/*************************************************************************** * Copyright (c) 2013 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESHGUI_MESHSELECTION_H #define MESHGUI_MESHSELECTION_H #include #include #include #include #include #include namespace Gui { class View3DInventorViewer; } namespace MeshGui { class ViewProviderMesh; class MeshGuiExport MeshSelection { public: MeshSelection(); ~MeshSelection(); void startSelection(); void startDeselection(); void stopSelection(); bool deleteSelection(); bool deleteSelectionBorder(); void fullSelection(); void clearSelection(); void invertSelection(); void selectComponent(int); void deselectComponent(int); void selectTriangle(); void deselectTriangle(); void setCheckOnlyPointToUserTriangles(bool); bool isCheckedOnlyPointToUserTriangles() const; void setCheckOnlyVisibleTriangles(bool); bool isCheckedOnlyVisibleTriangles() const; void setAddComponentOnClick(bool); void setRemoveComponentOnClick(bool); void setObjects(const std::vector&); std::vector getObjects() const; void setViewer(Gui::View3DInventorViewer* v); protected: void setCallback(SoEventCallbackCB *cb); std::list getViewProviders() const; Gui::View3DInventorViewer* getViewer() const; void prepareFreehandSelection(bool,SoEventCallbackCB *cb); void startInteractiveCallback(Gui::View3DInventorViewer* viewer,SoEventCallbackCB *cb); void stopInteractiveCallback(Gui::View3DInventorViewer* viewer); private: static void selectGLCallback(void * ud, SoEventCallback * n); static void pickFaceCallback(void * ud, SoEventCallback * n); private: bool onlyPointToUserTriangles, onlyVisibleTriangles; bool addToSelection, addComponent, removeComponent; SoEventCallbackCB *activeCB; SoEventCallbackCB *selectionCB; Gui::View3DInventorViewer* ivViewer; mutable std::vector meshObjects; static unsigned char cross_bitmap[]; static unsigned char cross_mask_bitmap[]; }; } #endif // MESHGUI_MESHSELECTION_H