/*************************************************************************** * Copyright (c) 2013 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include #endif #include "DlgUnitsCalculatorImp.h" #include "ui_DlgUnitsCalculator.h" #include using namespace Gui::Dialog; /* TRANSLATOR Gui::Dialog::DlgUnitsCalculator */ /** * Constructs a DlgUnitsCalculator which is a child of 'parent', with the * name 'name' and widget flags set to 'f' * * The dialog will by default be modeless, unless you set 'modal' to * true to construct a modal dialog. */ DlgUnitsCalculator::DlgUnitsCalculator( QWidget* parent, Qt::WindowFlags fl ) : QDialog(parent, fl), ui(new Ui_DlgUnitCalculator) { // create widgets ui->setupUi(this); this->setAttribute(Qt::WA_DeleteOnClose); ui->comboBoxScheme->addItem(QString::fromLatin1("Preference system"), static_cast(-1)); int num = static_cast(Base::UnitSystem::NumUnitSystemTypes); for (int i=0; itranslate("Gui::Dialog::DlgSettingsUnits", Base::UnitsApi::getDescription(static_cast(i))); ui->comboBoxScheme->addItem(item, i); } connect(ui->ValueInput, SIGNAL(valueChanged(Base::Quantity)), this, SLOT(valueChanged(Base::Quantity))); connect(ui->ValueInput, SIGNAL(returnPressed()), this, SLOT(returnPressed())); connect(ui->UnitInput, SIGNAL(textChanged(QString)), this, SLOT(textChanged(QString))); connect(ui->UnitInput, SIGNAL(returnPressed()), this, SLOT(returnPressed())); connect(ui->pushButton_Close, SIGNAL(clicked()), this, SLOT(accept())); connect(ui->pushButton_Copy, SIGNAL(clicked()), this, SLOT(copy())); connect(ui->ValueInput, SIGNAL(parseError(QString)), this, SLOT(parseError(QString))); ui->ValueInput->setParamGrpPath(QByteArray("User parameter:BaseApp/History/UnitsCalculator")); // set a default that also illustrates how the dialog works ui->ValueInput->setText(QString::fromLatin1("1 cm")); ui->UnitInput->setText(QString::fromLatin1("in")); units << Base::Unit::Acceleration << Base::Unit::AmountOfSubstance << Base::Unit::Angle << Base::Unit::Area << Base::Unit::Density << Base::Unit::ElectricalCapacitance << Base::Unit::ElectricalInductance << Base::Unit::ElectricalConductance << Base::Unit::ElectricalResistance << Base::Unit::ElectricalConductivity << Base::Unit::ElectricCharge << Base::Unit::ElectricCurrent << Base::Unit::ElectricPotential << Base::Unit::Frequency << Base::Unit::Force << Base::Unit::Stiffness << Base::Unit::HeatFlux << Base::Unit::Length << Base::Unit::LuminousIntensity << Base::Unit::Mass << Base::Unit::MagneticFieldStrength << Base::Unit::MagneticFlux << Base::Unit::MagneticFluxDensity << Base::Unit::Pressure << Base::Unit::Power << Base::Unit::SpecificHeat << Base::Unit::Stress << Base::Unit::Temperature << Base::Unit::ThermalConductivity << Base::Unit::ThermalExpansionCoefficient << Base::Unit::ThermalTransferCoefficient << Base::Unit::TimeSpan << Base::Unit::Velocity << Base::Unit::Volume << Base::Unit::Work; for (QList::iterator it = units.begin(); it != units.end(); ++it) { ui->unitsBox->addItem(it->getTypeString()); } ui->quantitySpinBox->setValue(1.0); ui->quantitySpinBox->setUnit(units.front()); ui->spinBoxDecimals->setValue(Base::UnitsApi::getDecimals()); } /** Destroys the object and frees any allocated resources */ DlgUnitsCalculator::~DlgUnitsCalculator() { } void DlgUnitsCalculator::accept() { QDialog::accept(); } void DlgUnitsCalculator::reject() { QDialog::reject(); } void DlgUnitsCalculator::textChanged(QString unit) { Q_UNUSED(unit) valueChanged(actValue); } void DlgUnitsCalculator::valueChanged(const Base::Quantity& quant) { // first check the unit, if it is invalid, getTypeString() outputs an empty string // explicitly check for "ee" like in "eeV" because this would trigger an exception in Base::Unit // since it expects then a scientific notation number like "1e3" if ( (ui->UnitInput->text().mid(0, 2) == QString::fromLatin1("ee")) || Base::Unit(ui->UnitInput->text()).getTypeString().isEmpty()) { ui->ValueOutput->setText(QString::fromLatin1("%1 %2").arg(tr("unknown unit:"), ui->UnitInput->text())); ui->pushButton_Copy->setEnabled(false); } else { // the unit is valid // we can only convert units of the same type, thus check if (Base::Unit(ui->UnitInput->text()).getTypeString() != quant.getUnit().getTypeString()) { ui->ValueOutput->setText(tr("unit mismatch")); ui->pushButton_Copy->setEnabled(false); } else { // the unit is valid and has the same type double convertValue = Base::Quantity::parse(QString::fromLatin1("1") + ui->UnitInput->text()).getValue(); // we got now e.g. for "1 in" the value '25.4' because 1 in = 25.4 mm // the result is now just quant / convertValue because the input is always in a base unit // (an input of "1 cm" will immediately be converted to "10 mm" by Gui::InputField of the dialog) double value = quant.getValue() / convertValue; // determine how many decimals we will need to avoid an output like "0.00" // at first use scientific notation, if there is no "e", we can round it to the user-defined decimals, // but the user-defined decimals might be too low for cases like "10 um" in "in", // thus only if value > 0.005 because FC's default are 2 decimals QString val = QLocale().toString(value, 'g'); if (!val.contains(QChar::fromLatin1('e')) && (value > 0.005)) val = QLocale().toString(value, 'f', Base::UnitsApi::getDecimals()); // create the output string QString out = QString::fromLatin1("%1 %2").arg(val, ui->UnitInput->text()); ui->ValueOutput->setText(out); ui->pushButton_Copy->setEnabled(true); } } // store the input value actValue = quant; } void DlgUnitsCalculator::parseError(const QString& errorText) { ui->pushButton_Copy->setEnabled(false); ui->ValueOutput->setText(errorText); } void DlgUnitsCalculator::copy(void) { QClipboard *cb = QApplication::clipboard(); cb->setText(ui->ValueOutput->text()); } void DlgUnitsCalculator::returnPressed(void) { if (ui->pushButton_Copy->isEnabled()) { ui->textEdit->append(ui->ValueInput->text() + QString::fromLatin1(" = ") + ui->ValueOutput->text()); ui->ValueInput->pushToHistory(); } } void DlgUnitsCalculator::on_unitsBox_activated(int index) { // SI units use [m], not [mm] for lengths // Base::Quantity q = ui->quantitySpinBox->value(); int32_t old = q.getUnit().getSignature().Length; double value = q.getValue(); Base::Unit unit = units[index]; int32_t len = unit.getSignature().Length; ui->quantitySpinBox->setValue(Base::Quantity(value * std::pow(10.0, 3*(len-old)), unit)); } void DlgUnitsCalculator::on_comboBoxScheme_activated(int index) { int item = ui->comboBoxScheme->itemData(index).toInt(); if (item > 0) ui->quantitySpinBox->setSchema(static_cast(item)); else ui->quantitySpinBox->clearSchema(); } void DlgUnitsCalculator::on_spinBoxDecimals_valueChanged(int value) { ui->quantitySpinBox->setDecimals(value); } #include "moc_DlgUnitsCalculatorImp.cpp"