/*************************************************************************** * Copyright (c) 2008 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_SCENEINSPECTOR_H #define GUI_SCENEINSPECTOR_H #include #include class SoNode; namespace Gui { namespace Dialog { class Ui_SceneInspector; /// Stores data representing scenegraph nodes. class SceneModel : public QStandardItemModel { Q_OBJECT public: SceneModel(QObject* parent); virtual ~SceneModel(); /// Tree structure: column count is 1. int columnCount (const QModelIndex & parent = QModelIndex()) const; /** returns empty QVariant, unless orientation == Qt::Horizontal, * role == Qt::DisplayRole and section == 0 where it returns * "Inventor Tree" */ QVariant headerData (int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const; /// header data not used: returns false bool setHeaderData (int section, Qt::Orientation orientation, const QVariant & value, int role = Qt::EditRole); /// insert the first node in tree void setNode(SoNode* node); /// returns standard parent's flags Qt::ItemFlags flags (const QModelIndex & index) const; private: void setNode(QModelIndex, SoNode*); }; /// Dialog window to display scenegraph model as a tree class DlgInspector : public QDialog { Q_OBJECT public: DlgInspector(QWidget* parent = 0, Qt::WindowFlags fl = 0); ~DlgInspector(); void setNode(SoNode* node); private Q_SLOTS: void on_refreshButton_clicked(); protected: void changeEvent(QEvent *e); private: Ui_SceneInspector* ui; }; } // namespace Dialog } // namespace Gui #endif // GUI_SCENEINSPECTOR_H