/*************************************************************************** * Copyright (c) 2011 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include #endif #include "ui_TaskPocketParameters.h" #include "TaskPocketParameters.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "TaskSketchBasedParameters.h" #include "ReferenceSelection.h" using namespace PartDesignGui; using namespace Gui; /* TRANSLATOR PartDesignGui::TaskPocketParameters */ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidget *parent, bool newObj) : TaskSketchBasedParameters(PocketView, parent, "PartDesign_Pocket", tr("Pocket parameters")) , ui(new Ui_TaskPocketParameters) , oldLength(0) { // we need a separate container widget to add all controls to proxy = new QWidget(this); ui->setupUi(proxy); #if QT_VERSION >= 0x040700 ui->lineFaceName->setPlaceholderText(tr("No face selected")); #endif this->groupLayout()->addWidget(proxy); // set the history path ui->lengthEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketLength")); ui->lengthEdit2->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketLength2")); ui->offsetEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketOffset")); // Get the feature data PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); Base::Quantity l = pcPocket->Length.getQuantityValue(); Base::Quantity l2 = pcPocket->Length2.getQuantityValue(); Base::Quantity off = pcPocket->Offset.getQuantityValue(); bool alongNormal = pcPocket->AlongSketchNormal.getValue(); bool useCustom = pcPocket->UseCustomVector.getValue(); double xs = pcPocket->Direction.getValue().x; double ys = pcPocket->Direction.getValue().y; double zs = pcPocket->Direction.getValue().z; bool midplane = pcPocket->Midplane.getValue(); bool reversed = pcPocket->Reversed.getValue(); int index = pcPocket->Type.getValue(); // must extract value here, clear() kills it! App::DocumentObject* obj = pcPocket->UpToFace.getValue(); std::vector subStrings = pcPocket->UpToFace.getSubValues(); std::string upToFace; int faceId = -1; if ((obj != NULL) && !subStrings.empty()) { upToFace = subStrings.front(); if (upToFace.substr(0,4) == "Face") faceId = std::atoi(&upToFace[4]); } // set decimals for the direction edits // do this here before the edits are filed to avoid rounding mistakes int UserDecimals = Base::UnitsApi::getDecimals(); ui->XDirectionEdit->setDecimals(UserDecimals); ui->YDirectionEdit->setDecimals(UserDecimals); ui->ZDirectionEdit->setDecimals(UserDecimals); // Fill data into dialog elements // the direction combobox is later filled in updateUI() ui->lengthEdit->setValue(l); ui->lengthEdit2->setValue(l2); ui->offsetEdit->setValue(off); ui->checkBoxAlongDirection->setChecked(alongNormal); ui->checkBoxDirection->setChecked(useCustom); onDirectionToggled(useCustom); // disable to change the direction if not custom if (!useCustom) { ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } ui->XDirectionEdit->setValue(xs); ui->YDirectionEdit->setValue(ys); ui->ZDirectionEdit->setValue(zs); ui->checkBoxMidplane->setChecked(midplane); ui->checkBoxReversed->setChecked(reversed); // Set object labels if (obj && PartDesign::Feature::isDatum(obj)) { ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue())); ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument())); } else if (obj && faceId >= 0) { ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3") .arg(QString::fromUtf8(obj->Label.getValue())) .arg(tr("Face")) .arg(faceId)); ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument())); } else { ui->lineFaceName->clear(); ui->lineFaceName->setProperty("FeatureName", QVariant()); } ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str())); ui->changeMode->clear(); ui->changeMode->insertItem(0, tr("Dimension")); ui->changeMode->insertItem(1, tr("Through all")); ui->changeMode->insertItem(2, tr("To first")); ui->changeMode->insertItem(3, tr("Up to face")); ui->changeMode->insertItem(4, tr("Two dimensions")); ui->changeMode->setCurrentIndex(index); // Bind input fields to properties ui->lengthEdit->bind(pcPocket->Length); ui->lengthEdit2->bind(pcPocket->Length2); ui->offsetEdit->bind(pcPocket->Offset); ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.x"))); ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.y"))); ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.z"))); QMetaObject::connectSlotsByName(this); connect(ui->lengthEdit, SIGNAL(valueChanged(double)), this, SLOT(onLengthChanged(double))); connect(ui->lengthEdit2, SIGNAL(valueChanged(double)), this, SLOT(onLength2Changed(double))); connect(ui->offsetEdit, SIGNAL(valueChanged(double)), this, SLOT(onOffsetChanged(double))); connect(ui->directionCB, SIGNAL(activated(int)), this, SLOT(onDirectionCBChanged(int))); connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)), this, SLOT(onAlongSketchNormalChanged(bool))); connect(ui->checkBoxDirection, SIGNAL(toggled(bool)), this, SLOT(onDirectionToggled(bool))); connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onXDirectionEditChanged(double))); connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onYDirectionEditChanged(double))); connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onZDirectionEditChanged(double))); connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)), this, SLOT(onMidplaneChanged(bool))); connect(ui->checkBoxReversed, SIGNAL(toggled(bool)), this, SLOT(onReversedChanged(bool))); connect(ui->changeMode, SIGNAL(currentIndexChanged(int)), this, SLOT(onModeChanged(int))); connect(ui->buttonFace, SIGNAL(clicked()), this, SLOT(onButtonFace())); connect(ui->lineFaceName, SIGNAL(textEdited(QString)), this, SLOT(onFaceName(QString))); connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)), this, SLOT(onUpdateView(bool))); this->propReferenceAxis = &(pcPocket->ReferenceAxis); // Due to signals attached after changes took took into effect we should update the UI now. updateUI(index); // if it is a newly created object use the last value of the history // TODO: newObj doesn't supplied normally by any caller (2015-07-24, Fat-Zer) if (newObj){ ui->lengthEdit->setToLastUsedValue(); ui->lengthEdit->selectNumber(); ui->lengthEdit2->setToLastUsedValue(); ui->lengthEdit2->selectNumber(); ui->offsetEdit->setToLastUsedValue(); ui->offsetEdit->selectNumber(); } } void TaskPocketParameters::updateUI(int index) { // update direction combobox fillDirectionCombo(); // disable/hide everything unless we are sure we don't need it bool isLengthEditVisible = false; bool isLengthEdit2Visible = false; bool isOffsetEditVisible = false; bool isOffsetEditEnabled = true; bool isMidplateEnabled = false; bool isReversedEnabled = false; bool isFaceEditEnabled = false; // dimension if (index == 0) { isLengthEditVisible = true; ui->lengthEdit->selectNumber(); // Make sure that the spin box has the focus to get key events // Calling setFocus() directly doesn't work because the spin box is not // yet visible. QMetaObject::invokeMethod(ui->lengthEdit, "setFocus", Qt::QueuedConnection); isMidplateEnabled = true; // Reverse only makes sense if Midplane is not true isReversedEnabled = !ui->checkBoxMidplane->isChecked(); } // through all else if (index == 1) { isOffsetEditVisible = true; isOffsetEditEnabled = false; // offset may have some meaning for through all but it doesn't work isMidplateEnabled = true; isReversedEnabled = !ui->checkBoxMidplane->isChecked(); } // up to first else if (index == 2) { isOffsetEditVisible = true; isReversedEnabled = true; // Will change the direction it seeks for its first face? // It may work not quite as expected but useful if sketch oriented upside-down. // (may happen in bodies) // FIXME: Fix probably lies somewhere in IF block on line 125 of FeaturePocket.cpp } // up to face else if (index == 3) { isOffsetEditVisible = true; isReversedEnabled = true; isFaceEditEnabled = true; QMetaObject::invokeMethod(ui->lineFaceName, "setFocus", Qt::QueuedConnection); // Go into reference selection mode if no face has been selected yet if (ui->lineFaceName->property("FeatureName").isNull()) onButtonFace(true); } // two dimensions else { isLengthEditVisible = true; isLengthEdit2Visible = true; isReversedEnabled = true; } ui->lengthEdit->setVisible( isLengthEditVisible ); ui->lengthEdit->setEnabled( isLengthEditVisible ); ui->labelLength->setVisible( isLengthEditVisible ); ui->checkBoxAlongDirection->setVisible(isLengthEditVisible); ui->lengthEdit2->setVisible( isLengthEdit2Visible ); ui->lengthEdit2->setEnabled( isLengthEdit2Visible ); ui->labelLength2->setVisible( isLengthEdit2Visible ); ui->offsetEdit->setVisible( isOffsetEditVisible ); ui->offsetEdit->setEnabled( isOffsetEditVisible && isOffsetEditEnabled ); ui->labelOffset->setVisible( isOffsetEditVisible ); ui->checkBoxMidplane->setEnabled( isMidplateEnabled ); ui->checkBoxReversed->setEnabled( isReversedEnabled ); ui->buttonFace->setEnabled( isFaceEditEnabled ); ui->lineFaceName->setEnabled( isFaceEditEnabled ); if (!isFaceEditEnabled) { onButtonFace(false); } } void TaskPocketParameters::onSelectionChanged(const Gui::SelectionChanges& msg) { if (msg.Type == Gui::SelectionChanges::AddSelection) { // if we have an edge selection for the pocket direction if (!selectionFace) { std::vector edge; App::DocumentObject* selObj; if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) { exitSelectionMode(); propReferenceAxis->setValue(selObj, edge); recomputeFeature(); // update direction combobox fillDirectionCombo(); } } else { // if we have a selection of a face QString refText = onAddSelection(msg); if (refText.length() > 0) { ui->lineFaceName->blockSignals(true); ui->lineFaceName->setText(refText); ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName)); ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName)); ui->lineFaceName->blockSignals(false); // Turn off reference selection mode onButtonFace(false); } else { ui->lineFaceName->blockSignals(true); ui->lineFaceName->clear(); ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); ui->lineFaceName->blockSignals(false); } } } else if (msg.Type == Gui::SelectionChanges::ClrSelection) { ui->lineFaceName->blockSignals(true); ui->lineFaceName->clear(); ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); ui->lineFaceName->blockSignals(false); } } void TaskPocketParameters::onLengthChanged(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Length.setValue(len); recomputeFeature(); } void TaskPocketParameters::onLength2Changed(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Length2.setValue(len); recomputeFeature(); } void TaskPocketParameters::onOffsetChanged(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Offset.setValue(len); recomputeFeature(); } void TaskPocketParameters::fillDirectionCombo() { bool oldVal_blockUpdate = blockUpdate; blockUpdate = true; if (axesInList.empty()) { ui->directionCB->clear(); // add sketch normal PartDesign::ProfileBased* pcFeat = static_cast(vp->getObject()); Part::Part2DObject* pcSketch = dynamic_cast(pcFeat->Profile.getValue()); if (pcSketch) addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Sketch normal")); // add the other entries addAxisToCombo(0, std::string(), tr("Select reference...")); // we start with the sketch normal as proposal for the custom direction if (pcSketch) addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Custom direction")); } // add current link, if not in list // first, figure out the item number for current axis int indexOfCurrent = -1; App::DocumentObject* ax = propReferenceAxis->getValue(); const std::vector& subList = propReferenceAxis->getSubValues(); for (size_t i = 0; i < axesInList.size(); i++) { if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) { indexOfCurrent = i; break; } } // if the axis is not yet listed in the combobox if (indexOfCurrent == -1 && ax) { assert(subList.size() <= 1); std::string sub; if (!subList.empty()) sub = subList[0]; addAxisToCombo(ax, sub, getRefStr(ax, subList)); indexOfCurrent = axesInList.size() - 1; // the axis is not the normal, thus enable along direction ui->checkBoxAlongDirection->setEnabled(true); // we don't have custom direction thus disable its settings ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } // highlight either current index or set custom direction PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); bool hasCustom = pcPocket->UseCustomVector.getValue(); if (indexOfCurrent != -1 && !hasCustom) ui->directionCB->setCurrentIndex(indexOfCurrent); if (hasCustom) ui->directionCB->setCurrentIndex(2); blockUpdate = oldVal_blockUpdate; } void TaskPocketParameters::addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText) { this->ui->directionCB->addItem(itemText); this->axesInList.emplace_back(new App::PropertyLinkSub); App::PropertyLinkSub& lnk = *(axesInList.back()); lnk.setValue(linkObj, std::vector(1, linkSubname)); } void TaskPocketParameters::onDirectionCBChanged(int num) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); if (axesInList.empty() || !pcPocket) return; App::PropertyLinkSub& lnk = *(axesInList[num]); if (lnk.getValue() == 0) { // enter reference selection mode this->blockConnection(false); // to distinguish that this is the direction selection selectionFace = false; TaskSketchBasedParameters::onSelectReference(true, true, false, true, true); return; } else { if (!pcPocket->getDocument()->isIn(lnk.getValue())) { Base::Console().Error("Object was deleted\n"); return; } propReferenceAxis->Paste(lnk); // in case user is in selection mode, but changed his mind before selecting anything exitSelectionMode(); } try { recomputeFeature(); } catch (const Base::Exception& e) { e.ReportException(); } // disable AlongSketchNormal when the direction is already normal if (num == 0) ui->checkBoxAlongDirection->setEnabled(false); else ui->checkBoxAlongDirection->setEnabled(true); // if custom direction is used, show it if (num == 2) { ui->checkBoxDirection->setChecked(true); PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->UseCustomVector.setValue(true); } else { ui->checkBoxDirection->setChecked(false); pcPocket->UseCustomVector.setValue(false); } // if we dont use custom direction, only allow to show its direction if (num != 2) { ui->XDirectionEdit->setEnabled(false); ui->YDirectionEdit->setEnabled(false); ui->ZDirectionEdit->setEnabled(false); } else { ui->XDirectionEdit->setEnabled(true); ui->YDirectionEdit->setEnabled(true); ui->ZDirectionEdit->setEnabled(true); } // recompute and update the direction recomputeFeature(); updateDirectionEdits(); } void TaskPocketParameters::onAlongSketchNormalChanged(bool on) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->AlongSketchNormal.setValue(on); recomputeFeature(); } void TaskPocketParameters::onDirectionToggled(bool on) { if (on) ui->groupBoxDirection->show(); else ui->groupBoxDirection->hide(); } void TaskPocketParameters::onXDirectionEditChanged(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Direction.setValue(len, pcPocket->Direction.getValue().y, pcPocket->Direction.getValue().z); recomputeFeature(); // checking for case of a null vector is done in FeaturePocket.cpp // if there was a null vector, the normal vector of the sketch is used. // therefore the vector component edits must be updated updateDirectionEdits(); } void TaskPocketParameters::onYDirectionEditChanged(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, len, pcPocket->Direction.getValue().z); recomputeFeature(); updateDirectionEdits(); } void TaskPocketParameters::onZDirectionEditChanged(double len) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, pcPocket->Direction.getValue().y, len); recomputeFeature(); updateDirectionEdits(); } void TaskPocketParameters::updateDirectionEdits(void) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); // we don't want to execute the onChanged edits, but just update their contents ui->XDirectionEdit->blockSignals(true); ui->YDirectionEdit->blockSignals(true); ui->ZDirectionEdit->blockSignals(true); ui->XDirectionEdit->setValue(pcPocket->Direction.getValue().x); ui->YDirectionEdit->setValue(pcPocket->Direction.getValue().y); ui->ZDirectionEdit->setValue(pcPocket->Direction.getValue().z); ui->XDirectionEdit->blockSignals(false); ui->YDirectionEdit->blockSignals(false); ui->ZDirectionEdit->blockSignals(false); } void TaskPocketParameters::onMidplaneChanged(bool on) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Midplane.setValue(on); ui->checkBoxReversed->setEnabled(!on); recomputeFeature(); } void TaskPocketParameters::onReversedChanged(bool on) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); pcPocket->Reversed.setValue(on); recomputeFeature(); } void TaskPocketParameters::onModeChanged(int index) { PartDesign::Pocket* pcPocket = static_cast(vp->getObject()); switch (index) { case 0: // Why? See below for "UpToFace" if (oldLength < Precision::Confusion()) oldLength = 5.0; pcPocket->Length.setValue(oldLength); ui->lengthEdit->setValue(oldLength); pcPocket->Type.setValue("Length"); break; case 1: oldLength = pcPocket->Length.getValue(); pcPocket->Type.setValue("ThroughAll"); break; case 2: oldLength = pcPocket->Length.getValue(); pcPocket->Type.setValue("UpToFirst"); break; case 3: // Because of the code at the beginning of Pocket::execute() which is used to detect // broken legacy parts, we must set the length to zero here! oldLength = pcPocket->Length.getValue(); pcPocket->Type.setValue("UpToFace"); pcPocket->Length.setValue(0.0); ui->lengthEdit->setValue(0.0); break; default: oldLength = pcPocket->Length.getValue(); pcPocket->Type.setValue("TwoLengths"); } updateUI(index); recomputeFeature(); } void TaskPocketParameters::onButtonFace(const bool pressed) { this->blockConnection(!pressed); TaskSketchBasedParameters::onSelectReference(pressed, false, true, false); // Update button if onButtonFace() is called explicitly ui->buttonFace->setChecked(pressed); } void TaskPocketParameters::onFaceName(const QString& text) { if (text.isEmpty()) { // if user cleared the text field then also clear the properties ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); } else { // expect that the label of an object is used QStringList parts = text.split(QChar::fromLatin1(':')); QString label = parts[0]; QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName")); if (name.isValid()) { parts[0] = name.toString(); QString uptoface = parts.join(QString::fromLatin1(":")); ui->lineFaceName->setProperty("FeatureName", name); ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface)); } else { ui->lineFaceName->setProperty("FeatureName", QVariant()); ui->lineFaceName->setProperty("FaceName", QVariant()); } } } double TaskPocketParameters::getLength(void) const { return ui->lengthEdit->value().getValue(); } double TaskPocketParameters::getLength2(void) const { return ui->lengthEdit2->value().getValue(); } double TaskPocketParameters::getOffset(void) const { return ui->offsetEdit->value().getValue(); } bool TaskPocketParameters::getAlongSketchNormal(void) const { return ui->checkBoxAlongDirection->isChecked(); } bool TaskPocketParameters::getCustom(void) const { // index 2 is hardcoded to custom vector return ui->directionCB->currentIndex() == 2 ? true : false; } std::string TaskPocketParameters::getReferenceAxis(void) const { std::vector sub; App::DocumentObject* obj; getReferenceAxis(obj, sub); return buildLinkSingleSubPythonStr(obj, sub); } double TaskPocketParameters::getXDirection(void) const { return ui->XDirectionEdit->value(); } double TaskPocketParameters::getYDirection(void) const { return ui->YDirectionEdit->value(); } double TaskPocketParameters::getZDirection(void) const { return ui->ZDirectionEdit->value(); } bool TaskPocketParameters::getReversed(void) const { return ui->checkBoxReversed->isChecked(); } bool TaskPocketParameters::getMidplane(void) const { return ui->checkBoxMidplane->isChecked(); } int TaskPocketParameters::getMode(void) const { return ui->changeMode->currentIndex(); } QString TaskPocketParameters::getFaceName(void) const { // 'Up to face' mode if (getMode() == 3) { QVariant featureName = ui->lineFaceName->property("FeatureName"); if (featureName.isValid()) { QString faceName = ui->lineFaceName->property("FaceName").toString(); return getFaceReference(featureName.toString(), faceName); } } return QString::fromLatin1("None"); } TaskPocketParameters::~TaskPocketParameters() { } void TaskPocketParameters::changeEvent(QEvent *e) { TaskBox::changeEvent(e); if (e->type() == QEvent::LanguageChange) { ui->lengthEdit->blockSignals(true); ui->lengthEdit2->blockSignals(true); ui->offsetEdit->blockSignals(true); ui->XDirectionEdit->blockSignals(true); ui->YDirectionEdit->blockSignals(true); ui->ZDirectionEdit->blockSignals(true); ui->directionCB->blockSignals(true); int index = ui->directionCB->currentIndex(); ui->directionCB->clear(); ui->directionCB->addItem(tr("Sketch normal")); ui->directionCB->addItem(tr("Select reference...")); ui->directionCB->addItem(tr("Custom direction")); ui->directionCB->setCurrentIndex(index); ui->lineFaceName->blockSignals(true); ui->changeMode->blockSignals(true); index = ui->changeMode->currentIndex(); ui->retranslateUi(proxy); ui->changeMode->clear(); ui->changeMode->addItem(tr("Dimension")); ui->changeMode->addItem(tr("Through all")); ui->changeMode->addItem(tr("To first")); ui->changeMode->addItem(tr("Up to face")); ui->changeMode->addItem(tr("Two dimensions")); ui->changeMode->setCurrentIndex(index); #if QT_VERSION >= 0x040700 ui->lineFaceName->setPlaceholderText(tr("No face selected")); #endif QVariant featureName = ui->lineFaceName->property("FeatureName"); if (featureName.isValid()) { QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':')); QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray(); int faceId = -1; bool ok = false; if (upToFace.indexOf("Face") == 0) { faceId = upToFace.remove(0,4).toInt(&ok); } if (ok) { ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3") .arg(parts[0]) .arg(tr("Face")) .arg(faceId)); } else { ui->lineFaceName->setText(parts[0]); } } ui->lengthEdit->blockSignals(false); ui->lengthEdit2->blockSignals(false); ui->offsetEdit->blockSignals(false); ui->lineFaceName->blockSignals(false); ui->changeMode->blockSignals(false); } } void TaskPocketParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector& sub) const { if (axesInList.empty()) throw Base::RuntimeError("Not initialized!"); int num = ui->directionCB->currentIndex(); const App::PropertyLinkSub& lnk = *(axesInList[num]); if (lnk.getValue() == 0) { // Note: Is is possible that a face of an object is directly pocketed without defining a profile shape obj = nullptr; sub.clear(); //throw Base::RuntimeError("Still in reference selection mode; reference wasn't selected yet"); } else { PartDesign::ProfileBased* pcDirection = static_cast(vp->getObject()); if (!pcDirection->getDocument()->isIn(lnk.getValue())) throw Base::RuntimeError("Object was deleted"); obj = lnk.getValue(); sub = lnk.getSubValues(); } } void TaskPocketParameters::saveHistory(void) { // save the user values to history ui->lengthEdit->pushToHistory(); ui->lengthEdit2->pushToHistory(); ui->offsetEdit->pushToHistory(); } void TaskPocketParameters::apply() { auto obj = vp->getObject(); ui->lengthEdit->apply(); ui->lengthEdit2->apply(); FCMD_OBJ_CMD(obj,"Type = " << getMode()); QString facename = getFaceName(); FCMD_OBJ_CMD(obj,"UpToFace = " << facename.toLatin1().data()); FCMD_OBJ_CMD(obj,"Reversed = " << (getReversed()?1:0)); FCMD_OBJ_CMD(obj,"Midplane = " << (getMidplane()?1:0)); FCMD_OBJ_CMD(obj,"Offset = " << getOffset()); } //************************************************************************** //************************************************************************** // TaskDialog //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TaskDlgPocketParameters::TaskDlgPocketParameters(ViewProviderPocket *PocketView) : TaskDlgSketchBasedParameters(PocketView) { assert(vp); Content.push_back ( new TaskPocketParameters(PocketView ) ); } #include "moc_TaskPocketParameters.cpp"