/*************************************************************************** * Copyright (c) 2008 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef APP_PROPERTFILE_H #define APP_PROPERTFILE_H #include #include "PropertyStandard.h" namespace Base { class Writer; } namespace App { /** File properties * This property holds a file name */ class AppExport PropertyFile: public PropertyString { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: PropertyFile(); ~PropertyFile() override; const char* getEditorName() const override { return "Gui::PropertyEditor::PropertyFileItem"; } void setPyObject(PyObject*) override; virtual void setFilter(const std::string filter); virtual std::string getFilter() const; private: std::string m_filter; }; /** File include properties * This property doesn't only save the file name like PropertyFile * it also includes the file itself into the document. The file * doesn't get loaded into memory, it gets copied from the document * archive into the document transient directory. There it is accessible for * the algorithms. You get the transient path through getDocTransientPath() * It's allowed to read the file, it's not allowed to write the file * directly in the transient path! That would undermine the Undo/Redo * framework. It's only allowed to use setValue() to change the file. * If you give a file name outside the transient dir to setValue() it * will copy the file. If you give a file name in the transient path it * will just rename and use the same file. You can use getExchangeTempFile() to * get a file name in the transient dir to write a new file version. */ class AppExport PropertyFileIncluded: public Property { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: PropertyFileIncluded(); ~PropertyFileIncluded() override; void setValue(const char* sFile, const char* sName = nullptr); const char* getValue() const; const char* getEditorName() const override { return "Gui::PropertyEditor::PropertyTransientFileItem"; } PyObject* getPyObject() override; void setPyObject(PyObject*) override; void Save(Base::Writer& writer) const override; void Restore(Base::XMLReader& reader) override; void SaveDocFile(Base::Writer& writer) const override; void RestoreDocFile(Base::Reader& reader) override; Property* Copy() const override; void Paste(const Property& from) override; unsigned int getMemSize() const override; bool isSame(const Property& other) const override { if (&other == this) { return true; } return getTypeId() == other.getTypeId() && _BaseFileName == static_cast(&other)->_BaseFileName && _OriginalName == static_cast(&other)->_OriginalName && _cValue == static_cast(&other)->_cValue; } /** get a temp file name in the transient path of the document. * Using this file for new Version of the file and set * this file with setValue() is the fastest way to change * the File. */ std::string getExchangeTempFile() const; std::string getOriginalFileName() const; bool isEmpty() const { return _cValue.empty(); } void setFilter(std::string filter); std::string getFilter() const; protected: // get the transient path if the property is in a DocumentObject std::string getDocTransientPath() const; std::string getUniqueFileName(const std::string&, const std::string&) const; void aboutToSetValue() override; protected: mutable std::string _cValue; mutable std::string _BaseFileName; mutable std::string _OriginalName; private: std::string m_filter; }; } // namespace App #endif // APP_PROPERTFILE_H