/*************************************************************************** * Copyright (c) 2023 David Carter * * * * This file is part of FreeCAD. * * * * FreeCAD is free software: you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 2.1 of the * * License, or (at your option) any later version. * * * * FreeCAD is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with FreeCAD. If not, see * * . * * * **************************************************************************/ #ifndef MATERIAL_MATERIALLOADER_H #define MATERIAL_MATERIALLOADER_H #include #include #include #include #include "Materials.h" #include "trim.h" namespace Materials { class MaterialEntry { public: MaterialEntry(); MaterialEntry(std::shared_ptr library, const QString& modelName, const QString& dir, const QString& modelUuid); virtual ~MaterialEntry() = default; virtual void addToTree(std::shared_ptr>> materialMap) = 0; std::shared_ptr getLibrary() const { return _library; } const QString getName() const { return _name; } const QString getDirectory() const { return _directory; } const QString getUUID() const { return _uuid; } protected: std::shared_ptr _library; QString _name; QString _directory; QString _uuid; }; class MaterialYamlEntry: public MaterialEntry { public: MaterialYamlEntry(std::shared_ptr library, const QString& modelName, const QString& dir, const QString& modelUuid, const YAML::Node& modelData); ~MaterialYamlEntry() override = default; void addToTree(std::shared_ptr>> materialMap) override; const YAML::Node& getModel() const { return _model; } YAML::Node* getModelPtr() { return &_model; } private: MaterialYamlEntry(); QString yamlValue(const YAML::Node& node, const std::string& key, const std::string& defaultValue); std::shared_ptr read2DArray(const YAML::Node& node); std::shared_ptr read3DArray(const YAML::Node& node); YAML::Node _model; }; class MaterialLoader { public: MaterialLoader(std::shared_ptr>> materialMap, std::shared_ptr>> libraryList); virtual ~MaterialLoader(); std::shared_ptr>> getMaterialLibraries(); static std::shared_ptr> getMaterialFolders(const MaterialLibrary& library); static void showYaml(const YAML::Node& yaml); static void dereference(std::shared_ptr>> materialMap, std::shared_ptr material); std::shared_ptr getMaterialFromYAML(std::shared_ptr library, YAML::Node& yamlroot, const QString& path) const; private: MaterialLoader(); void addToTree(std::shared_ptr model); void dereference(std::shared_ptr material); std::shared_ptr getMaterialFromPath(std::shared_ptr library, const QString& path) const; void addLibrary(std::shared_ptr model); void loadLibrary(std::shared_ptr library); void loadLibraries(); static std::unique_ptr>> _materialEntryMap; std::shared_ptr>> _materialMap; std::shared_ptr>> _libraryList; }; } // namespace Materials #endif // MATERIAL_MATERIALLOADER_H