/*************************************************************************** * Copyright (c) 2005 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include # include # include # include # include #endif #include #include #include #include #include "PovTools.h" #include using Base::Console; using namespace Raytracing; using namespace std; #include "PovTools.h" //#include "TempCamera.inc" //camera { // location CamPos // look_at LookAt // sky Up // angle 45 //} std::string PovTools::getCamera(const CamDef& Cam, int width, int height) { std::stringstream out; out << "// declares position and view direction\n" << endl << "// Generated by FreeCAD (http://www.freecadweb.org/)" << endl // writing Camera positions << "#declare cam_location = <" << Cam.CamPos.X() <<"," << Cam.CamPos.Z() <<"," << Cam.CamPos.Y()<<">;" << endl // writing lookat << "#declare cam_look_at = <" << Cam.LookAt.X() <<"," << Cam.LookAt.Z() <<"," << Cam.LookAt.Y() <<">;"<< endl // writing the Up Vector << "#declare cam_sky = <" << Cam.Up.X() <<"," << Cam.Up.Z() <<"," << Cam.Up.Y() <<">;"<< endl // array of zoom factors << "#declare cam_angle = 45; " << endl // instance of the camera << "camera {" << endl << " location cam_location" << endl << " look_at cam_look_at" << endl << " sky cam_sky" << endl << " angle cam_angle " << endl << " right x*" << width << "/" << height << endl << "}"<< endl; return out.str(); } void PovTools::writeCamera(const char* FileName, const CamDef& Cam) { std::vector vCam; vCam.push_back(Cam); writeCameraVec(FileName,vCam); } void PovTools::writeCameraVec(const char* FileName, const std::vector& CamVec) { std::stringstream out; std::vector::const_iterator It; out << "// declares position and view directions\n" << "// Generated by FreeCAD (http://www.freecadweb.org/)\n\n" << "// Total number of camera positions\n" << "#declare nCamPos = " << CamVec.size() << ";\n\n"; // writing Camera positions out << "// Array of positions\n" << "#declare CamPos = array[" << CamVec.size() << "] {\n"; for (It = CamVec.begin(); It != CamVec.end(); ++It) out << " <" << It->CamPos.X() <<"," << It->CamPos.Z() <<"," << It->CamPos.Y() <<">,\n"; out << "};\n" // writing Camera Direction vector << "// Array of Directions (only for special calculations)\n" << "#declare CamDir = array[" << CamVec.size() << "] {\n"; for (It = CamVec.begin(); It != CamVec.end(); ++It) out << " <" << It->CamDir.X() <<"," << It->CamDir.Z() <<"," << It->CamDir.Y() <<">,\n"; out << "};\n" // writing lookat << "// Array of Look At positions\n" << "#declare LookAt = array[" << CamVec.size() << "] {\n"; for (It = CamVec.begin(); It != CamVec.end(); ++It) out << " <" << It->LookAt.X() <<"," << It->LookAt.Z() <<"," << It->LookAt.Y() <<">,\n"; out << "};\n" // writing the Up Vector << "// // Array of up vectors\n" << "#declare Up = array[" << CamVec.size() << "] {\n"; for (It = CamVec.begin(); It != CamVec.end(); ++It) out << " <" << It->Up.X() <<"," << It->Up.Z() <<"," << It->Up.Y() <<">,\n"; out << "};\n" // array of zoom factors << "// // Array of up vectors\n" << "#declare CamZoom = array[" << CamVec.size() << "] {\n"; for (It = CamVec.begin(); It != CamVec.end(); ++It) out << " 45,\n"; out << "};\n"; // open the file and write Base::ofstream fout(FileName); fout << out.str() << endl; fout.close(); } void PovTools::writeData(const char *FileName, const char *PartName, const Data::ComplexGeoData* data, float /*fMeshDeviation*/) { // open the file and write Base::ofstream fout(FileName); // write the file fout << "// Written by FreeCAD http://www.freecadweb.org/" << endl; unsigned long count = data->countSubElements("Face"); for (unsigned long i=0; i points; std::vector normals; std::vector facets; Data::Segment* segm = data->getSubElement("Face", i); data->getFacesFromSubElement(segm, points, normals, facets); delete segm; // writing per face header fout << "// element number" << i << " +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl << "#declare " << PartName << i << " = mesh2{" << endl << " vertex_vectors {" << endl << " " << points.size() << "," << endl; // writing vertices for (std::vector::iterator it = points.begin(); it != points.end(); ++it) { fout << " <" << it->x << "," << it->y << "," << it->z << ">," << endl; } // writing per vertex normals fout << " }" << endl << " normal_vectors {" << endl << " " << normals.size() << "," << endl; for (std::vector::iterator it = normals.begin(); it != normals.end(); ++it) { fout << " <" << it->x << "," << it->y << "," << it->z << ">," << endl; } // writing triangle indices fout << " }" << endl << " face_indices {" << endl << " " << facets.size() << "," << endl; for (std::vector::iterator it = facets.begin(); it != facets.end(); ++it) { fout << " <" << it->I1 << ","<< it->I3 << ","<< it->I2 << ">," << endl; } // end of face fout << " }" << endl << "} // end of element" << i << endl << endl; } fout << endl << endl << "// Declare all together +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl << "#declare " << PartName << " = union {" << endl; for (unsigned long i=1; i < count; i++) { fout << "mesh2{ " << PartName << i << "}" << endl; } fout << "}" << endl; fout.close(); } void PovTools::writeShape(const char *FileName, const char *PartName, const TopoDS_Shape& Shape, float fMeshDeviation) { // open the file and write Base::ofstream fout(FileName); writeShape(fout,PartName,Shape,fMeshDeviation); fout.close(); } void PovTools::writeShape(std::ostream &out, const char *PartName, const TopoDS_Shape& Shape, float fMeshDeviation) { Base::Console().Log("Meshing with Deviation: %f\n",fMeshDeviation); TopExp_Explorer ex; BRepMesh_IncrementalMesh MESH(Shape,fMeshDeviation); // counting faces and start sequencer int l = 1; for (ex.Init(Shape, TopAbs_FACE); ex.More(); ex.Next(),l++) {} Base::SequencerLauncher seq("Writing file", l); // write the file out << "// Written by FreeCAD http://www.freecadweb.org/" << endl; l = 1; for (ex.Init(Shape, TopAbs_FACE); ex.More(); ex.Next(),l++) { // get the shape and mesh it const TopoDS_Face& aFace = TopoDS::Face(ex.Current()); std::vector points; std::vector vertexnormals; std::vector facets; if (!Part::Tools::getTriangulation(aFace, points, facets)) { break; } Part::Tools::getPointNormals(points, facets, vertexnormals); Part::Tools::getPointNormals(points, aFace, vertexnormals); // writing per face header out << "// face number" << l << " +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl << "#declare " << PartName << l << " = mesh2{" << endl << " vertex_vectors {" << endl << " " << points.size() << "," << endl; // writing vertices for (std::size_t i=0; i < points.size(); i++) { out << " <" << points[i].X() << "," << points[i].Z() << "," << points[i].Y() << ">," << endl; } out << " }" << endl // writing per vertex normals << " normal_vectors {" << endl << " " << vertexnormals.size() << "," << endl; for (std::size_t j=0; j < vertexnormals.size(); j++) { out << " <" << vertexnormals[j].X() << "," << vertexnormals[j].Z() << "," << vertexnormals[j].Y() << ">," << endl; } out << " }" << endl // writing triangle indices << " face_indices {" << endl << " " << facets.size() << "," << endl; for (std::size_t k=0; k < facets.size(); k++) { Standard_Integer n1, n2, n3; facets[k].Get(n1, n2, n3); out << " <" << n1 << ","<< n3 << "," << n2 << ">," << endl; } // end of face out << " }" << endl << "} // end of Face"<< l << endl << endl; seq.next(); } // end of face loop out << endl << endl << "// Declare all together +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" << endl << "#declare " << PartName << " = union {" << endl; for (int i=1; i < l; i++) { out << "mesh2{ " << PartName << i << "}" << endl; } out << "}" << endl; } void PovTools::writeShapeCSV(const char *FileName, const TopoDS_Shape& Shape, float fMeshDeviation, float fLength) { const char cSeperator = ','; Base::Console().Log("Meshing with Deviation: %f\n",fMeshDeviation); TopExp_Explorer ex; BRepMesh_IncrementalMesh MESH(Shape,fMeshDeviation); // open the file and write std::ofstream fout(FileName); // counting faces and start sequencer int l = 1; for (ex.Init(Shape, TopAbs_FACE); ex.More(); ex.Next(),l++) {} Base::SequencerLauncher seq("Writing file", l); // write the file for (ex.Init(Shape, TopAbs_FACE); ex.More(); ex.Next()) { // get the shape and mesh it const TopoDS_Face& aFace = TopoDS::Face(ex.Current()); std::vector points; std::vector vertexnormals; std::vector facets; if (!Part::Tools::getTriangulation(aFace, points, facets)) { break; } Part::Tools::getPointNormals(points, facets, vertexnormals); Part::Tools::getPointNormals(points, aFace, vertexnormals); // writing per face header // writing vertices for (std::size_t i=0; i < points.size(); i++) { fout << points[i].X() << cSeperator << points[i].Z() << cSeperator << points[i].Y() << cSeperator << vertexnormals[i].X() * fLength << cSeperator << vertexnormals[i].Z() * fLength << cSeperator << vertexnormals[i].Y() * fLength << cSeperator << endl; } seq.next(); } // end of face loop fout.close(); }