/*************************************************************************** * Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2009 * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef _RobotAlgos_h_ #define _RobotAlgos_h_ #include #include #include "kdl_cp/frames_io.hpp" #include namespace Robot { /** Algo class for projecting shapes and creating SVG output of it */ class RobotExport RobotAlgos { public: /// Constructor RobotAlgos(void); virtual ~RobotAlgos(); void Test(void); }; inline KDL::Frame toFrame(const Base::Placement &To){ return KDL::Frame(KDL::Rotation::Quaternion(To.getRotation()[0],To.getRotation()[1],To.getRotation()[2],To.getRotation()[3]),KDL::Vector(To.getPosition()[0],To.getPosition()[1],To.getPosition()[2])); } inline Base::Placement toPlacement(const KDL::Frame &To){ double x,y,z,w; To.M.GetQuaternion(x,y,z,w); return Base::Placement(Base::Vector3d(To.p[0],To.p[1],To.p[2]),Base::Rotation(x,y,z,w)); } } //namespace Robot #endif