/*************************************************************************** * Copyright (c) 2022 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #include #include #include "VectorAdapter.h" #include "Base/Console.h" #include #include "PrimitiveFeature.h" #include "PartFeature.h" #include #include #include #include #include #include #include #include namespace Part { VectorAdapter::VectorAdapter() : status(false), vector() { } VectorAdapter::VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn) : status(false), vector(), origin(pickedPointIn) { Handle(Geom_Surface) surface = BRep_Tool::Surface(faceIn); if (surface->IsKind(STANDARD_TYPE(Geom_ElementarySurface))) { Handle(Geom_ElementarySurface) eSurface = Handle(Geom_ElementarySurface)::DownCast(surface); gp_Dir direction = eSurface->Axis().Direction(); vector = direction; vector.Normalize(); if (faceIn.Orientation() == TopAbs_REVERSED) { vector.Reverse(); } if (surface->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)) || surface->IsKind(STANDARD_TYPE(Geom_SphericalSurface)) ) { origin = eSurface->Axis().Location().XYZ(); projectOriginOntoVector(pickedPointIn); } else { origin = pickedPointIn + vector; } status = true; } } VectorAdapter::VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn) : status(false), vector(), origin(pickedPointIn) { TopoDS_Vertex firstVertex = TopExp::FirstVertex(edgeIn, Standard_True); TopoDS_Vertex lastVertex = TopExp::LastVertex(edgeIn, Standard_True); vector = convert(lastVertex) - convert(firstVertex); if (vector.Magnitude() < Precision::Confusion()) { return; } vector.Normalize(); status = true; projectOriginOntoVector(pickedPointIn); } VectorAdapter::VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In) : status(false), vector(), origin() { vector = convert(vertex2In) - convert(vertex1In); vector.Normalize(); //build origin half way. gp_Vec tempVector = (convert(vertex2In) - convert(vertex1In)); double mag = tempVector.Magnitude(); tempVector.Normalize(); tempVector *= (mag / 2.0); origin = tempVector + convert(vertex1In); status = true; } VectorAdapter::VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2) : status(false), vector(), origin() { vector = vector2- vector1; vector.Normalize(); //build origin half way. gp_Vec tempVector = vector2 - vector1; double mag = tempVector.Magnitude(); tempVector.Normalize(); tempVector *= (mag / 2.0); origin = tempVector + vector1; status = true; } void VectorAdapter::projectOriginOntoVector(const gp_Vec &pickedPointIn) { Handle(Geom_Curve) heapLine = new Geom_Line(origin.XYZ(), vector.XYZ()); gp_Pnt tempPoint(pickedPointIn.XYZ()); GeomAPI_ProjectPointOnCurve projection(tempPoint, heapLine); if (projection.NbPoints() < 1) { return; } origin.SetXYZ(projection.Point(1).XYZ()); } VectorAdapter::operator gp_Lin() const { gp_Pnt tempOrigin; tempOrigin.SetXYZ(origin.XYZ()); return gp_Lin(tempOrigin, gp_Dir(vector)); } /*convert a vertex to vector*/ gp_Vec VectorAdapter::convert(const TopoDS_Vertex &vertex) { gp_Pnt point = BRep_Tool::Pnt(vertex); gp_Vec out(point.X(), point.Y(), point.Z()); return out; } }