QString uptoface = parts.join(QString::fromLatin1(":")); ui->lineFaceName->setProperty("FeatureName", name); ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface)); } else { ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); } } } void TaskExtrudeParameters::translateFaceName() { ui->lineFaceName->setPlaceholderText(tr("No face selected")); QVariant featureName = ui->lineFaceName->property("FeatureName"); if (featureName.isValid()) { QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':')); QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray(); int faceId = -1; bool ok = false; if (upToFace.indexOf("Face") == 0) { faceId = upToFace.remove(0,4).toInt(&ok); } if (ok) { ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3") .arg(parts[0]) .arg(tr("Face")) .arg(faceId)); } else { ui->lineFaceName->setText(parts[0]); } } } double TaskExtrudeParameters::getOffset(void) const { return ui->offsetEdit->value().getValue(); } bool TaskExtrudeParameters::getAlongSketchNormal(void) const { return ui->checkBoxAlongDirection->isChecked(); } bool TaskExtrudeParameters::getCustom(void) const { return (ui->directionCB->currentIndex() == DirectionModes::Custom); } std::string TaskExtrudeParameters::getReferenceAxis(void) const { std::vector sub; App::DocumentObject* obj; getReferenceAxis(obj, sub); return buildLinkSingleSubPythonStr(obj, sub); } double TaskExtrudeParameters::getXDirection(void) const { return ui->XDirectionEdit->value(); } double TaskExtrudeParameters::getYDirection(void) const { return ui->YDirectionEdit->value(); } double TaskExtrudeParameters::getZDirection(void) const { return ui->ZDirectionEdit->value(); } bool TaskExtrudeParameters::getReversed(void) const { return ui->checkBoxReversed->isChecked(); } bool TaskExtrudeParameters::getMidplane(void) const { return ui->checkBoxMidplane->isChecked(); } int TaskExtrudeParameters::getMode(void) const { return ui->changeMode->currentIndex(); } QString TaskExtrudeParameters::getFaceName(void) const { QVariant featureName = ui->lineFaceName->property("FeatureName"); if (featureName.isValid()) { QString faceName = ui->lineFaceName->property("FaceName").toString(); return getFaceReference(featureName.toString(), faceName); } return QString::fromLatin1("None"); } void TaskExtrudeParameters::changeEvent(QEvent *e) { TaskBox::changeEvent(e); if (e->type() == QEvent::LanguageChange) { QSignalBlocker length(ui->lengthEdit); QSignalBlocker length2(ui->lengthEdit2); QSignalBlocker offset(ui->offsetEdit); QSignalBlocker xdir(ui->XDirectionEdit); QSignalBlocker ydir(ui->YDirectionEdit); QSignalBlocker zdir(ui->ZDirectionEdit); QSignalBlocker dir(ui->directionCB); QSignalBlocker face(ui->lineFaceName); QSignalBlocker mode(ui->changeMode); // Save all items QStringList items; for (int i = 0; i < ui->directionCB->count(); i++) items << ui->directionCB->itemText(i); // Translate direction items int index = ui->directionCB->currentIndex(); ui->retranslateUi(proxy); // Keep custom items for (int i = 0; i < ui->directionCB->count(); i++) items.pop_front(); ui->directionCB->addItems(items); ui->directionCB->setCurrentIndex(index); // Translate mode items translateModeList(ui->changeMode->currentIndex()); translateFaceName(); } } void TaskExtrudeParameters::saveHistory(void) { // save the user values to history ui->lengthEdit->pushToHistory(); ui->lengthEdit2->pushToHistory(); ui->offsetEdit->pushToHistory(); } void TaskExtrudeParameters::applyParameters(QString facename) { auto obj = vp->getObject(); ui->lengthEdit->apply(); ui->lengthEdit2->apply(); FCMD_OBJ_CMD(obj, "UseCustomVector = " << (getCustom() ? 1 : 0)); FCMD_OBJ_CMD(obj, "Direction = (" << getXDirection() << ", " << getYDirection() << ", " << getZDirection() << ")"); FCMD_OBJ_CMD(obj, "ReferenceAxis = " << getReferenceAxis()); FCMD_OBJ_CMD(obj, "AlongSketchNormal = " << (getAlongSketchNormal() ? 1 : 0)); FCMD_OBJ_CMD(obj, "Type = " << getMode()); FCMD_OBJ_CMD(obj, "UpToFace = " << facename.toLatin1().data()); FCMD_OBJ_CMD(obj, "Reversed = " << (getReversed() ? 1 : 0)); FCMD_OBJ_CMD(obj, "Midplane = " << (getMidplane() ? 1 : 0)); FCMD_OBJ_CMD(obj, "Offset = " << getOffset()); } void TaskExtrudeParameters::onModeChanged(int) { // implement in sub-class } void TaskExtrudeParameters::updateUI(int) { // implement in sub-class } void TaskExtrudeParameters::translateModeList(int) { // implement in sub-class } #include "moc_TaskExtrudeParameters.cpp"