/*************************************************************************** * Copyright (c) 2011 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PARTGUI_ViewProvider_H #define PARTGUI_ViewProvider_H #include #include "ViewProviderBody.h" #include #include namespace PartDesignGui { class TaskDlgFeatureParameters; /** * A common base class for all part design features view providers */ class PartDesignGuiExport ViewProvider : public PartGui::ViewProviderPart, PartGui::ViewProviderAttachExtension { typedef PartGui::ViewProviderPart inherited; PROPERTY_HEADER_WITH_OVERRIDE(PartDesignGui::ViewProvider); public: /// constructor ViewProvider(); /// destructor virtual ~ViewProvider(); virtual bool doubleClicked(void) override; void updateData(const App::Property*) override; void onChanged(const App::Property* prop) override; void setTipIcon(bool onoff); //body mode means that the object is part of a body and that the body is used to set the //visual properties, not the features. Hence setting body mode to true will hide most //viewprovider properties. void setBodyMode(bool bodymode); //makes this viewprovider visible in the scene graph without changing any properties, //not the visibility one and also not the display mode. This can be used to show the //shape of this viewprovider from other viewproviders without doing anything to the //document and properties. void makeTemporaryVisible(bool); //Returns the ViewProvider of the body the feature belongs to, or NULL, if not in a body ViewProviderBody* getBodyViewProvider(); virtual PyObject* getPyObject(void) override; protected: virtual void setupContextMenu(QMenu* menu, QObject* receiver, const char* member) override; virtual bool setEdit(int ModNum) override; virtual void unsetEdit(int ModNum) override; virtual bool onDelete(const std::vector &) override; virtual QIcon mergeOverlayIcons (const QIcon & orig) const override; /** * Returns a newly create dialog for the part to be placed in the task view * Must be reimplemented in subclasses. */ virtual TaskDlgFeatureParameters *getEditDialog(); std::string oldWb; App::DocumentObject* oldTip; bool isSetTipIcon; }; typedef Gui::ViewProviderPythonFeatureT ViewProviderPython; } // namespace PartDesignGui #endif // PARTGUI_ViewProviderHole_H