/*************************************************************************** * Copyright (c) 2008 Jürgen Riegel (juergen.riegel@web.de) * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include #include #include #include #include #include "Workbench.h" #include // use a different name to CreateCommand() void CreateCompleteCommands(void); void loadCompleteResource() { // add resources and reloads the translators Q_INIT_RESOURCE(Complete); Gui::Translator::instance()->refresh(); } /* registration table */ extern struct PyMethodDef CompleteGui_Import_methods[]; /* Python entry */ extern "C" { void CompleteGuiExport initCompleteGui() { if (!Gui::Application::Instance) { PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application."); return; } // load dependent module try { Base::Interpreter().loadModule("PartGui"); Base::Interpreter().loadModule("MeshGui"); try { Base::Interpreter().loadModule("MeshPartGui"); } catch (const Base::Exception& e) { Base::Console().Error("Failed to load MeshPartGui: %s\n", e.what()); PyErr_Clear(); } Base::Interpreter().loadModule("PointsGui"); //Base::Interpreter().loadModule("MeshPartGui"); //Base::Interpreter().loadModule("AssemblyGui"); Base::Interpreter().loadModule("DrawingGui"); Base::Interpreter().loadModule("RaytracingGui"); # ifdef COMPLETE_SHOW_SKETCHER Base::Interpreter().loadModule("SketcherGui"); # endif Base::Interpreter().loadModule("PartDesignGui"); Base::Interpreter().loadModule("ImageGui"); //Base::Interpreter().loadModule("CamGui"); Base::Interpreter().loadModule("TestGui"); # ifdef COMPLETE_USE_DRAFTING Py::Module module(PyImport_ImportModule("FreeCADGui"),true); Py::Callable method(module.getAttr(std::string("getWorkbench"))); // Get the CompleteWorkbench handler Py::Tuple args(1); args.setItem(0,Py::String("DraftWorkbench")); Py::Object handler(method.apply(args)); std::string type; if (!handler.hasAttr(std::string("__Workbench__"))) { // call its GetClassName method if possible Py::Callable method(handler.getAttr(std::string("GetClassName"))); Py::Tuple args; Py::String result(method.apply(args)); type = result.as_std_string(); if (type == "Gui::PythonWorkbench") { Gui::Workbench* wb = Gui::WorkbenchManager::instance()->createWorkbench("DraftWorkbench", type); handler.setAttr(std::string("__Workbench__"), Py::Object(wb->getPyObject(), true)); } // import the matching module first Py::Callable activate(handler.getAttr(std::string("Initialize"))); activate.apply(args); } // Get the CompleteWorkbench handler args.setItem(0,Py::String("CompleteWorkbench")); # endif } catch(const Base::Exception& e) { PyErr_SetString(PyExc_ImportError, e.what()); return; } catch (Py::Exception& e) { Py::Object o = Py::type(e); if (o.isString()) { Py::String s(o); Base::Console().Error("%s\n", s.as_std_string().c_str()); } else { Py::String s(o.repr()); Base::Console().Error("%s\n", s.as_std_string().c_str()); } // Prints message to console window if we are in interactive mode PyErr_Print(); } (void) Py_InitModule("CompleteGui", CompleteGui_Import_methods); /* mod name, table ptr */ Base::Console().Log("Loading GUI of Complete module... done\n"); // instantiating the commands CreateCompleteCommands(); CompleteGui::Workbench::init(); // add resources and reloads the translators loadCompleteResource(); } } // extern "C" {