Form
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Working plane setup
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Select a face or working plane proxy or 3 vertices, or choose one of the options below
true
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Sets the working plane to the XY plane (ground plane)
Top (XY)
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Sets the working plane to the XZ plane (front plane)
Front (XZ)
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Sets the working plane to the YZ plane (side plane)
Side (YZ)
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Sets the working plane facing the current view
Align to view
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The working plane will align to the current view each time a command is started
Automatic
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an optional offset to give to the working plane above its base position. Use this together with one of the buttons above
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Offset
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if this is checked, the working plane will be centered on the current view when pressing one of the buttons above
Center plane on view
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if this is checked, the working plane will be centered on the current view when pressing one of the buttons above
Qt::LeftToRight
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Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below
true
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Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view
Move working plane
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The spacing between the smaller grid lines
Grid spacing
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The spacing between the smaller grid lines
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the number of squares between each main line of the grid
Main line every
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the number of squares between each main line of the grid
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The distance at which a point can be snapped to when approaching the mouse. You can alsochange this value by using the [ and ] keys while drawing
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The distance at which a point can be snapped to when approaching the mouse. You can alsochange this value by using the [ and ] keys while drawing
Snapping radius
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Centers the view on the current working plane
Center view
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Resets the working plane to its previous position
Previous
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Qt::Vertical
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Gui::InputField
QLineEdit