Form
0
0
210
568
Working plane setup
-
Select a face or working plane proxy or 3 vertices.
Or choose one of the options below
true
-
Sets the working plane to the XY plane (ground plane)
Top (XY)
-
Sets the working plane to the XZ plane (front plane)
Front (XZ)
-
Sets the working plane to the YZ plane (side plane)
Side (YZ)
-
Sets the working plane facing the current view
Align to view
-
The working plane will align to the current
view each time a command is started
Automatic
-
-
Offset
-
An optional offset to give to the working plane
above its base position. Use this together with one
of the buttons above
-
If this is selected, the working plane will be
centered on the current view when pressing one
of the buttons above
Center plane on view
-
If this is selected, the working plane will be
centered on the current view when pressing one
of the buttons above
Qt::LeftToRight
-
Or select a single vertex to move the current
working plane without changing its orientation.
Then, press the button below
true
-
Moves the working plane without changing its
orientation. If no point is selected, the plane
will be moved to the center of the view
Move working plane
-
-
The spacing between the smaller grid lines
Grid spacing
-
The spacing between the smaller grid lines
mm
-
The number of squares between each main line of the grid
Main line every
-
The number of squares between each main line of the grid
-
Grid extension
-
lines
1
9999
-
The distance at which a point can be snapped to
when approaching the mouse. You can also change this
value by using the [ and ] keys while drawing
Snapping radius
-
The distance at which a point can be snapped to
when approaching the mouse. You can also change this
value by using the [ and ] keys while drawing
-
Centers the view on the current working plane
Center view
-
Resets the working plane to its previous position
Previous
-
Qt::Vertical
20
40
Gui::InputField
QLineEdit