// Wild Magic Source Code // David Eberly // http://www.geometrictools.com // Copyright (c) 1998-2007 // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. The license is available for reading at // either of the locations: // http://www.gnu.org/copyleft/lgpl.html // http://www.geometrictools.com/License/WildMagicLicense.pdf // The license applies to versions 0 through 4 of Wild Magic. // // Version: 4.0.0 (2006/06/28) #ifndef WM4TSET_H #define WM4TSET_H #include "Wm4FoundationLIB.h" #include "Wm4Memory.h" // This template class is for unordered sets of objects. The intent is that // the sets are not too large. If you do not plan on searching the set and // you know that the elements to be added are unique, then the size of the // set is irrelevant since a member function is provided that inserts an // element without checking to see if one already exists. // // The class T is either native data or is class data that has the following // member functions: // T::T () // T::T (const T&); // T& T::operator= (const T&) namespace Wm4 { template class TSmallUnorderedSet { public: // construction and destruction TSmallUnorderedSet (); TSmallUnorderedSet (int iMaxQuantity, int iGrowBy); TSmallUnorderedSet (const TSmallUnorderedSet& rkSet); ~TSmallUnorderedSet (); // assignment TSmallUnorderedSet& operator= (const TSmallUnorderedSet& rkSet); // member access int GetMaxQuantity () const; int GetGrowBy () const; int GetQuantity () const; T* GetElements (); const T* GetElements () const; T& operator[] (int i); const T& operator[] (int i) const; // insertion, removal, searching bool Insert (const T& rkElement); void InsertNoCheck (const T& rkElement); bool Remove (const T& rkElement); bool Exists (const T& rkElement); // make empty set, keep quantity and growth parameters void Clear (); // make empty set, reallocate using new quantity and growth parameters void Clear (int iMaxQuantity, int iGrowBy); private: int m_iQuantity, m_iMaxQuantity, m_iGrowBy; T* m_atElement; }; } #include "Wm4TSmallUnorderedSet.inl" #endif