/*************************************************************************** * Copyright (c) 2008 Jürgen Riegel (juergen.riegel@web.de) * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include #include #include #include #include #include #include #include "Workbench.h" #include QList mods; // use a different name to CreateCommand() void CreateCompleteCommands(void); void loadCompleteResource() { // add resources and reloads the translators Q_INIT_RESOURCE(Complete); Gui::Translator::instance()->refresh(); } namespace CompleteGui { class Module : public Py::ExtensionModule { public: Module() : Py::ExtensionModule("CompleteGui") { initialize("This module is the CompleteGui module."); // register with Python } virtual ~Module() {} private: }; PyObject* initModule() { return (new Module)->module().ptr(); } } // namespace CompleteGui /* Python entry */ PyMOD_INIT_FUNC(CompleteGui) { if (!Gui::Application::Instance) { PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application."); PyMOD_Return(0); } // try to load dependent modules, currently not (AssemblyGui, CamGui) char *modules[] = {"PartGui", "MeshGui", "MeshPartGui", "PointsGui", "DrawingGui", "RaytracingGui", "SketcherGui", "PartDesignGui", "ImageGui", "TestGui"}; size_t nModules = sizeof(modules) / sizeof(char*); for (size_t i = 0; i < nModules; i++) { try { Base::Interpreter().loadModule(modules[i]); } catch (const Base::Exception& e) { Base::Console().Error("%s\n", e.what()); // Prints message to console window if we are in interactive mode PyErr_Print(); continue; } mods.append(QSTRING(modules[i])); } # ifdef COMPLETE_USE_DRAFTING mods.append(QSTRING("DraftGui")); try { Py::Module module(PyImport_ImportModule("FreeCADGui"),true); Py::Callable method(module.getAttr(std::string("getWorkbench"))); // Get the CompleteWorkbench handler Py::Tuple args(1); args.setItem(0,Py::String("DraftWorkbench")); Py::Object handler(method.apply(args)); std::string type; if (!handler.hasAttr(std::string("__Workbench__"))) { // call its GetClassName method if possible Py::Callable method(handler.getAttr(std::string("GetClassName"))); Py::Tuple args; Py::String result(method.apply(args)); type = result.as_std_string("ascii"); if (type == "Gui::PythonWorkbench") { Gui::Workbench* wb = Gui::WorkbenchManager::instance()->createWorkbench("DraftWorkbench", type); handler.setAttr(std::string("__Workbench__"), Py::Object(wb->getPyObject(), true)); } // import the matching module first Py::Callable activate(handler.getAttr(std::string("Initialize"))); activate.apply(args); } // Get the CompleteWorkbench handler args.setItem(0,Py::String("CompleteWorkbench")); } catch (const Base::Exception& e) { Base::Console().Error("%s\n", e.what()); mods.removeAt(mods.size()); // Prints message to console window if we are in interactive mode PyErr_Print(); } # endif PyObject* mod = CompleteGui::initModule(); Base::Console().Log("Loading GUI of Complete module... done\n"); // instantiating the commands CreateCompleteCommands(); CompleteGui::Workbench::init(); // add resources and reloads the translators loadCompleteResource(); PyMOD_Return(mod); }