/*************************************************************************** * Copyright (c) 2004 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESHGUI_VIEWPROVIDERMESHTRANSFORM_H #define MESHGUI_VIEWPROVIDERMESHTRANSFORM_H class SoSeparator; class SbVec3f; class SoSwitch; class SoCoordinate3; class SoNormal; class SoIndexedFaceSet; class SoFaceSet; class SoPath; class SoLocateHighlight; class SoTransformerManip; namespace Gui { class View3DInventorViewer; } #include "ViewProvider.h" namespace MeshGui { /** Like Mesh viewprovider but with manipulator */ class ViewProviderMeshTransform : public ViewProviderMesh { PROPERTY_HEADER(MeshGui::ViewProviderMeshTransform); public: ViewProviderMeshTransform(); virtual ~ViewProviderMeshTransform(); /** * Extracts the mesh data from the feature \a pcFeature and creates * an Inventor node \a SoNode with these data. */ virtual void attach(App::DocumentObject *); /// set the viewing mode virtual void setDisplayMode(const char* ModeName); /// get the default display mode virtual const char* getDefaultDisplayMode() const; /// returns a list of all possible modes virtual std::vector getDisplayModes(void) const; /// Update the Mesh representation virtual void updateData(const App::Property*); protected: SoTransformerManip *pcTransformerDragger; }; } // namespace MeshGui #endif // MESHGUI_VIEWPROVIDERMESHTRANSFORM_H