/*************************************************************************** * Copyright (c) 2005 Imetric 3D GmbH * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESH_HELPERS_H #define MESH_HELPERS_H #include "Elements.h" #include namespace MeshCore { /** * Helper class for points. */ struct MeshExport MeshHelpPoint { inline void Set (unsigned long ulCorner, unsigned long ulFacet, const Base::Vector3f &rclPt); inline bool operator < (const MeshHelpPoint &rclObj) const; inline bool operator == (const MeshHelpPoint &rclObj) const; unsigned long Index (void) const { return _ulInd >> 2; } unsigned long Corner (void) const { return _ulInd & 3; } MeshPoint _clPt; unsigned long _ulInd; }; /** * Helper class for list of points. */ struct MeshPointBuilder: public std::vector { inline void Add (unsigned long ulCorner, unsigned long ulFacet, const Base::Vector3f &rclPt); }; /** * Helper class for edges. */ struct MeshExport MeshHelpBuilderEdge { unsigned long Side (void) const { return _ulFIndex & 3; } unsigned long Index (void) const { return _ulFIndex >> 2; } inline void Set (unsigned long ulInd1, unsigned long ulInd2, unsigned long ulSide, unsigned long ulFInd); inline bool operator < (const MeshHelpBuilderEdge &rclObj) const; inline bool operator == (const MeshHelpBuilderEdge &rclObj) const; inline bool operator != (const MeshHelpBuilderEdge &rclObj) const; unsigned long _ulFIndex; // facet index unsigned long _aulInd[2]; // point index }; /** * Helper class to build up list of edges. */ struct MeshEdgeBuilder: public std::vector { typedef std::vector::iterator _TIterator; inline void Add (unsigned long ulInd1, unsigned long ulInd2, unsigned long ulSide, unsigned long ulFInd); }; inline void MeshHelpPoint::Set (unsigned long ulCorner, unsigned long ulFacet, const Base::Vector3f &rclPt) { _ulInd = (ulFacet << 2) | ulCorner; _clPt = rclPt; }; inline bool MeshHelpPoint::operator < (const MeshHelpPoint &rclObj) const { // if (fabs(_clPt.x - rclObj._clPt.x) < MeshDefinitions::_fMinPointDistanceD1) // { // if (fabs(_clPt.y - rclObj._clPt.y) < MeshDefinitions::_fMinPointDistanceD1) // { // if (fabs(_clPt.z - rclObj._clPt.z) < MeshDefinitions::_fMinPointDistanceD1) // return false; // else // return _clPt.z < rclObj._clPt.z; // } // else // return _clPt.y < rclObj._clPt.y; // } // else // return _clPt.x < rclObj._clPt.x; if (_clPt.x == rclObj._clPt.x) { if (_clPt.y == rclObj._clPt.y) return _clPt.z < rclObj._clPt.z; else return _clPt.y < rclObj._clPt.y; } else return _clPt.x < rclObj._clPt.x; } inline bool MeshHelpPoint::operator == (const MeshHelpPoint &rclObj) const { return Base::DistanceP2(_clPt, rclObj._clPt) < MeshDefinitions::_fMinPointDistanceP2; /* if (fabs(_clPt.x - rclObj._clPt.x) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f)) { if (fabs(_clPt.y - rclObj._clPt.y) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f)) { if (fabs(_clPt.z - rclObj._clPt.z) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f)) return true; else return false; } else return false; } else return false; */ } inline void MeshPointBuilder::Add (unsigned long ulCorner, unsigned long ulFacet, const Base::Vector3f &rclPt) { MeshHelpPoint clObj; clObj.Set(ulCorner, ulFacet, rclPt); push_back(clObj); } inline void MeshHelpBuilderEdge::Set ( unsigned long ulInd1, unsigned long ulInd2, unsigned long ulSide, unsigned long ulFInd) { if (ulInd1 < ulInd2) { _aulInd[0] = ulInd1; _aulInd[1] = ulInd2; } else { _aulInd[0] = ulInd2; _aulInd[1] = ulInd1; } _ulFIndex = (ulFInd << 2) | ulSide; } inline bool MeshHelpBuilderEdge::operator < (const MeshHelpBuilderEdge &rclObj) const { if (_aulInd[0] == rclObj._aulInd[0]) return _aulInd[1] < rclObj._aulInd[1]; else return _aulInd[0] < rclObj._aulInd[0]; } inline bool MeshHelpBuilderEdge::operator == (const MeshHelpBuilderEdge &rclObj) const { return (_aulInd[0] == rclObj._aulInd[0]) && (_aulInd[1] == rclObj._aulInd[1]); } inline bool MeshHelpBuilderEdge::operator != (const MeshHelpBuilderEdge &rclObj) const { return (_aulInd[0] != rclObj._aulInd[0]) || (_aulInd[1] != rclObj._aulInd[1]); } inline void MeshEdgeBuilder::Add (unsigned long ulInd1, unsigned long ulInd2, unsigned long ulSide, unsigned long ulFInd) { MeshHelpBuilderEdge clObj; clObj.Set(ulInd1, ulInd2, ulSide, ulFInd); push_back(clObj); } } // namespace MeshCore #endif // MESH_HELPERS_H