/**************************************************************************** * Copyright (c) 2019 Zheng Lei (realthunder) * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ****************************************************************************/ #ifndef GUI_AxisOrigin_H #define GUI_AxisOrigin_H #include "ViewProvider.h" namespace Gui { /// A class to create a Coin3D node representation of an coordinate system class GuiExport AxisOrigin : public Base::BaseClass { TYPESYSTEM_HEADER(); public: AxisOrigin(); /// Set axis line width void setLineWidth(float size); /// Get axis line width float getLineWidth() const { return lineSize; } /// Set origin point size void setPointSize(float size); /// Get origin point size float getPointSize() const { return pointSize; } /// Set the axis line length void setAxisLength(float size); /// Get axis base line length float getAxisLength() const { return size; } /// Set the origin plane size and distance from the axis void setPlane(float size, float dist); /// Get the origin plane size and distance from the axis std::pair getPlane() const {return std::make_pair(pSize,dist);} /// Set the auto scale factor, 0 to disable it void setScale(float scale); /// Get the auto scale factor float getScale() const { return scale; } /** Set customized names for axis components * * @param labels: the input names. Available keys are, O: origin, * X: x axis, Y: y axis, Z: z axis, XY: XY plane, * XZ: XY plane, YZ: YZ plane * * There are default labels for all components. You can also use * this function to choose which components are hidden, by not * include the key in the input labels. */ void setLabels(const std::map &labels); /// Obtain the axis component names const std::map &getLabels() const { return labels; } /// Obtain the constructed Coin3D representation SoGroup *getNode(); /** Return the name of picked element * @sa ViewProvider::getElementPicked() */ bool getElementPicked(const SoPickedPoint *pp, std::string &subname) const; /** Return the coin path of a named element * @sa ViewProvider::getDetailPath() */ bool getDetailPath(const char *subname, SoFullPath *pPath, SoDetail *&det) const; private: float size; float pSize; float dist; float scale; float lineSize; float pointSize; std::map labels; CoinPtr node; std::map > nodeMap; }; } // namespace Gui #endif //GUI_AxisOrigin_H