/*************************************************************************** * Copyright (c) 2007 * * Joachim Zettler * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ /**\file \brief Mostly functors for less operators can be found here */ #ifndef STUFF_H #define STUFF_H #include #include #include /**\brief Functor to sort a pair of type pair Mostly used in the cutting class as a sorting of the different resulting wires is necessary if there is more then one resulting cutting curve \param _Left A pair which consists of a float value (mostly here the Z-Level is stored) and a TopoDS_Wire \param _Right Exactly the same as _Left but here it is used to compare with _First \return A Boolean Value which is either true != 0 or false == 0 depending which Z-Level is higher or lower */ bool inline FloatWirePairHuge(const std::pair& _Left, const std::pair& _Right) { return _Left.first > _Right.first; } /**\brief Functor to sort two float values Just a test function which is able to sort also from high to low and not only from low to high (like the less operator is normally doing it) \param _Left A float value \param _Right A float value for the comparison with the _Left \return A Boolean Value which is either true != 0 or false == 0 depending which float value is higher */ bool inline FloatHuge(const float _Left, const float _Right) { return _Left > _Right; } /**\brief A container to have an easy access to an edge with start and endpoint*/ struct edge_container { TopoDS_Edge edge; gp_Pnt firstPoint; gp_Pnt lastPoint; }; /**\brief A container used for projecting points on faces along a normal vector*/ struct projectPointContainer { gp_Pnt point; gp_Dir normalvector; TopoDS_Face face; }; #endif /*DEFINE STUFF_H*/