/*************************************************************************** * Copyright (c) 2021 Abdullah Tahiri * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef SKETCHERGUI_EditModeGeometryCoinManager_H #define SKETCHERGUI_EditModeGeometryCoinManager_H #include #include #include #include #include "EditModeCoinManagerParameters.h" #include class SbVec3f; class SoRayPickAction; class SoPickedPoint; class SbVec3s; namespace Base { template< typename T > class Vector3; class Vector2d; class Placement; } namespace Part { class Geometry; } namespace Sketcher { class Constraint; class PropertyConstraintList; }; namespace SketcherGui { class ViewProviderSketch; class EditModeConstraintCoinManager; using GeoList = Sketcher::GeoList; using GeoListFacade = Sketcher::GeoListFacade; /** @brief Class for managing the Edit mode coin nodes of ViewProviderSketch relating to geometry. * @details * * EditModeGeometryCoinManager is a helper of EditModeCoinManager specialised in geometry management. * * Three main functions are delegated to it: * 1. Creation of Edit mode coin nodes to handle Geometry representation. * 2. Converting Sketcher geometry into Coin information. * 3. Updating the Geometry colors. * * Internally, EditModeGeometryCoinManager uses yet another class for geometry conversion, * GeometryCoinConverter. * */ class SketcherGuiExport EditModeGeometryCoinManager { public: explicit EditModeGeometryCoinManager( ViewProviderSketch &vp, DrawingParameters & drawingParams, GeometryLayerParameters & geometryLayerParams, AnalysisResults & analysisResultStruct, EditModeScenegraphNodes & editModeScenegraph, CoinMapping & coinMap); ~EditModeGeometryCoinManager(); // This function populates the coin nodes with the information of the current geometry void processGeometry(const GeoListFacade & geolistfacade); void updateGeometryColor(const GeoListFacade & geolistfacade, bool issketchinvalid); /** @name coin nodes creation*/ void createEditModeInventorNodes(); //@} private: ViewProviderSketch & viewProvider; DrawingParameters & drawingParameters; GeometryLayerParameters & geometryLayerParameters; AnalysisResults & analysisResults; EditModeScenegraphNodes & editModeScenegraphNodes; CoinMapping & coinMapping; }; } // namespace SketcherGui #endif // SKETCHERGUI_EditModeGeometryCoinManager_H