/*************************************************************************** * Copyright (c) 2009 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef APP_VRMLOROBJECT_H #define APP_VRMLOROBJECT_H #include "GeoFeature.h" #include "PropertyFile.h" namespace App { class AppExport VRMLObject: public GeoFeature { PROPERTY_HEADER_WITH_OVERRIDE(App::VRMLObject); public: /// Constructor VRMLObject(); /// returns the type name of the ViewProvider const char* getViewProviderName() const override { return "Gui::ViewProviderVRMLObject"; } DocumentObjectExecReturn* execute() override { return DocumentObject::StdReturn; } short mustExecute() const override; PyObject* getPyObject() override; void Save(Base::Writer& writer) const override; void Restore(Base::XMLReader& reader) override; void SaveDocFile(Base::Writer& writer) const override; void RestoreDocFile(Base::Reader& reader) override; // NOLINTBEGIN PropertyFileIncluded VrmlFile; PropertyStringList Urls; PropertyStringList Resources; // NOLINTEND protected: void onChanged(const App::Property*) override; private: std::string getRelativePath(const std::string& prefix, const std::string& resource) const; static std::string fixRelativePath(const std::string& name, const std::string& resource); static void makeDirectories(const std::string& path, const std::string& subdir); bool restoreTextureFinished(Base::Reader& reader); void reloadFile(); private: mutable std::string vrmlPath; mutable int indexRestore {0}; mutable int indexSave {0}; mutable bool restoreData {false}; }; } // namespace App #endif // APP_INVENTOROBJECT_H