/*************************************************************************** * Copyright (c) 2008 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PART_PROPERTYTOPOSHAPE_H #define PART_PROPERTYTOPOSHAPE_H #include #include #include #include "TopoShape.h" #include namespace Part { class Feature; /** The part shape property class. * @author Werner Mayer */ class PartExport PropertyPartShape : public App::PropertyComplexGeoData { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: PropertyPartShape(); ~PropertyPartShape() override; /** @name Getter/setter */ //@{ /// set the part shape void setValue(const TopoShape&); /// set the part shape void setValue(const TopoDS_Shape&, bool resetElementMap=true); /// get the part shape const TopoDS_Shape& getValue() const; TopoShape getShape() const; const Data::ComplexGeoData* getComplexData() const override; //@} /** @name Modification */ //@{ /// Set the placement of the geometry void setTransform(const Base::Matrix4D& rclTrf) override; /// Get the placement of the geometry Base::Matrix4D getTransform() const override; /// Transform the real shape data void transformGeometry(const Base::Matrix4D &rclMat) override; //@} /** @name Getting basic geometric entities */ //@{ /** Returns the bounding box around the underlying mesh kernel */ Base::BoundBox3d getBoundingBox() const override; //@} /** @name Python interface */ //@{ PyObject* getPyObject() override; void setPyObject(PyObject *value) override; //@} /** @name Save/restore */ //@{ void Save (Base::Writer &writer) const override; void Restore(Base::XMLReader &reader) override; virtual void beforeSave() const override; void SaveDocFile (Base::Writer &writer) const override; void RestoreDocFile(Base::Reader &reader) override; App::Property *Copy() const override; void Paste(const App::Property &from) override; unsigned int getMemSize () const override; //@} /// Get valid paths for this property; used by auto completer void getPaths(std::vector & paths) const override; virtual std::string getElementMapVersion(bool restored=false) const override; void resetElementMapVersion() {_Ver.clear();} // virtual void afterRestore() override; friend class Feature; private: void saveToFile(Base::Writer &writer) const; void loadFromFile(Base::Reader &reader); void loadFromStream(Base::Reader &reader); private: TopoShape _Shape; std::string _Ver; mutable int _HasherIndex = 0; mutable bool _SaveHasher = false; }; struct PartExport ShapeHistory { /** * @brief MapList: key is index of subshape (of type 'type') in source * shape. Value is list of indexes of subshapes in result shape. */ using MapList = std::map >; using List = std::vector; TopAbs_ShapeEnum type; MapList shapeMap; ShapeHistory() {} /** * Build a history of changes * MakeShape: The operation that created the changes, e.g. BRepAlgoAPI_Common * type: The type of object we are interested in, e.g. TopAbs_FACE * newS: The new shape that was created by the operation * oldS: The original shape prior to the operation */ ShapeHistory(BRepBuilderAPI_MakeShape& mkShape, TopAbs_ShapeEnum type, const TopoDS_Shape& newS, const TopoDS_Shape& oldS); void reset(BRepBuilderAPI_MakeShape& mkShape, TopAbs_ShapeEnum type, const TopoDS_Shape& newS, const TopoDS_Shape& oldS); void join(const ShapeHistory &newH); }; class PartExport PropertyShapeHistory : public App::PropertyLists { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: PropertyShapeHistory(); ~PropertyShapeHistory() override; void setSize(int newSize) override { _lValueList.resize(newSize); } int getSize() const override { return _lValueList.size(); } /** Sets the property */ void setValue(const ShapeHistory&); void setValues (const std::vector& values); const std::vector &getValues() const { return _lValueList; } PyObject *getPyObject() override; void setPyObject(PyObject *) override; void Save (Base::Writer &writer) const override; void Restore(Base::XMLReader &reader) override; void SaveDocFile (Base::Writer &writer) const override; void RestoreDocFile(Base::Reader &reader) override; Property *Copy() const override; void Paste(const Property &from) override; unsigned int getMemSize () const override { return _lValueList.size() * sizeof(ShapeHistory); } private: std::vector _lValueList; }; /** A property class to store hash codes and two radii for the fillet algorithm. * @author Werner Mayer */ struct PartExport FilletElement { int edgeid; double radius1, radius2; FilletElement(int id=0,double r1=1.0,double r2=1.0) :edgeid(id),radius1(r1),radius2(r2) {} bool operator<(const FilletElement &other) const { return edgeid < other.edgeid; } bool operator==(const FilletElement &other) const { return edgeid == other.edgeid && radius1 == other.radius1 && radius2 == other.radius2; } }; class PartExport PropertyFilletEdges : public App::PropertyLists { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: PropertyFilletEdges(); ~PropertyFilletEdges() override; void setSize(int newSize) override { _lValueList.resize(newSize); } int getSize() const override { return _lValueList.size(); } /** Sets the property */ void setValue(int id, double r1, double r2); void setValues (const std::vector& values); const std::vector &getValues() const { return _lValueList; } PyObject *getPyObject() override; void setPyObject(PyObject *) override; void Save (Base::Writer &writer) const override; void Restore(Base::XMLReader &reader) override; void SaveDocFile (Base::Writer &writer) const override; void RestoreDocFile(Base::Reader &reader) override; Property *Copy() const override; void Paste(const Property &from) override; unsigned int getMemSize () const override { return _lValueList.size() * sizeof(FilletElement); } private: std::vector _lValueList; }; class PartExport PropertyShapeCache: public App::Property { TYPESYSTEM_HEADER_WITH_OVERRIDE(); public: virtual App::Property *Copy(void) const override; virtual void Paste(const App::Property &) override; virtual PyObject *getPyObject() override; virtual void setPyObject(PyObject *value) override; virtual void Save (Base::Writer &writer) const override; virtual void Restore(Base::XMLReader &reader) override; static PropertyShapeCache *get(const App::DocumentObject *obj, bool create); static bool getShape(const App::DocumentObject *obj, TopoShape &shape, const char *subname=0); static void setShape(const App::DocumentObject *obj, const TopoShape &shape, const char *subname=0); private: void slotChanged(const App::DocumentObject &, const App::Property &prop); private: std::unordered_map cache; boost::signals2::scoped_connection connChanged; }; } //namespace Part #endif // PART_PROPERTYTOPOSHAPE_H