lib_LTLIBRARIES=libMeshGui.la MeshGui.la BUILT_SOURCES=\ ui_DlgEvaluateMesh.h \ ui_DlgRegularSolid.h \ ui_DlgSettingsMeshView.h \ ui_DlgSmoothing.h \ ui_RemoveComponents.h \ moc_DlgEvaluateMeshImp.cpp \ moc_DlgRegularSolidImp.cpp \ moc_DlgSettingsMeshView.cpp \ moc_DlgSmoothing.cpp \ moc_MeshEditor.cpp \ moc_PropertyEditorMesh.cpp \ moc_RemoveComponents.cpp \ qrc_Mesh.cpp libMeshGui_la_SOURCES=\ Command.cpp \ DlgEvaluateMeshImp.cpp \ DlgEvaluateMeshImp.h \ DlgRegularSolidImp.cpp \ DlgRegularSolidImp.h \ DlgSettingsMeshView.cpp \ DlgSettingsMeshView.h \ DlgSmoothing.cpp \ DlgSmoothing.h \ Doxygen.cpp \ MeshEditor.cpp \ MeshEditor.h \ PreCompiled.cpp \ PreCompiled.h \ PropertyEditorMesh.cpp \ RemoveComponents.cpp \ RemoveComponents.h \ SoFCIndexedFaceSet.cpp \ SoFCMeshObject.cpp \ ViewProvider.cpp \ ViewProviderPython.cpp \ ViewProviderMeshFaceSet.cpp \ ViewProviderCurvature.cpp \ ViewProviderDefects.cpp \ ViewProviderTransform.cpp \ ViewProviderTransformDemolding.cpp \ Workbench.cpp include_HEADERS=\ PropertyEditorMesh.h \ SoFCIndexedFaceSet.h \ SoFCMeshObject.h \ ViewProvider.h \ ViewProviderPython.h \ ViewProviderMeshFaceSet.h \ ViewProviderCurvature.h \ ViewProviderDefects.h \ ViewProviderTransform.h \ ViewProviderTransformDemolding.h \ Workbench.h # the library search path. libMeshGui_la_LDFLAGS = -L../../../Base -L../../../App -L../../../Gui -L../App $(QT_LIBS) \ $(sim_ac_coin_ldflags) $(sim_ac_coin_libs) $(sim_ac_soqt_ldflags) $(sim_ac_soqt_libs) \ $(all_libraries) -version-info @LIB_CURRENT@:@LIB_REVISION@:@LIB_AGE@ libMeshGui_la_CPPFLAGS = -DMeshExport= -DMeshGuiExport= libMeshGui_la_LIBADD = \ @BOOST_SIGNALS_LIB@ @BOOST_SYSTEM_LIB@ \ @GL_LIBS@ @ZIPIOS_LIB@ \ -lFreeCADBase \ -lFreeCADApp \ -lFreeCADGui \ -lMesh #-------------------------------------------------------------------------------------- # Loader of libMeshGui MeshGui_la_SOURCES=\ AppMeshGui.cpp # the library search path. MeshGui_la_LDFLAGS = $(libMeshGui_la_LDFLAGS) -module -avoid-version MeshGui_la_CPPFLAGS = $(libMeshGui_la_CPPFLAGS) MeshGui_la_LIBADD = \ $(libMeshGui_la_LIBADD) \ -l@PYTHON_LIB@ \ -lMeshGui MeshGui_la_DEPENDENCIES = libMeshGui.la #-------------------------------------------------------------------------------------- # rule for Qt MetaObject Compiler: moc_%.cpp: %.h $(QT_MOC) $< -o $(@F) # rule for Qt MetaObject Compiler: %.moc: %.h $(QT_MOC) $< -o $(@F) # rules for Qt User Interface Compiler: ui_%.h: %.ui $(QT_UIC) $< -o $(@F) # rules for Qt Resource Compiler: qrc_%.cpp: Resources/%.qrc $(QT_RCC) -name $(*F) $< -o $(@F) # set the include path found by configure AM_CXXFLAGS = -I$(top_srcdir)/src -I$(top_builddir)/src $(all_includes) $(QT_CXXFLAGS) $(GTS_CFLAGS) \ -I$(sim_ac_coin_includedir) -I$(sim_ac_soqt_includedir) includedir = @includedir@/Mod/Mesh/Gui libdir = $(prefix)/Mod/Mesh CLEANFILES = $(BUILT_SOURCES) EXTRA_DIST = \ Resources/icons/mesh_cut.svg \ Resources/icons/mesh_boundary.svg \ Resources/icons/Tree_Mesh.svg \ CMakeLists.txt \ DlgEvaluateMesh.ui \ DlgRegularSolid.ui \ DlgSettingsMeshView.ui \ DlgSmoothing.ui \ RemoveComponents.ui \ Resources/Mesh.qrc \ Resources/translations/Mesh_af.qm \ Resources/translations/Mesh_af.ts \ Resources/translations/Mesh_de.qm \ Resources/translations/Mesh_de.ts \ Resources/translations/Mesh_es.qm \ Resources/translations/Mesh_es.ts \ Resources/translations/Mesh_fi.qm \ Resources/translations/Mesh_fi.ts \ Resources/translations/Mesh_fr.qm \ Resources/translations/Mesh_fr.ts \ Resources/translations/Mesh_hr.qm \ Resources/translations/Mesh_hr.ts \ Resources/translations/Mesh_it.qm \ Resources/translations/Mesh_it.ts \ Resources/translations/Mesh_nl.qm \ Resources/translations/Mesh_nl.ts \ Resources/translations/Mesh_no.qm \ Resources/translations/Mesh_no.ts \ Resources/translations/Mesh_pl.qm \ Resources/translations/Mesh_pl.ts \ Resources/translations/Mesh_pt.qm \ Resources/translations/Mesh_pt.ts \ Resources/translations/Mesh_ru.qm \ Resources/translations/Mesh_ru.ts \ Resources/translations/Mesh_se.qm \ Resources/translations/Mesh_se.ts \ Resources/translations/Mesh_uk.qm \ Resources/translations/Mesh_uk.ts \ Resources/translations/Mesh_zh.qm \ Resources/translations/Mesh_zh.ts \ images.h