/*************************************************************************** * Copyright (c) 2015 Stefan Tröger * * Copyright (c) 2015 Alexander Golubev (Fat-Zer) * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_VIEWPROVIDER_ViewProviderOrigin_H #define GUI_VIEWPROVIDER_ViewProviderOrigin_H #include #include "ViewProviderDocumentObject.h" namespace Gui { class Document; class GuiExport ViewProviderOrigin : public ViewProviderDocumentObject { PROPERTY_HEADER(Gui::ViewProviderOrigin); public: /// Size of the origin as set by the part. App::PropertyVector Size; /// constructor. ViewProviderOrigin(); /// destructor. virtual ~ViewProviderOrigin(); /// @name Override methods ///@{ virtual std::vector claimChildren() const; virtual std::vector claimChildren3D() const; virtual SoGroup* getChildRoot() const {return pcGroupChildren;}; virtual void attach(App::DocumentObject* pcObject); virtual std::vector getDisplayModes() const; virtual void setDisplayMode(const char* ModeName); ///@} /** @name Temporary visibility mode * Control the visibility of origin and associated objects when needed */ ///@{ /// Set temporary visibility of some of origin's objects e.g. while rotating or mirroring void setTemporaryVisibility (bool axis, bool planes); /// Returns true if the origin in temporary visibility mode bool isTemporaryVisibility (); /// Reset the visibility void resetTemporaryVisibility (); ///@} virtual bool canDragObjects() const { return false; } /// Returns default size. Use this if it is not possible to determine appropriate size by other means static double defaultSize(); protected: virtual void onChanged(const App::Property* prop); virtual bool onDelete(const std::vector &); private: SoGroup *pcGroupChildren; std::map tempVisMap; }; } // namespace Gui #endif // GUI_VIEWPROVIDER_ViewProviderOrigin_H