/*************************************************************************** * Copyright (c) 2013 Luke Parry * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef _TECHDRAW_GEOMETRYOBJECT_H #define _TECHDRAW_GEOMETRYOBJECT_H #include #include #include #include #include #include #include #include #include "Geometry.h" namespace TechDraw { class DrawViewPart; class DrawViewDetail; class DrawView; } namespace TechDrawGeometry { class BaseGeom; class Vector; class Face; class Vertex; //! scales & mirrors a shape about a center TopoDS_Shape TechDrawExport mirrorShape(const TopoDS_Shape &input, const gp_Pnt& inputCenter = gp_Pnt(0.0,0.0,0.0), double scale = 1.0); TopoDS_Shape TechDrawExport scaleShape(const TopoDS_Shape &input, double scale); TopoDS_Shape TechDrawExport rotateShape(const TopoDS_Shape &input, gp_Ax2& viewAxis, double rotAngle); TopoDS_Shape TechDrawExport moveShape(const TopoDS_Shape &input, const Base::Vector3d& motion); //! Returns the centroid of shape, as viewed according to direction gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape, const Base::Vector3d &direction); gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape, const gp_Ax2 viewAxis); Base::Vector3d TechDrawExport findCentroidVec(const TopoDS_Shape &shape, const Base::Vector3d &direction); gp_Ax2 TechDrawExport getViewAxis(const Base::Vector3d origin, const Base::Vector3d& direction, const bool flip=true); gp_Ax2 TechDrawExport getViewAxis(const Base::Vector3d origin, const Base::Vector3d& direction, const Base::Vector3d& xAxis, const bool flip=true); class TechDrawExport GeometryObject { public: /// Constructor GeometryObject(const std::string& parent, TechDraw::DrawView* parentObj); virtual ~GeometryObject(); void clear(); //! Returns 2D bounding box Base::BoundBox3d calcBoundingBox() const; const std::vector & getVertexGeometry() const { return vertexGeom; } const std::vector & getEdgeGeometry() const { return edgeGeom; } const std::vector getVisibleFaceEdges(bool smooth, bool seam) const; const std::vector & getFaceGeometry() const { return faceGeom; } void projectShape(const TopoDS_Shape &input, const gp_Ax2 viewAxis); void projectShapeWithPolygonAlgo(const TopoDS_Shape &input, const gp_Ax2 viewAxis); void extractGeometry(edgeClass category, bool visible); void addFaceGeom(Face * f); void clearFaceGeom(); void setIsoCount(int i) { m_isoCount = i; } void setParentName(std::string n); //for debug messages void isPerspective(bool b) { m_isPersp = b; } bool isPerspective(void) { return m_isPersp; } void usePolygonHLR(bool b) { m_usePolygonHLR = b; } bool usePolygonHLR(void) const { return m_usePolygonHLR; } void setFocus(double f) { m_focus = f; } double getFocus(void) { return m_focus; } void pruneVertexGeom(Base::Vector3d center, double radius); TopoDS_Shape getVisHard(void) { return visHard; } TopoDS_Shape getVisOutline(void) { return visOutline; } TopoDS_Shape getVisSmooth(void) { return visSmooth; } TopoDS_Shape getVisSeam(void) { return visSeam; } TopoDS_Shape getVisIso(void) { return visIso; } TopoDS_Shape getHidHard(void) { return hidHard; } TopoDS_Shape getHidOutline(void) { return hidOutline; } TopoDS_Shape getHidSmooth(void) { return hidSmooth; } TopoDS_Shape getHidSeam(void) { return hidSeam; } TopoDS_Shape getHidIso(void) { return hidIso; } protected: //HLR output TopoDS_Shape visHard; TopoDS_Shape visOutline; TopoDS_Shape visSmooth; TopoDS_Shape visSeam; TopoDS_Shape visIso; TopoDS_Shape hidHard; TopoDS_Shape hidOutline; TopoDS_Shape hidSmooth; TopoDS_Shape hidSeam; TopoDS_Shape hidIso; void addGeomFromCompound(TopoDS_Shape edgeCompound, edgeClass category, bool visible); TechDraw::DrawViewDetail* isParentDetail(void); //similar function in Geometry? /*! * Returns true iff angle theta is in [first, last], where the arc goes * clockwise (cw=true) or counterclockwise (cw=false) from first to last. */ bool isWithinArc(double theta, double first, double last, bool cw) const; // Geometry std::vector edgeGeom; std::vector vertexGeom; std::vector faceGeom; bool findVertex(Base::Vector2d v); std::string m_parentName; TechDraw::DrawView* m_parent; int m_isoCount; bool m_isPersp; double m_focus; bool m_usePolygonHLR; }; } //namespace TechDrawGeometry #endif