/*************************************************************************** * Copyright (c) 2009 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef APP_VRMLOROBJECT_H #define APP_VRMLOROBJECT_H #include "GeoFeature.h" #include "PropertyFile.h" namespace App { class AppExport VRMLObject : public GeoFeature { PROPERTY_HEADER(App::VRMLObject); public: /// Constructor VRMLObject(void); virtual ~VRMLObject(); /// returns the type name of the ViewProvider virtual const char* getViewProviderName(void) const { return "Gui::ViewProviderVRMLObject"; } virtual DocumentObjectExecReturn *execute(void) { return DocumentObject::StdReturn; } virtual short mustExecute(void) const; virtual PyObject *getPyObject(void); virtual void Save (Base::Writer &writer) const; virtual void Restore(Base::XMLReader &reader); virtual void SaveDocFile (Base::Writer &writer) const; virtual void RestoreDocFile(Base::Reader &reader); PropertyFileIncluded VrmlFile; PropertyStringList Urls; PropertyStringList Resources; protected: void onChanged(const App::Property*); std::string getRelativePath(const std::string&, const std::string&) const; std::string fixRelativePath(const std::string&, const std::string&) const; void makeDirectories(const std::string&, const std::string&); private: mutable std::string vrmlPath; mutable int index; }; } //namespace App #endif // APP_INVENTOROBJECT_H