/*************************************************************************** * Copyright (c) 2016 Victor Titov (DeepSOIC) * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include # include #endif #include "FaceMakerCheese.h" using namespace Part; TYPESYSTEM_SOURCE(Part::FaceMakerCheese, Part::FaceMakerPublic) TopoDS_Face FaceMakerCheese::validateFace(const TopoDS_Face& face) { BRepCheck_Analyzer aChecker(face); if (!aChecker.IsValid()) { TopoDS_Wire outerwire = ShapeAnalysis::OuterWire(face); TopTools_IndexedMapOfShape myMap; myMap.Add(outerwire); TopExp_Explorer xp(face,TopAbs_WIRE); ShapeFix_Wire fix; fix.SetFace(face); fix.Load(outerwire); fix.Perform(); BRepBuilderAPI_MakeFace mkFace(fix.WireAPIMake()); while (xp.More()) { if (!myMap.Contains(xp.Current())) { fix.Load(TopoDS::Wire(xp.Current())); fix.Perform(); mkFace.Add(fix.WireAPIMake()); } xp.Next(); } aChecker.Init(mkFace.Face()); if (!aChecker.IsValid()) { ShapeFix_Shape fix(mkFace.Face()); fix.SetPrecision(Precision::Confusion()); fix.SetMaxTolerance(Precision::Confusion()); fix.SetMaxTolerance(Precision::Confusion()); fix.Perform(); fix.FixWireTool()->Perform(); fix.FixFaceTool()->Perform(); TopoDS_Face fixedFace = TopoDS::Face(fix.Shape()); aChecker.Init(fixedFace); if (!aChecker.IsValid()) Standard_Failure::Raise("Failed to validate broken face"); return fixedFace; } return mkFace.Face(); } return face; } bool FaceMakerCheese::Wire_Compare::operator() (const TopoDS_Wire& w1, const TopoDS_Wire& w2) { Bnd_Box box1, box2; if (!w1.IsNull()) { BRepBndLib::Add(w1, box1); box1.SetGap(0.0); } if (!w2.IsNull()) { BRepBndLib::Add(w2, box2); box2.SetGap(0.0); } return box1.SquareExtent() < box2.SquareExtent(); } bool FaceMakerCheese::isInside(const TopoDS_Wire& wire1, const TopoDS_Wire& wire2) { Bnd_Box box1; BRepBndLib::Add(wire1, box1); box1.SetGap(0.0); Bnd_Box box2; BRepBndLib::Add(wire2, box2); box2.SetGap(0.0); if (box1.IsOut(box2)) return false; double prec = Precision::Confusion(); BRepBuilderAPI_MakeFace mkFace(wire1); if (!mkFace.IsDone()) Standard_Failure::Raise("Failed to create a face from wire in sketch"); TopoDS_Face face = validateFace(mkFace.Face()); BRepAdaptor_Surface adapt(face); IntTools_FClass2d class2d(face, prec); Handle(Geom_Surface) surf = new Geom_Plane(adapt.Plane()); ShapeAnalysis_Surface as(surf); TopExp_Explorer xp(wire2,TopAbs_VERTEX); while (xp.More()) { TopoDS_Vertex v = TopoDS::Vertex(xp.Current()); gp_Pnt p = BRep_Tool::Pnt(v); gp_Pnt2d uv = as.ValueOfUV(p, prec); if (class2d.Perform(uv) == TopAbs_IN) return true; // TODO: We can make a check to see if all points are inside or all outside // because otherwise we have some intersections which is not allowed else return false; //xp.Next(); } return false; } TopoDS_Shape FaceMakerCheese::makeFace(std::list& wires) { BRepBuilderAPI_MakeFace mkFace(wires.front()); const TopoDS_Face& face = mkFace.Face(); if (face.IsNull()) return face; gp_Dir axis(0,0,1); BRepAdaptor_Surface adapt(face); if (adapt.GetType() == GeomAbs_Plane) { axis = adapt.Plane().Axis().Direction(); } wires.pop_front(); for (auto wire : wires) { BRepBuilderAPI_MakeFace mkInnerFace(wire); const TopoDS_Face& inner_face = mkInnerFace.Face(); if (inner_face.IsNull()) return inner_face; // failure gp_Dir inner_axis(0,0,1); BRepAdaptor_Surface adapt(inner_face); if (adapt.GetType() == GeomAbs_Plane) { inner_axis = adapt.Plane().Axis().Direction(); } // It seems that orientation is always 'Forward' and we only have to reverse // if the underlying plane have opposite normals. if (axis.Dot(inner_axis) < 0) wire.Reverse(); mkFace.Add(wire); } return validateFace(mkFace.Face()); } TopoDS_Shape FaceMakerCheese::makeFace(const std::vector& w) { if (w.empty()) return {}; //FIXME: Need a safe method to sort wire that the outermost one comes last // Currently it's done with the diagonal lengths of the bounding boxes std::vector wires = w; std::sort(wires.begin(), wires.end(), Wire_Compare()); std::list wire_list; wire_list.insert(wire_list.begin(), wires.rbegin(), wires.rend()); // separate the wires into several independent faces std::list< std::list > sep_wire_list; while (!wire_list.empty()) { std::list sep_list; TopoDS_Wire wire = wire_list.front(); wire_list.pop_front(); sep_list.push_back(wire); std::list::iterator it = wire_list.begin(); while (it != wire_list.end()) { if (isInside(wire, *it)) { sep_list.push_back(*it); it = wire_list.erase(it); } else { ++it; } } sep_wire_list.push_back(sep_list); } if (sep_wire_list.size() == 1) { std::list& wires = sep_wire_list.front(); return makeFace(wires); } else if (sep_wire_list.size() > 1) { TopoDS_Compound comp; BRep_Builder builder; builder.MakeCompound(comp); for (auto & it : sep_wire_list) { TopoDS_Shape aFace = makeFace(it); if (!aFace.IsNull()) builder.Add(comp, aFace); } return TopoDS_Shape(std::move(comp)); } else { return {}; // error } } std::string FaceMakerCheese::getUserFriendlyName() const { return {QT_TRANSLATE_NOOP("Part_FaceMaker","Cheese facemaker")}; } std::string FaceMakerCheese::getBriefExplanation() const { return {QT_TRANSLATE_NOOP("Part_FaceMaker","Supports making planar faces with holes, but no islands inside holes.")}; } void FaceMakerCheese::Build_Essence() { TopoDS_Shape faces = makeFace(this->myWires); ShapeExtend_Explorer xp; Handle(TopTools_HSequenceOfShape) seq = xp.SeqFromCompound(faces, Standard_True); for(int i = 0 ; i < seq->Length() ; i++){ this->myShapesToReturn.push_back(seq->Value(i+1)); } }