/*************************************************************************** * Copyright (c) 2004 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include #include #include #include #include "ViewProvider.h" using namespace PartGui; PROPERTY_SOURCE(PartGui::ViewProviderPart, PartGui::ViewProviderPartExt) ViewProviderPart::ViewProviderPart() { } ViewProviderPart::~ViewProviderPart() { } bool ViewProviderPart::doubleClicked() { try { QString text = QObject::tr("Edit %1").arg(QString::fromUtf8(getObject()->Label.getValue())); Gui::Command::openCommand(text.toUtf8()); FCMD_SET_EDIT(pcObject); return true; } catch (const Base::Exception& e) { Base::Console().Error("%s\n", e.what()); return false; } } void ViewProviderPart::applyColor(const Part::ShapeHistory& hist, const std::vector& colBase, std::vector& colBool) { std::map >::const_iterator jt; // apply color from modified faces for (jt = hist.shapeMap.begin(); jt != hist.shapeMap.end(); ++jt) { std::vector::const_iterator kt; for (kt = jt->second.begin(); kt != jt->second.end(); ++kt) { colBool[*kt] = colBase[jt->first]; } } } void ViewProviderPart::applyTransparency(const float& transparency, std::vector& colors) { if (transparency != 0.0) { // transparency has been set object-wide std::vector::iterator j; for (j = colors.begin(); j != colors.end(); ++j) { // transparency hasn't been set for this face if (j->a == 0.0) j->a = transparency/100.0; // transparency comes in percent } } } // ---------------------------------------------------------------------------- void ViewProviderShapeBuilder::buildNodes(const App::Property* , std::vector& ) const { } void ViewProviderShapeBuilder::createShape(const App::Property* , SoSeparator* ) const { }